Player Matchup

Hou Yi
Hou Yi
ChangEIsDaddy
Hou Yi
Level 113
God Stats
2W - 3L
1,498 SR
Queue Stats
108W - 50L
1,695 Elo+
Party 1
Persephone
Persephone
JimmyBimy
Persephone
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 29L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNakedTorta
Gilgamesh
Level 101
God Stats
5W - 2L
1,814 SR
Queue Stats
42W - 17L
1,724 Elo+
Party 1
Team Averages
Level 99
1,604 SR
1,704 Elo+

VS

Team Averages
Level 130
1,478 SR
1,743 Elo+
Geb
Geb
Deathdeedthe1st
Geb
Level 123
God Stats
2W - 2L
1,503 SR
Queue Stats
8W - 6L
1,764 Elo+
Party 2
Apollo
Apollo
GaMrDoGg
Apollo
Level 149
God Stats
0W - 3L
1,372 SR
Queue Stats
79W - 56L
1,738 Elo+
Party 2
Baron Samedi
Baron Samedi
Specticality
Baron Samedi
Level 117
God Stats
3W - 4L
1,558 SR
Queue Stats
158W - 109L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
11,874
742
16,963
12,165
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
JimmyBimy
Persephone
17
4 / 2 / 10
11,892
743
17,713
9,088
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheNakedTorta
Gilgamesh
16
5 / 2 / 11
11,511
719
10,694
12,120
10,080
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
10,550
659
9,513
22,084
26,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
GaMrDoGg
Apollo
15
2 / 6 / 2
10,469
654
8,269
15,885
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Specticality
Baron Samedi
15
3 / 6 / 2
10,345
647
7,211
14,082
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
6
6
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
L
1
5
5
0.7
L
Apollo
GaMrDoGg
Apollo
2
6
2
0.5
W
Persephone
JimmyBimy
Persephone
4
2
10
4.5
L
Baron Samedi
Specticality
Baron Samedi
3
6
2
0.67
W
Gilgamesh
TheNakedTorta
Gilgamesh
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,370
Damage
24,993
33,373
Taken
52,051
19,047
Mitigated
37,384
6,744
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,963
7,629
0
2,757
12,165
5,525
1,710
6,269
5,896
0
37,643
L
9,513
285
0
1,939
22,084
26,149
144
7,562
14,522
20,936
0
L
Apollo
GaMrDoGg
Apollo
8,269
3,178
0
2,208
15,885
5,053
318
6,902
8,983
0
55,082
W
Persephone
JimmyBimy
Persephone
17,713
1,792
267
3,309
9,088
3,442
1,143
5,364
3,722
55,065
0
L
Baron Samedi
Specticality
Baron Samedi
7,211
332
1,425
3,432
14,082
6,182
200
3,830
10,252
32,783
0
W
Gilgamesh
TheNakedTorta
Gilgamesh
10,694
3,615
0
411
12,120
10,080
376
5,521
6,599
0
25,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
31,364
165
Minions Killed
171
5
Camps Cleared
8
755,548
Distance Traveled
816,155
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,874
742
56
4
1
240,027
0
L
Geb
10,550
659
16
1
0
296,737
5
L
Apollo
10,469
654
99
6
2
268,068
4
W
Persephone
11,892
743
90
6
3
287,361
2
L
Baron Samedi
10,345
647
56
4
6
251,350
4
W
Gilgamesh
11,511
719
19
1
1
228,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role