Player Matchup

Chronos
Chronos
Artras
Chronos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,422 Elo+
Party 1
Izanami
Izanami
JaKims
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Party 1
Fenrir
Fenrir
JayKims
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,113 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,267 Elo+

VS

Team Averages
Level 72
1,576 SR
1,478 Elo+
Gilgamesh
Gilgamesh
DSL Fox
Gilgamesh
Level 29
God Stats
1W - 6L
1,230 SR
Queue Stats
20W - 35L
1,462 Elo+
Party 2
Da Ji
Da Ji
LordTator2013
Da Ji
Level 31
God Stats
13W - 6L
1,776 SR
Queue Stats
27W - 36L
1,440 Elo+
Party 2
Agni
Agni
jer_rex_killer
Agni
Level 155
God Stats
5W - 3L
1,722 SR
Queue Stats
132W - 148L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Artras
Chronos
11
1 / 6 / 0
6,812
619
3,875
9,812
2,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
JaKims
Izanami
11
2 / 9 / 2
7,815
710
2,698
9,607
2,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
JayKims
Fenrir
11
3 / 7 / 2
8,484
771
7,722
10,611
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DSL Fox
Gilgamesh
13
1 / 0 / 15
8,320
756
3,843
6,364
5,257
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 3 / 12
9,384
853
10,655
7,933
3,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
13 / 3 / 5
10,332
939
8,446
6,642
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
21
22
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
Artras
Chronos
1
6
0
0.17
W
Gilgamesh
DSL Fox
Gilgamesh
1
0
15
8.5
L
Izanami
JaKims
Izanami
2
9
2
0.33
L
Fenrir
JayKims
Fenrir
3
7
2
0.57
W
7
3
12
4.33
W
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,295
Damage
22,944
30,030
Taken
20,939
9,886
Mitigated
10,504
2,974
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Artras
Chronos
3,875
1,590
0
1,433
9,812
2,880
308
3,338
6,474
24,611
0
W
Gilgamesh
DSL Fox
Gilgamesh
3,843
817
0
1,303
6,364
5,257
348
2,552
3,654
0
14,569
L
Izanami
JaKims
Izanami
2,698
1,003
46
445
9,607
2,493
0
2,295
7,312
0
12,666
L
Fenrir
JayKims
Fenrir
7,722
1,673
0
1,050
10,611
4,513
0
3,151
7,460
0
17,569
W
10,655
5,089
0
1,243
7,933
3,168
849
1,252
6,548
0
21,386
W
8,446
370
0
323
6,642
2,079
1,419
744
5,745
34,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
28,036
88
Minions Killed
96
4
Camps Cleared
4
507,627
Distance Traveled
579,686
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,812
619
37
3
4
180,954
2
W
Gilgamesh
8,320
756
25
2
2
207,979
4
L
Izanami
7,815
710
28
3
0
143,745
0
L
Fenrir
8,484
771
23
2
0
182,928
0
W
Da Ji
9,384
853
17
2
1
198,639
1
W
Agni
10,332
939
54
5
1
173,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role