Player Matchup

Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DonMocho_uwu
Fafnir
Level 41
God Stats
13W - 8L
1,688 SR
Queue Stats
77W - 81L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Donchepas
Danzaburou
Level 34
God Stats
1W - 1L
1,232 SR
Queue Stats
18W - 21L
1,403 Elo+
Party 1
Nike
Nike
J_Valencia_124
Nike
Level 118
God Stats
3W - 1L
1,740 SR
Queue Stats
68W - 60L
1,456 Elo+
Party 1
Agni
Agni
LSD-TheMagic
Agni
Level 105
God Stats
4W - 7L
1,288 SR
Queue Stats
97W - 87L
1,493 Elo+
Party 1
Team Averages
Level 73
1,490 SR
1,471 Elo+

VS

Team Averages
Level 81
1,457 SR
1,451 Elo+
Skadi
Skadi
JohnWick358838
Skadi
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
382W - 415L
1,439 Elo+
Party 2
Geb
Geb
Olmstead-50
Geb
Level 125
God Stats
2W - 1L
1,292 SR
Queue Stats
86W - 90L
1,480 Elo+
Party 3
Cliodhna
Cliodhna
Overdog999
Cliodhna
Level 124
God Stats
3W - 4L
1,429 SR
Queue Stats
90W - 93L
1,471 Elo+
Party 3
Bellona
Bellona
PrinceofRavens6
Bellona
Level 61
God Stats
27W - 31L
1,427 SR
Queue Stats
207W - 232L
1,401 Elo+
Party 2
Poseidon
Poseidon
WrathOfTheElder
Poseidon
Level 35
God Stats
0W - 2L
1,635 SR
Queue Stats
58W - 69L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 2
6,946
463
1,015
9,413
3,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
11
2 / 1 / 6
8,087
539
2,747
10,448
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Donchepas
Danzaburou
13
7 / 4 / 5
9,034
602
9,754
10,433
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 2
8,722
581
8,604
11,308
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 1 / 4
8,831
589
8,920
5,642
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
6,800
453
5,131
10,269
2,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 4
6,128
409
5,473
10,028
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Overdog999
Cliodhna
13
5 / 3 / 0
7,705
514
6,022
8,194
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 0
6,566
438
7,085
12,188
10,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
11
0 / 4 / 2
6,550
437
3,489
6,774
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
7
8
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
2
0.5
W
Fafnir
2
1
6
5
W
Danzaburou
Donchepas
Danzaburou
7
4
5
2.38
W
3
0
2
4
L
1
6
3
0.42
W
5
1
4
7
L
0
1
4
2
L
Cliodhna
Overdog999
Cliodhna
5
3
0
1.67
L
1
3
0
0.33
L
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
27,200
47,244
Taken
47,453
26,891
Mitigated
23,073
16,590
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,015
0
152
2,895
9,413
3,764
0
1,204
8,195
0
36,378
W
Fafnir
2,747
1,133
248
3,743
10,448
9,329
87
2,379
7,975
11,261
0
W
Danzaburou
Donchepas
Danzaburou
9,754
3,357
0
3,552
10,433
3,520
989
3,412
6,963
0
48,993
W
8,604
1,041
0
4,668
11,308
8,707
304
368
10,896
9,002
40,802
L
5,131
2,201
0
1,177
10,269
2,730
0
2,408
7,821
0
45,047
W
8,920
449
0
1,332
5,642
1,571
0
1,315
4,253
59,914
0
L
5,473
503
0
2,622
10,028
5,601
0
2,677
7,228
21,483
0
L
Cliodhna
Overdog999
Cliodhna
6,022
551
0
1,089
8,194
2,655
0
2,210
5,741
0
49,598
L
7,085
1,703
53
4,801
12,188
10,202
0
2,777
8,668
0
35,880
L
Poseidon
3,489
225
0
1,653
6,774
1,885
0
2,842
3,642
36,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
33,749
363
Minions Killed
330
0
Camps Cleared
0
1,474,318
Distance Traveled
1,364,022
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,946
463
68
5
0
300,336
0
W
Fafnir
8,087
539
19
1
0
283,082
3
W
Danzaburou
9,034
602
69
5
0
277,073
1
W
Nike
8,722
581
97
6
0
303,860
1
L
Skadi
6,800
453
67
4
0
234,837
3
W
Agni
8,831
589
110
7
0
309,967
3
L
Geb
6,128
409
31
2
0
274,023
3
L
Cliodhna
7,705
514
89
6
0
320,015
6
L
Bellona
6,566
438
68
5
0
269,093
0
L
Poseidon
6,550
437
75
5
0
266,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role