Player Matchup

Erlang Shen
Erlang Shen
DeStRoYeR 68626
Erlang Shen
Level 149
God Stats
1W - 3L
1,409 SR
Queue Stats
68W - 71L
1,495 Elo+
Party 1
Anubis
Anubis
MASTERMIND3D
Anubis
Level 125
God Stats
12W - 20L
1,429 SR
Queue Stats
95W - 89L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Ranger Cco 1 75
Kukulkan
Level 80
God Stats
14W - 13L
1,451 SR
Queue Stats
23W - 16L
1,519 Elo+
Party 1
Team Averages
Level 118
1,429 SR
1,496 Elo+

VS

Team Averages
Level 78
1,531 SR
1,501 Elo+
Cthulhu
Cthulhu
RedV1ne
Cthulhu
Level 80
God Stats
19W - 16L
1,440 SR
Queue Stats
68W - 96L
1,416 Elo+
Solo
Chang'e
Chang'e
TNB Washere
Chang'e
Level 129
God Stats
16W - 9L
1,652 SR
Queue Stats
280W - 248L
1,587 Elo+
Party 2
Hachiman
Hachiman
WishfullFgt
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeStRoYeR 68626
Erlang Shen
14
5 / 4 / 1
9,731
749
10,066
15,427
12,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
0 / 6 / 4
7,570
582
6,607
9,922
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
13
0 / 6 / 5
8,141
626
8,200
8,469
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RedV1ne
Cthulhu
14
0 / 2 / 9
9,627
741
7,094
13,792
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
TNB Washere
Chang'e
14
2 / 2 / 9
9,249
711
7,238
10,166
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
WishfullFgt
Hachiman
15
14 / 3 / 2
10,891
838
14,535
13,064
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
16
16
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DeStRoYeR 68626
Erlang Shen
5
4
1
1.38
L
Anubis
0
6
4
0.33
L
Kukulkan
0
6
5
0.42
W
Cthulhu
RedV1ne
Cthulhu
0
2
9
2.25
W
Chang'e
TNB Washere
Chang'e
2
2
9
3.25
W
Hachiman
WishfullFgt
Hachiman
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
28,867
33,818
Taken
37,022
17,333
Mitigated
22,605
5,191
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DeStRoYeR 68626
Erlang Shen
10,066
4,714
181
3,196
15,427
12,063
0
7,011
8,416
0
20,779
L
Anubis
6,607
317
38
1,776
9,922
2,962
0
3,165
6,757
22,112
0
L
Kukulkan
8,200
525
0
0
8,469
2,308
0
4,246
4,223
32,809
0
W
Cthulhu
RedV1ne
Cthulhu
7,094
712
444
1,126
13,792
13,511
456
5,340
7,831
35,735
0
W
Chang'e
TNB Washere
Chang'e
7,238
567
2,977
4,975
10,166
3,678
862
4,262
5,336
28,828
0
W
Hachiman
WishfullFgt
Hachiman
14,535
7,291
0
3,135
13,064
5,416
1,382
4,411
8,299
0
41,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
29,767
101
Minions Killed
163
2
Camps Cleared
10
597,447
Distance Traveled
674,719
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,731
749
15
1
1
241,377
0
L
Anubis
7,570
582
32
2
0
162,804
2
L
Kukulkan
8,141
626
54
4
1
193,266
1
W
Cthulhu
9,627
741
55
4
2
241,301
2
W
Chang'e
9,249
711
56
4
5
219,604
0
W
Hachiman
10,891
838
52
4
3
213,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role