Player Matchup

Olorun
Olorun
 
Olorun
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
OmegaHvit
Hun Batz
Level 127
God Stats
1W - 3L
1,397 SR
Queue Stats
212W - 173L
1,485 Elo+
Party 3
Thoth
Thoth
x Necromante
Thoth
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 33L
1,619 Elo+
Party 3
Team Averages
Level 109
1,479 SR
1,521 Elo+

VS

Team Averages
Level 150
1,585 SR
1,509 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
GalinhoShow
Nox
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,528 Elo+
Party 2
Hun Batz
Hun Batz
Maaatth
Hun Batz
Level 157
God Stats
3W - 1L
1,732 SR
Queue Stats
100W - 85L
1,507 Elo+
Party 2
Sol
Sol
Pelito22
Sol
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
539W - 598L
1,461 Elo+
Solo
Khepri
Khepri
llPK
Khepri
Level 158
God Stats
2W - 4L
1,695 SR
Queue Stats
146W - 111L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
6 / 2 / 1
7,117
647
7,255
7,149
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
 
Hercules
10
0 / 3 / 0
5,944
540
4,445
7,882
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
 
Artio
9
0 / 3 / 6
5,626
511
2,568
10,938
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
OmegaHvit
Hun Batz
10
1 / 2 / 0
5,818
529
1,647
6,814
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,812
528
3,333
6,615
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 2
6,352
577
4,315
6,397
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 4
5,881
535
5,932
4,821
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Maaatth
Hun Batz
12
8 / 2 / 1
6,971
634
7,235
6,412
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 3
5,427
493
4,507
6,091
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
llPK
Khepri
10
4 / 1 / 4
6,244
568
3,857
6,174
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
14
14
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
2
1
3.25
L
Hercules
 
Hercules
0
3
0
0
L
Artio
 
Artio
0
3
6
1
W
Aphrodite
 
Aphrodite
0
0
2
1
W
2
0
4
4
W
Hun Batz
Maaatth
Hun Batz
8
2
1
4.25
L
Hun Batz
OmegaHvit
Hun Batz
1
2
0
0.5
W
0
4
3
0.38
W
Khepri
llPK
Khepri
4
1
4
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,248
Damage
25,846
39,398
Taken
29,895
19,068
Mitigated
10,782
13,578
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,255
2,939
548
2,900
7,149
4,491
282
3,451
3,698
43,349
0
L
Hercules
 
Hercules
4,445
939
0
2,408
7,882
3,832
0
3,973
3,909
0
32,481
L
Artio
 
Artio
2,568
534
620
3,339
10,938
6,906
0
5,298
5,640
11,589
1,619
W
Aphrodite
 
Aphrodite
4,315
632
137
5,628
6,397
1,749
0
0
6,024
41,523
0
W
5,932
430
0
980
4,821
1,754
51
2,397
2,424
33,371
0
W
Hun Batz
Maaatth
Hun Batz
7,235
3,073
0
2,633
6,412
1,927
0
2,590
3,790
0
38,110
L
Hun Batz
OmegaHvit
Hun Batz
1,647
556
0
2,671
6,814
1,998
0
2,369
4,445
0
33,342
W
4,507
1,737
0
2,088
6,091
1,589
0
3,607
2,484
31,821
0
W
Khepri
llPK
Khepri
3,857
854
0
1,478
6,174
3,763
0
4,237
1,937
15,243
0
L
3,333
102
0
1,092
6,615
1,841
0
3,520
3,095
36,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
30,875
328
Minions Killed
304
0
Camps Cleared
0
997,530
Distance Traveled
1,069,039
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,117
647
77
7
0
179,172
3
L
Hercules
5,944
540
76
7
0
194,231
4
L
Artio
5,626
511
23
2
0
209,008
3
W
Aphrodite
6,352
577
91
8
0
221,112
7
W
Nox
5,881
535
60
5
0
218,925
2
W
Hun Batz
6,971
634
74
7
0
235,372
0
L
Hun Batz
5,818
529
77
7
0
222,932
2
W
Sol
5,427
493
60
5
0
175,945
3
W
Khepri
6,244
568
19
2
0
217,685
2
L
Thoth
5,812
528
75
7
0
192,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role