Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BioHazard7766
Sylvanus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Shiva
Shiva
MUGEN99
Shiva
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 130L
1,632 Elo+
Party 2
Ullr
Ullr
Puttisimofuerte
Ullr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,551 Elo+
Party 3
Zeus
Zeus
Quinttero
Zeus
Level 69
God Stats
24W - 14L
1,691 SR
Queue Stats
286W - 241L
1,630 Elo+
Party 2
Team Averages
Level 61
1,538 SR
1,562 Elo+

VS

Team Averages
Level 45
1,560 SR
1,553 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Cebete
Gilgamesh
Level 29
God Stats
2W - 1L
1,815 SR
Queue Stats
2W - 7L
1,638 Elo+
Party 1
Neith
Neith
ImmaBC
Neith
Level 15
God Stats
7W - 9L
1,425 SR
Queue Stats
9W - 15L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Irausuari
Tsukuyomi
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 15L
1,645 Elo+
Solo
Ra
Ra
clonzeh
Ra
Level 8
God Stats
2W - 4L
1,558 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 0 / 3
7,583
689
4,177
5,887
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
BioHazard7766
Sylvanus
10
1 / 1 / 4
6,047
550
1,653
7,746
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
MUGEN99
Shiva
12
4 / 0 / 4
7,123
648
8,054
6,880
5,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 3
6,883
626
6,120
6,948
2,059
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
6 / 0 / 0
7,428
675
4,835
4,419
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 5 / 0
5,754
523
3,921
7,606
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Cebete
Gilgamesh
10
0 / 4 / 0
5,370
488
2,975
8,787
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ImmaBC
Neith
9
0 / 3 / 1
4,957
451
3,088
4,666
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Irausuari
Tsukuyomi
8
1 / 6 / 1
5,209
474
3,741
8,508
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
4,865
442
3,490
5,054
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
2
2
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
3
6.5
L
Thoth
 
Thoth
0
5
0
0
W
Sylvanus
BioHazard7766
Sylvanus
1
1
4
3
L
Gilgamesh
Cebete
Gilgamesh
0
4
0
0
L
Neith
ImmaBC
Neith
0
3
1
0.17
L
Tsukuyomi
Irausuari
Tsukuyomi
1
6
1
0.25
W
Shiva
MUGEN99
Shiva
4
0
4
6
W
5
1
3
6.5
W
Zeus
6
0
0
6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,839
Damage
17,215
31,880
Taken
34,621
14,508
Mitigated
12,000
9,387
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,177
1,003
0
3,738
5,887
1,817
0
1,249
4,342
0
42,214
L
Thoth
 
Thoth
3,921
461
0
1,020
7,606
1,884
0
2,868
4,738
35,479
0
W
Sylvanus
BioHazard7766
Sylvanus
1,653
675
1,090
2,162
7,746
4,103
572
1,783
5,963
16,404
0
L
Gilgamesh
Cebete
Gilgamesh
2,975
1,038
0
2,998
8,787
6,426
0
0
8,787
0
19,593
L
Neith
ImmaBC
Neith
3,088
1,117
0
604
4,666
1,173
0
1,189
3,477
0
21,144
L
Tsukuyomi
Irausuari
Tsukuyomi
3,741
967
0
1,515
8,508
1,713
0
1,519
6,989
0
22,916
W
Shiva
MUGEN99
Shiva
8,054
2,517
72
932
6,880
5,315
93
0
6,524
0
37,524
W
6,120
2,899
0
1,019
6,948
2,059
667
2,383
4,541
0
42,787
W
Zeus
4,835
590
0
374
4,419
1,214
0
1,764
2,519
50,208
0
L
3,490
616
376
728
5,054
804
17
912
4,142
20,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
26,155
376
Minions Killed
262
0
Camps Cleared
0
1,167,775
Distance Traveled
1,025,117
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,583
689
89
8
0
284,187
4
L
Thoth
5,754
523
80
7
0
181,461
4
W
Sylvanus
6,047
550
23
2
0
200,757
3
L
Gilgamesh
5,370
488
55
5
0
220,923
1
L
Neith
4,957
451
42
4
0
189,946
1
L
Tsukuyomi
5,209
474
55
5
0
219,799
2
W
Shiva
7,123
648
73
7
0
228,395
5
W
Ullr
6,883
626
81
7
0
211,537
3
W
Zeus
7,428
675
110
10
0
242,899
4
L
Ra
4,865
442
30
3
0
212,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role