Player Matchup

Hachiman
Hachiman
AlYami
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 41L
1,652 Elo+
Party 1
Ares
Ares
Bulldozêr
Ares
Level 157
God Stats
9W - 4L
1,500 SR
Queue Stats
247W - 250L
1,645 Elo+
Party 1
Shiva
Shiva
Zheimer
Shiva
Level 160
God Stats
18W - 12L
1,789 SR
Queue Stats
1,248W - 1,144L
1,571 Elo+
Party 1
Hera
Hera
bolt54рус
Hera
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,283 Elo+
Solo
Ullr
Ullr
hirezpersonal
Ullr
Level 101
God Stats
3W - 1L
1,713 SR
Queue Stats
499W - 516L
1,390 Elo+
Solo
Team Averages
Level 114
1,600 SR
1,508 Elo+

VS

Team Averages
Level 89
1,388 SR
1,391 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Scrim_09
Poseidon
Level 60
God Stats
0W - 2L
1,275 SR
Queue Stats
52W - 69L
1,361 Elo+
Party 2
Set
Set
Taylor王
Set
Level 119
God Stats
0W - 2L
1,167 SR
Queue Stats
39W - 54L
1,445 Elo+
Solo
Shiva
Shiva
Toast_und_Milch
Shiva
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,432 Elo+
Party 2
Ullr
Ullr
Zhaoyi
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlYami
Hachiman
17
7 / 2 / 14
9,884
899
21,874
12,587
6,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 2 / 14
9,134
830
7,439
14,445
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shiva
Zheimer
Shiva
17
8 / 2 / 14
9,848
895
10,265
12,782
14,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 15
8,480
771
9,983
8,659
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 12
9,274
843
6,667
7,427
3,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 5 / 6
8,397
763
11,395
11,025
4,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Scrim_09
Poseidon
14
3 / 5 / 2
8,330
757
7,498
10,309
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 9
7,742
704
7,792
17,194
17,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 4
7,461
678
8,491
13,064
13,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Zhaoyi
Ullr
15
2 / 3 / 4
8,055
732
7,121
9,376
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
23
Kills
11
11
Deaths
23
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
5
6
1.6
W
Hachiman
AlYami
Hachiman
7
2
14
7
W
3
2
14
5
L
Poseidon
Scrim_09
Poseidon
3
5
2
0.8
L
0
6
9
0.75
L
1
4
4
0.75
L
Ullr
Zhaoyi
Ullr
2
3
4
1.33
W
Shiva
Zheimer
Shiva
8
2
14
7.5
W
1
3
15
2.83
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,228
Damage
42,297
55,900
Taken
60,968
47,928
Mitigated
42,831
15,332
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,395
2,132
0
1,218
11,025
4,175
11
2,859
8,166
0
14,115
W
Hachiman
AlYami
Hachiman
21,874
11,719
606
3,692
12,587
6,315
2,072
1,494
10,949
0
37,329
W
7,439
129
644
1,190
14,445
19,080
35
1,953
12,292
10,671
0
L
Poseidon
Scrim_09
Poseidon
7,498
479
423
1,776
10,309
3,915
168
3,186
7,123
35,482
0
L
7,792
2,781
2,377
3,190
17,194
17,213
20
4,151
13,043
0
13,106
L
8,491
501
530
1,645
13,064
13,414
0
4,902
8,162
3,051
10,045
L
Ullr
Zhaoyi
Ullr
7,121
2,152
1,011
1,636
9,376
4,114
70
2,324
7,052
0
14,804
W
Shiva
Zheimer
Shiva
10,265
661
2,890
2,493
12,782
14,994
329
2,337
10,272
0
16,163
W
9,983
2,013
439
1,502
8,659
3,923
1,685
2,173
6,422
25,851
0
W
6,667
3,743
743
1,133
7,427
3,616
2,038
884
6,476
0
23,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
39,985
125
Minions Killed
98
0
Camps Cleared
0
1,078,046
Distance Traveled
1,039,973
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,397
763
4
0
0
217,381
0
W
Hachiman
9,884
899
37
3
0
216,086
1
W
Ares
9,134
830
4
0
0
214,301
1
L
Poseidon
8,330
757
57
5
0
190,327
1
L
Set
7,742
704
10
1
0
197,630
0
L
Shiva
7,461
678
12
1
0
224,961
0
L
Ullr
8,055
732
15
1
0
209,674
0
W
Shiva
9,848
895
11
1
0
265,005
1
W
Hera
8,480
771
34
3
0
202,039
1
W
Ullr
9,274
843
39
4
0
180,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role