Player Matchup

Hercules
Hercules
Basari
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,367 Elo+
Solo
Izanami
Izanami
LaloLalinn
Izanami
Level 124
God Stats
33W - 26L
1,547 SR
Queue Stats
217W - 237L
1,440 Elo+
Solo
Susano
Susano
XxElYisusxX
Susano
Level 143
God Stats
8W - 1L
1,990 SR
Queue Stats
65W - 74L
1,429 Elo+
Solo
Horus
Horus
shenronin
Horus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 183L
1,372 Elo+
Solo
Vulcan
Vulcan
vBallistix
Vulcan
Level 68
God Stats
6W - 2L
1,584 SR
Queue Stats
115W - 122L
1,406 Elo+
Solo
Team Averages
Level 97
1,624 SR
1,403 Elo+

VS

Team Averages
Level 82
1,420 SR
1,455 Elo+
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Malekithxvenn
Ares
Level 67
God Stats
8W - 8L
1,443 SR
Queue Stats
140W - 157L
1,399 Elo+
Solo
Kukulkan
Kukulkan
ProfessorZelko
Kukulkan
Level 68
God Stats
7W - 6L
1,392 SR
Queue Stats
242W - 242L
1,390 Elo+
Party 1
Fenrir
Fenrir
Tuccaroo
Fenrir
Level 59
God Stats
12W - 17L
1,468 SR
Queue Stats
235W - 252L
1,362 Elo+
Party 1
Skadi
Skadi
xNekome
Skadi
Level 99
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 4L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Basari
Hercules
14
0 / 2 / 8
8,990
450
3,740
18,116
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
LaloLalinn
Izanami
17
5 / 1 / 2
10,836
542
7,634
8,787
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
19
9 / 3 / 2
11,102
555
11,725
15,883
7,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
shenronin
Horus
19
8 / 1 / 4
11,452
573
13,669
15,405
18,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
vBallistix
Vulcan
17
3 / 3 / 8
10,387
519
14,335
7,401
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 8 / 1
9,581
479
10,548
20,346
13,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 2
8,596
430
4,275
12,271
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
16
3 / 1 / 1
10,047
502
7,492
8,709
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Tuccaroo
Fenrir
14
3 / 6 / 1
8,970
449
5,336
15,206
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
xNekome
Skadi
14
2 / 8 / 1
9,055
453
7,356
16,219
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
10
10
Deaths
26
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
8
1
0.19
W
Hercules
Basari
Hercules
0
2
8
2
W
Izanami
LaloLalinn
Izanami
5
1
2
6
L
1
3
2
0.67
L
Kukulkan
3
1
1
3.5
L
Fenrir
Tuccaroo
Fenrir
3
6
1
0.58
W
Susano
9
3
2
3.33
W
Horus
shenronin
Horus
8
1
4
10
W
Vulcan
vBallistix
Vulcan
3
3
8
2.33
L
Skadi
xNekome
Skadi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,103
Damage
35,007
65,592
Taken
72,751
52,570
Mitigated
39,495
21,683
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,548
1,622
0
2,172
20,346
13,541
187
3,019
16,541
10,885
57,934
W
Hercules
Basari
Hercules
3,740
916
0
5,331
18,116
20,753
402
4,523
13,443
0
23,086
W
Izanami
LaloLalinn
Izanami
7,634
5,777
0
3,157
8,787
3,052
2,334
1,773
6,234
0
85,361
L
4,275
774
408
1,571
12,271
11,835
126
2,041
10,098
11,401
34
L
Kukulkan
7,492
1,232
0
1,169
8,709
3,051
0
4,282
4,427
66,653
0
L
Fenrir
Tuccaroo
Fenrir
5,336
1,337
0
4,842
15,206
5,555
0
5,179
9,899
0
46,563
W
Susano
11,725
4,149
0
5,173
15,883
7,367
75
2,501
13,314
0
79,480
W
Horus
shenronin
Horus
13,669
3,876
43
6,442
15,405
18,646
680
2,038
13,367
18,260
56,024
W
Vulcan
vBallistix
Vulcan
14,335
6,216
0
1,537
7,401
2,752
1,727
2,757
4,441
69,286
0
L
Skadi
xNekome
Skadi
7,356
3,463
0
2,030
16,219
5,513
1,424
3,383
12,707
0
50,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,767
Gold Earned
46,249
564
Minions Killed
443
0
Camps Cleared
0
1,968,727
Distance Traveled
1,759,918
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,581
479
121
6
0
353,051
0
W
Hercules
8,990
450
41
2
0
362,650
1
W
Izanami
10,836
542
155
8
0
363,142
6
L
Ares
8,596
430
20
1
0
304,433
2
L
Kukulkan
10,047
502
145
7
0
382,496
3
L
Fenrir
8,970
449
79
4
0
389,465
3
W
Susano
11,102
555
128
6
0
440,064
0
W
Horus
11,452
573
122
6
0
402,240
3
W
Vulcan
10,387
519
118
6
0
400,631
6
L
Skadi
9,055
453
78
4
0
330,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role