Player Matchup

Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
COLOMBO_253
Kumbhakarna
Level 24
God Stats
19W - 21L
1,660 SR
Queue Stats
110W - 178L
1,286 Elo+
Party 3
Izanami
Izanami
IG7_-Pelaaa-_o
Izanami
Level 129
God Stats
4W - 11L
1,481 SR
Queue Stats
521W - 686L
1,377 Elo+
Party 3
Zhong Kui
Zhong Kui
LobodeWayne23
Zhong Kui
Level 33
God Stats
1W - 2L
1,442 SR
Queue Stats
39W - 63L
1,315 Elo+
Solo
Ah Puch
Ah Puch
SirCristiann
Ah Puch
Level 67
God Stats
2W - 8L
1,239 SR
Queue Stats
130W - 144L
1,591 Elo+
Party 2
Team Averages
Level 79
1,465 SR
1,414 Elo+

VS

Team Averages
Level 92
1,572 SR
1,500 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Gaiczin
Artio
Level 52
God Stats
6W - 14L
1,576 SR
Queue Stats
592W - 596L
1,476 Elo+
Solo
Fenrir
Fenrir
Garfovegano
Fenrir
Level 87
God Stats
3W - 5L
1,571 SR
Queue Stats
238W - 169L
1,580 Elo+
Party 1
Bacchus
Bacchus
IrohBeifong
Bacchus
Level 55
God Stats
1W - 2L
1,711 SR
Queue Stats
81W - 58L
1,560 Elo+
Party 1
Neith
Neith
padua90
Neith
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 55L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 7 / 1
7,262
484
5,912
12,919
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
COLOMBO_253
Kumbhakarna
11
1 / 3 / 2
6,838
456
1,564
11,696
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 1
7,832
522
4,068
7,183
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
LobodeWayne23
Zhong Kui
12
1 / 3 / 1
7,374
492
9,071
11,825
7,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
SirCristiann
Ah Puch
11
1 / 8 / 2
6,996
466
8,829
11,925
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
5 / 3 / 8
9,025
602
9,054
9,351
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Gaiczin
Artio
14
1 / 0 / 6
8,011
534
5,496
12,591
10,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
16
15 / 2 / 5
10,001
667
13,883
10,844
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
IrohBeifong
Bacchus
12
3 / 2 / 8
7,791
519
5,164
10,898
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
padua90
Neith
13
0 / 2 / 2
7,489
499
4,011
5,569
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
24
24
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
1
0.5
W
Eset
 
Eset
5
3
8
3
L
Kumbhakarna
COLOMBO_253
Kumbhakarna
1
3
2
0.67
W
Artio
Gaiczin
Artio
1
0
6
4
W
Fenrir
15
2
5
8.75
L
2
3
1
0.83
W
Bacchus
IrohBeifong
Bacchus
3
2
8
3.5
L
Zhong Kui
LobodeWayne23
Zhong Kui
1
3
1
0.5
L
Ah Puch
SirCristiann
Ah Puch
1
8
2
0.25
W
Neith
padua90
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
37,608
55,548
Taken
49,253
26,729
Mitigated
29,899
15,143
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,912
1,399
0
4,109
12,919
3,988
89
3,361
9,396
0
39,496
W
Eset
 
Eset
9,054
416
456
3,489
9,351
3,414
732
3,992
5,359
52,090
0
L
Kumbhakarna
COLOMBO_253
Kumbhakarna
1,564
73
137
1,788
11,696
10,308
0
2,949
8,687
20,121
0
W
Artio
Gaiczin
Artio
5,496
583
773
6,141
12,591
10,410
234
7,903
4,688
40,780
0
W
Fenrir
13,883
3,485
0
4,757
10,844
4,428
847
3,165
7,679
0
55,145
L
4,068
2,199
0
744
7,183
2,105
862
1,093
6,090
0
49,556
W
Bacchus
IrohBeifong
Bacchus
5,164
713
0
2,809
10,898
9,890
76
4,014
6,884
15,245
2,612
L
Zhong Kui
LobodeWayne23
Zhong Kui
9,071
1,834
0
5,580
11,825
7,026
0
5,154
6,611
40,802
0
L
Ah Puch
SirCristiann
Ah Puch
8,829
695
0
2,785
11,925
3,302
33
5,989
5,551
44,116
0
W
Neith
padua90
Neith
4,011
912
0
2,263
5,569
1,757
732
390
5,179
0
53,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
42,317
368
Minions Killed
419
0
Camps Cleared
0
1,386,715
Distance Traveled
1,506,708
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,262
484
65
4
0
331,625
1
W
Eset
9,025
602
119
8
0
279,627
4
L
Kumbhakarna
6,838
456
29
2
0
282,150
5
W
Artio
8,011
534
77
5
0
313,748
1
W
Fenrir
10,001
667
87
6
0
326,884
0
L
Izanami
7,832
522
113
8
0
264,465
3
W
Bacchus
7,791
519
26
2
0
311,624
5
L
Zhong Kui
7,374
492
80
5
0
238,726
8
L
Ah Puch
6,996
466
81
5
0
269,749
2
W
Neith
7,489
499
110
7
0
274,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role