Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Alsomeblast
Baron Samedi
Level 101
God Stats
4W - 1L
1,635 SR
Queue Stats
56W - 46L
1,723 Elo+
Party 1
Jormungandr
Jormungandr
Camapinqa
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 11L
1,923 Elo+
Party 1
Susano
Susano
ValhSerker
Susano
Level 46
God Stats
5W - 5L
1,281 SR
Queue Stats
56W - 37L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
zKanno-
Gilgamesh
Level 155
God Stats
19W - 13L
1,659 SR
Queue Stats
543W - 342L
1,718 Elo+
Party 1
Team Averages
Level 85
1,515 SR
1,688 Elo+

VS

Team Averages
Level 88
1,473 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
EsteRhino
Morgan Le Fay
Level 88
God Stats
3W - 5L
1,417 SR
Queue Stats
37W - 37L
1,459 Elo+
Party 3
Mercury
Mercury
JCarlizle
Mercury
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
539W - 511L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NewbTub
Tsukuyomi
Level 107
God Stats
5W - 11L
1,461 SR
Queue Stats
974W - 965L
1,548 Elo+
Party 2
Ao Kuang
Ao Kuang
Stefonio
Ao Kuang
Level 120
God Stats
4W - 7L
1,487 SR
Queue Stats
151W - 151L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Zakthemaniac
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
3 / 4 / 3
5,392
539
5,592
6,824
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Alsomeblast
Baron Samedi
10
3 / 1 / 6
5,697
570
4,635
5,577
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Camapinqa
Jormungandr
12
6 / 2 / 4
6,951
695
5,626
7,954
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
ValhSerker
Susano
12
7 / 3 / 4
6,945
695
5,155
6,023
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
zKanno-
Gilgamesh
12
5 / 1 / 4
6,702
670
6,650
5,883
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EsteRhino
Morgan Le Fay
8
4 / 5 / 3
5,758
576
2,976
6,449
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JCarlizle
Mercury
11
1 / 2 / 1
6,035
604
1,469
6,118
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
NewbTub
Tsukuyomi
9
2 / 4 / 1
5,358
536
4,113
7,636
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Stefonio
Ao Kuang
9
3 / 7 / 3
5,951
595
6,068
10,886
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zakthemaniac
Sun Wukong
7
0 / 6 / 0
4,565
457
1,413
8,075
3,211
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
24
Kills
10
11
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
4
3
1.13
W
Baron Samedi
Alsomeblast
Baron Samedi
3
1
6
6
W
Jormungandr
Camapinqa
Jormungandr
6
2
4
4
L
Morgan Le Fay
EsteRhino
Morgan Le Fay
4
5
3
1.1
L
Mercury
JCarlizle
Mercury
1
2
1
0.75
L
Tsukuyomi
NewbTub
Tsukuyomi
2
4
1
0.63
L
Ao Kuang
Stefonio
Ao Kuang
3
7
3
0.64
W
Susano
ValhSerker
Susano
7
3
4
3
L
Sun Wukong
Zakthemaniac
Sun Wukong
0
6
0
0
W
Gilgamesh
zKanno-
Gilgamesh
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
16,039
32,261
Taken
39,164
14,498
Mitigated
12,256
9,968
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,592
259
0
1,982
6,824
1,857
0
600
6,224
0
18,000
W
Baron Samedi
Alsomeblast
Baron Samedi
4,635
664
328
1,625
5,577
3,981
326
1,240
4,337
22,129
0
W
Jormungandr
Camapinqa
Jormungandr
5,626
1,248
0
1,617
7,954
3,064
0
4,154
3,637
34,829
2,948
L
Morgan Le Fay
EsteRhino
Morgan Le Fay
2,976
838
0
936
6,449
1,907
31
2,341
3,854
15,547
0
L
Mercury
JCarlizle
Mercury
1,469
348
0
1,220
6,118
1,678
0
580
5,538
0
35,962
L
Tsukuyomi
NewbTub
Tsukuyomi
4,113
1,067
0
982
7,636
2,169
0
2,650
4,928
0
25,022
L
Ao Kuang
Stefonio
Ao Kuang
6,068
1,747
0
3,238
10,886
3,291
0
3,829
6,830
15,382
0
W
Susano
ValhSerker
Susano
5,155
1,774
0
2,356
6,023
1,796
0
1,818
4,163
0
34,975
L
Sun Wukong
Zakthemaniac
Sun Wukong
1,413
417
0
355
8,075
3,211
0
203
7,872
0
14,651
W
Gilgamesh
zKanno-
Gilgamesh
6,650
2,374
0
2,060
5,883
3,800
152
1,007
4,856
0
29,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
27,667
288
Minions Killed
200
0
Camps Cleared
0
1,055,534
Distance Traveled
978,694
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,392
539
32
3
0
212,270
3
W
Baron Samedi
5,697
570
38
4
0
182,111
1
W
Jormungandr
6,951
695
77
8
0
192,030
4
L
Morgan Le Fay
5,758
576
33
3
0
168,448
1
L
Mercury
6,035
604
71
7
0
225,476
0
L
Tsukuyomi
5,358
536
39
4
0
209,024
1
L
Ao Kuang
5,951
595
34
3
0
195,970
2
W
Susano
6,945
695
76
8
0
237,437
0
L
Sun Wukong
4,565
457
23
2
0
179,776
1
W
Gilgamesh
6,702
670
65
7
0
231,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role