Player Matchup

Bacchus
Bacchus
Silver I
Hey Its Emmm
Bacchus
Silver I
Level 128
God Stats
59W - 62L
1,485 SR
Queue Stats
312W - 338L
1,024 MMR
Party 1
Mulan
Mulan
Silver II
Hunter26X26
Mulan
Silver II
Level 125
God Stats
91W - 78L
1,512 SR
Queue Stats
381W - 395L
1,144 MMR
Solo
Thanatos
Thanatos
Bronze V
LCGamesDigitais_
Thanatos
Bronze V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,094 MMR
Solo
Olorun
Olorun
Gold V
PiggyGenie
Olorun
Gold V
Level 148
God Stats
35W - 32L
1,514 SR
Queue Stats
302W - 321L
1,154 MMR
Party 1
Agni
Agni
Silver II
XxDr_SmoothxX
Agni
Silver II
Level 144
God Stats
13W - 13L
1,535 SR
Queue Stats
313W - 309L
1,083 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,509 SR
1,100 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,440 SR
1,101 MMR
Ra
Ra
Silver II
DrewJackCity
Ra
Silver II
Level 105
God Stats
1W - 1L
1,434 SR
Queue Stats
49W - 58L
1,082 MMR
Solo
Sylvanus
Sylvanus
Silver II
MagillaGilla
Sylvanus
Silver II
Level 158
God Stats
62W - 51L
1,615 SR
Queue Stats
224W - 225L
1,154 MMR
Solo
Fenrir
Fenrir
Silver V
RoYL Unicorn
Fenrir
Silver V
Level 63
God Stats
1W - 4L
1,258 SR
Queue Stats
102W - 124L
1,067 MMR
Solo
Skadi
Skadi
Silver II
rpgseann
Skadi
Silver II
Level 155
God Stats
10W - 9L
1,680 SR
Queue Stats
580W - 611L
1,121 MMR
Solo
Achilles
Achilles
Silver I
temp-796515
Achilles
Silver I
Level 119
God Stats
1W - 6L
1,211 SR
Queue Stats
410W - 419L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hey Its Emmm
Bacchus
15
3 / 0 / 9
10,643
560
6,372
14,741
19,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 3 / 5
12,571
662
10,428
17,061
8,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 8
9,747
513
5,593
14,451
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
PiggyGenie
Olorun
15
1 / 2 / 9
10,366
546
8,685
14,427
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
16 / 2 / 3
12,815
674
22,845
10,576
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
He BoAtlasGilgameshVulcan

VS

Bans
LokiArachneAwilixShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,635
454
4,593
15,620
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MagillaGilla
Sylvanus
14
2 / 5 / 5
8,563
451
8,054
24,112
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
13
3 / 8 / 3
8,124
428
4,833
13,909
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
rpgseann
Skadi
14
3 / 3 / 1
8,612
453
10,660
11,957
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
temp-796515
Achilles
3
0 / 1 / 0
5,320
280
565
1,466
428
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
9
10
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Bacchus
Hey Its Emmm
Bacchus
3
0
9
7.5
W
3
3
5
1.83
W
0
3
8
1.33
L
Sylvanus
MagillaGilla
Sylvanus
2
5
5
0.9
W
Olorun
PiggyGenie
Olorun
1
2
9
2.75
L
Fenrir
3
8
3
0.56
W
16
2
3
8.75
L
Skadi
rpgseann
Skadi
3
3
1
1.17
L
Achilles
temp-796515
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,923
Damage
28,705
71,256
Taken
67,064
42,298
Mitigated
25,516
42,983
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,593
913
429
2,910
15,620
4,409
0
10,531
5,089
51,662
0
W
Bacchus
Hey Its Emmm
Bacchus
6,372
278
727
4,792
14,741
19,837
746
3,977
10,764
25,999
3,642
W
10,428
1,964
370
8,978
17,061
8,333
5,397
4,022
13,039
0
94,504
W
5,593
1,077
0
11,202
14,451
4,919
0
3,686
10,765
0
55,897
L
Sylvanus
MagillaGilla
Sylvanus
8,054
2,612
1,488
7,951
24,112
13,460
0
12,637
11,475
27,783
0
W
Olorun
PiggyGenie
Olorun
8,685
4,958
3,461
10,312
14,427
5,286
6,109
2,954
11,473
67,812
0
L
Fenrir
4,833
798
0
2,646
13,909
3,989
0
7,316
6,593
0
41,645
W
22,845
1,091
0
3,141
10,576
3,923
1,794
2,911
7,473
77,670
0
L
Skadi
rpgseann
Skadi
10,660
5,124
0
3,321
11,957
3,230
1,256
7,009
4,948
0
60,153
L
Achilles
temp-796515
Achilles
565
108
0
385
1,466
428
0
0
1,466
0
3,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,142
Gold Earned
39,254
522
Minions Killed
362
0
Camps Cleared
0
1,812,522
Distance Traveled
1,342,579
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,635
454
126
7
0
336,037
1
W
Bacchus
10,643
560
35
2
0
385,766
10
W
Mulan
12,571
662
174
9
0
324,654
0
W
Thanatos
9,747
513
89
5
0
385,109
5
L
Sylvanus
8,563
451
46
2
0
313,243
6
W
Olorun
10,366
546
106
6
0
320,721
7
L
Fenrir
8,124
428
72
4
0
358,551
1
W
Agni
12,815
674
118
6
0
396,272
6
L
Skadi
8,612
453
107
6
0
296,479
6
L
Achilles
5,320
280
11
1
0
38,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role