Player Matchup

Jing Wei
Jing Wei
Radabiotico
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,636 Elo+
Party 1
Arachne
Arachne
Rokjones
Arachne
Level 129
God Stats
1W - 1L
1,461 SR
Queue Stats
18W - 33L
1,422 Elo+
Solo
Cerberus
Cerberus
SolarMx
Cerberus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 236L
1,535 Elo+
Party 1
Team Averages
Level 124
1,487 SR
1,531 Elo+

VS

Team Averages
Level 95
1,420 SR
1,345 Elo+
Cthulhu
Cthulhu
Jabber229
Cthulhu
Level 105
God Stats
1W - 1L
1,699 SR
Queue Stats
274W - 391L
1,401 Elo+
Party 2
Charybdis
Charybdis
Sk8tr_4_Life467
Charybdis
Level 125
God Stats
2W - 5L
1,158 SR
Queue Stats
22W - 34L
1,358 Elo+
Solo
Janus
Janus
dyoung1800-VL
Janus
Level 56
God Stats
48W - 68L
1,403 SR
Queue Stats
107W - 166L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Radabiotico
Jing Wei
13
2 / 6 / 2
8,734
624
6,144
12,423
5,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Rokjones
Arachne
9
0 / 4 / 3
7,979
570
3,152
9,750
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
SolarMx
Cerberus
14
2 / 2 / 3
8,940
639
9,582
20,263
20,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jabber229
Cthulhu
14
1 / 1 / 10
9,110
651
13,402
15,852
18,070
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Sk8tr_4_Life467
Charybdis
13
3 / 4 / 6
9,498
678
11,036
9,755
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 1 / 4
10,790
771
10,450
8,443
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jabber229
Cthulhu
1
1
10
6
L
Jing Wei
Radabiotico
Jing Wei
2
6
2
0.5
L
Arachne
Rokjones
Arachne
0
4
3
0.38
W
Charybdis
Sk8tr_4_Life467
Charybdis
3
4
6
1.5
L
Cerberus
SolarMx
Cerberus
2
2
3
1.75
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,878
Damage
34,888
42,436
Taken
34,050
30,120
Mitigated
24,690
9,992
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jabber229
Cthulhu
13,402
914
52
1,238
15,852
18,070
505
3,350
12,502
33,166
0
L
Jing Wei
Radabiotico
Jing Wei
6,144
4,084
0
916
12,423
5,167
159
7,964
4,459
0
21,308
L
Arachne
Rokjones
Arachne
3,152
2,859
0
2,038
9,750
4,678
0
6,929
2,821
0
12,718
W
Charybdis
Sk8tr_4_Life467
Charybdis
11,036
5,910
0
1,903
9,755
3,527
459
4,006
5,749
0
31,281
L
Cerberus
SolarMx
Cerberus
9,582
936
719
6,319
20,263
20,275
0
9,317
10,946
34,118
0
W
10,450
140
0
1,618
8,443
3,093
147
2,757
5,686
38,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
29,398
150
Minions Killed
167
3
Camps Cleared
7
667,743
Distance Traveled
745,816
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,110
651
35
3
2
265,606
1
L
Jing Wei
8,734
624
49
4
1
234,559
0
L
Arachne
7,979
570
22
2
2
162,499
2
W
Charybdis
9,498
678
58
4
3
213,982
0
L
Cerberus
8,940
639
79
6
0
270,685
0
W
Janus
10,790
771
74
5
2
266,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role