Player Matchup

Yemoja
Yemoja
MilitaryTree70
Yemoja
Level 46
God Stats
3W - 4L
1,126 SR
Queue Stats
9W - 14L
1,193 Elo+
Party 2
Freya
Freya
NogitsuneX
Freya
Level 117
God Stats
3W - 2L
1,732 SR
Queue Stats
36W - 30L
1,591 Elo+
Party 2
Ullr
Ullr
Novastar6496
Ullr
Level 107
God Stats
2W - 1L
1,332 SR
Queue Stats
40W - 35L
1,607 Elo+
Party 2
Team Averages
Level 90
1,397 SR
1,464 Elo+

VS

Team Averages
Level 120
1,586 SR
1,478 Elo+
Sobek
Sobek
AGUACHILESs
Sobek
Level 118
God Stats
0W - 1L
1,276 SR
Queue Stats
25W - 33L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Radabiotico
Danzaburou
Level 84
God Stats
1W - 4L
1,772 SR
Queue Stats
3W - 8L
1,469 Elo+
Party 1
Hel
Hel
SolarMx
Hel
Level 158
God Stats
6W - 6L
1,711 SR
Queue Stats
212W - 236L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,712
670
3,491
7,402
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
16
13 / 0 / 3
11,078
852
24,503
14,369
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
2 / 3 / 10
8,903
685
6,754
12,880
4,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
8,017
617
2,660
19,113
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Radabiotico
Danzaburou
11
1 / 7 / 3
7,839
603
11,117
12,501
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
14
3 / 5 / 1
8,671
667
11,119
13,266
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
4
4
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
1
1
12
7
W
Freya
13
0
3
14.5
W
2
3
10
2.33
L
Danzaburou
Radabiotico
Danzaburou
1
7
3
0.36
L
Hel
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,748
Damage
24,896
34,651
Taken
44,880
15,121
Mitigated
27,063
20,151
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,660
169
131
4,462
19,113
15,439
309
10,827
8,286
7,824
0
W
3,491
1,992
5,053
1,937
7,402
3,781
460
3,025
4,377
13,110
2,381
W
Freya
24,503
8,343
0
9,254
14,369
6,675
961
5,568
8,801
52,675
4,694
W
6,754
3,454
0
3,907
12,880
4,665
1,487
5,416
7,464
0
22,011
L
Danzaburou
Radabiotico
Danzaburou
11,117
4,090
0
844
12,501
5,308
713
6,890
5,611
0
21,668
L
Hel
11,119
552
3,806
5,088
13,266
6,316
0
7,730
5,536
45,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
24,527
144
Minions Killed
115
8
Camps Cleared
2
682,425
Distance Traveled
651,104
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,017
617
9
1
0
225,112
0
W
Yemoja
8,712
670
33
3
1
208,190
1
W
Freya
11,078
852
83
6
6
245,945
1
W
Ullr
8,903
685
28
2
1
228,290
2
L
Danzaburou
7,839
603
30
2
0
201,985
2
L
Hel
8,671
667
76
6
2
224,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role