Player Matchup

Merlin
Merlin
StomperKunn
Merlin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,208 Elo+
Party 2
Ah Puch
Ah Puch
WolfmanKun
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,135 Elo+
Party 2
Charybdis
Charybdis
prestooly
Charybdis
Level 124
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 8L
1,135 Elo+
Party 2
Team Averages
Level 86
1,426 SR
1,159 Elo+

VS

Team Averages
Level 96
1,512 SR
1,401 Elo+
Gilgamesh
Gilgamesh
itsAtonic
Gilgamesh
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 48L
1,379 Elo+
Party 1
Cliodhna
Cliodhna
pidevon001
Cliodhna
Level 139
God Stats
6W - 4L
1,476 SR
Queue Stats
387W - 463L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
realkillykilly
Kukulkan
Level 123
God Stats
65W - 49L
1,561 SR
Queue Stats
301W - 308L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
10 / 9 / 3
15,351
731
21,122
18,493
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
WolfmanKun
Ah Puch
16
2 / 10 / 8
12,458
593
11,930
22,596
22,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
prestooly
Charybdis
16
1 / 8 / 7
12,633
602
12,094
17,792
6,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
itsAtonic
Gilgamesh
20
11 / 2 / 13
16,939
807
14,157
21,930
32,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
pidevon001
Cliodhna
20
14 / 2 / 8
16,486
785
20,874
16,560
10,221
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
18
2 / 9 / 14
14,003
667
16,947
16,573
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
13
Kills
27
27
Deaths
13
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
10
9
3
1.28
L
Ah Puch
WolfmanKun
Ah Puch
2
10
8
0.6
W
Gilgamesh
itsAtonic
Gilgamesh
11
2
13
8.75
W
Cliodhna
pidevon001
Cliodhna
14
2
8
9
L
Charybdis
prestooly
Charybdis
1
8
7
0.56
W
Kukulkan
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
51,978
58,881
Taken
55,063
36,703
Mitigated
49,472
8,841
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,122
677
0
1,197
18,493
7,601
112
4,979
13,514
71,367
0
L
Ah Puch
WolfmanKun
Ah Puch
11,930
846
522
6,215
22,596
22,897
28
8,981
13,615
24,375
0
W
Gilgamesh
itsAtonic
Gilgamesh
14,157
2,778
742
4,553
21,930
32,958
700
12,859
9,071
0
35,675
W
Cliodhna
pidevon001
Cliodhna
20,874
1,120
0
3,374
16,560
10,221
2,383
8,582
7,978
0
61,816
L
Charybdis
prestooly
Charybdis
12,094
5,940
146
761
17,792
6,205
384
3,131
14,661
0
49,771
W
Kukulkan
16,947
899
378
1,894
16,573
6,293
952
12,333
4,240
83,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
47,428
213
Minions Killed
229
5
Camps Cleared
11
911,440
Distance Traveled
1,112,368
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,351
731
103
5
3
303,092
3
L
Ah Puch
12,458
593
27
1
1
306,472
3
W
Gilgamesh
16,939
807
35
2
1
412,329
5
W
Cliodhna
16,486
785
86
4
5
385,997
5
L
Charybdis
12,633
602
83
4
1
301,876
4
W
Kukulkan
14,003
667
108
5
5
314,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role