Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DubLuu
Izanami
Level 63
God Stats
11W - 5L
1,556 SR
Queue Stats
28W - 17L
1,614 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IadyBeard
Kumbhakarna
Level 153
God Stats
2W - 4L
1,669 SR
Queue Stats
170W - 162L
1,568 Elo+
Solo
Chronos
Chronos
TheNuggetDealer
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 106L
1,628 Elo+
Party 1
Susano
Susano
x3peatx
Susano
Level 107
God Stats
20W - 24L
1,299 SR
Queue Stats
110W - 123L
1,460 Elo+
Solo
Team Averages
Level 115
1,505 SR
1,554 Elo+

VS

Team Averages
Level 133
1,487 SR
1,535 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Foxypyre
Ravana
Level 123
God Stats
4W - 2L
1,774 SR
Queue Stats
83W - 69L
1,581 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lokijl
Morgan Le Fay
Level 141
God Stats
4W - 2L
1,324 SR
Queue Stats
40W - 36L
1,524 Elo+
Party 3
Bacchus
Bacchus
gopid123
Bacchus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,498 Elo+
Party 3
Charybdis
Charybdis
poliopolo11745
Charybdis
Level 102
God Stats
2W - 0L
1,337 SR
Queue Stats
74W - 66L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 4 / 7
9,409
672
8,901
16,216
15,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
DubLuu
Izanami
17
1 / 5 / 8
10,180
727
12,103
14,530
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
IadyBeard
Kumbhakarna
16
1 / 4 / 9
9,852
704
6,299
19,240
20,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 6 / 6
9,721
694
13,556
17,928
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
x3peatx
Susano
17
6 / 4 / 5
10,338
738
8,472
14,881
5,067
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 2 / 16
10,465
748
16,614
7,313
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Foxypyre
Ravana
19
10 / 3 / 6
12,055
861
14,330
14,795
6,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Lokijl
Morgan Le Fay
18
4 / 5 / 12
10,944
782
15,457
12,052
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
gopid123
Bacchus
16
1 / 4 / 14
10,412
744
9,420
15,629
19,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
poliopolo11745
Charybdis
18
6 / 1 / 12
11,093
792
12,986
10,032
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
15
Kills
23
23
Deaths
15
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
7
1.63
W
Ra
 
Ra
2
2
16
5
L
Izanami
DubLuu
Izanami
1
5
8
1
W
Ravana
Foxypyre
Ravana
10
3
6
4.33
L
Kumbhakarna
IadyBeard
Kumbhakarna
1
4
9
1.38
W
Morgan Le Fay
Lokijl
Morgan Le Fay
4
5
12
2
L
4
6
6
1.17
W
Bacchus
gopid123
Bacchus
1
4
14
2
W
Charybdis
poliopolo11745
Charybdis
6
1
12
12
L
Susano
x3peatx
Susano
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,331
Damage
68,807
82,795
Taken
59,821
51,720
Mitigated
38,173
13,593
Healing
20,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,901
3,205
1,893
3,545
16,216
15,090
40
9,178
6,438
0
20,271
W
Ra
 
Ra
16,614
655
5,298
2,921
7,313
3,809
1,343
2,312
4,854
50,016
0
L
Izanami
DubLuu
Izanami
12,103
5,338
0
2,930
14,530
4,885
111
7,252
6,984
0
46,903
W
Ravana
Foxypyre
Ravana
14,330
5,734
0
4,148
14,795
6,629
1,909
3,307
11,414
0
46,140
L
Kumbhakarna
IadyBeard
Kumbhakarna
6,299
278
88
1,125
19,240
20,898
0
9,370
9,244
23,293
0
W
Morgan Le Fay
Lokijl
Morgan Le Fay
15,457
1,671
111
1,846
12,052
4,427
1,374
3,697
8,236
39,097
0
L
13,556
2,511
0
1,181
17,928
5,780
0
8,394
9,194
36,328
0
W
Bacchus
gopid123
Bacchus
9,420
844
888
2,071
15,629
19,609
353
7,088
8,370
18,870
0
W
Charybdis
poliopolo11745
Charybdis
12,986
6,508
0
3,231
10,032
3,699
4,002
3,451
6,512
0
37,367
L
Susano
x3peatx
Susano
8,472
372
0
2,831
14,881
5,067
26
5,141
9,444
0
28,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
54,969
211
Minions Killed
261
0
Camps Cleared
0
1,377,557
Distance Traveled
1,513,343
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,409
672
27
2
0
285,102
3
W
Ra
10,465
748
80
6
0
318,812
1
L
Izanami
10,180
727
81
6
0
250,527
1
W
Ravana
12,055
861
72
5
0
306,545
4
L
Kumbhakarna
9,852
704
30
2
0
267,911
1
W
Morgan Le Fay
10,944
782
49
4
0
273,209
2
L
Chronos
9,721
694
31
2
0
276,959
2
W
Bacchus
10,412
744
15
1
0
320,441
4
W
Charybdis
11,093
792
45
3
0
294,336
0
L
Susano
10,338
738
42
3
0
297,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role