Player Matchup

Izanami
Izanami
HisRawr
Izanami
Level 88
God Stats
148W - 150L
1,534 SR
Queue Stats
251W - 258L
1,506 Elo+
Party 1
Thor
Thor
LuckyPants7
Thor
Level 84
God Stats
1W - 3L
1,310 SR
Queue Stats
81W - 86L
1,460 Elo+
Party 1
Tiamat
Tiamat
Qwik_Shot15
Tiamat
Level 149
God Stats
10W - 9L
1,544 SR
Queue Stats
210W - 183L
1,576 Elo+
Solo
Amaterasu
Amaterasu
SloudCrife
Amaterasu
Level 154
God Stats
2W - 4L
1,312 SR
Queue Stats
261W - 272L
1,537 Elo+
Solo
Sobek
Sobek
Warrior5526
Sobek
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
236W - 250L
1,536 Elo+
Party 1
Team Averages
Level 120
1,440 SR
1,523 Elo+

VS

Team Averages
Level 99
1,481 SR
1,562 Elo+
Shiva
Shiva
 
Shiva
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Dr Gremory
Medusa
Level 109
God Stats
12W - 13L
1,441 SR
Queue Stats
32W - 33L
1,538 Elo+
Party 3
Bellona
Bellona
Remmi-1
Bellona
Level 120
God Stats
83W - 69L
1,617 SR
Queue Stats
451W - 453L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
SexySquids3524
Nu Wa
Level 122
God Stats
2W - 0L
1,527 SR
Queue Stats
8W - 5L
1,695 Elo+
Party 3
Tsukuyomi
Tsukuyomi
juanTuiran
Tsukuyomi
Level 49
God Stats
3W - 2L
1,318 SR
Queue Stats
67W - 78L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HisRawr
Izanami
12
0 / 6 / 3
7,666
451
8,638
13,882
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 2
6,320
372
5,139
11,092
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
14
3 / 4 / 2
8,626
507
9,134
12,841
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SloudCrife
Amaterasu
15
3 / 3 / 2
8,926
525
7,883
19,297
16,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
3 / 7 / 0
7,600
447
8,597
21,563
20,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 2 / 7
9,004
530
13,271
15,628
7,097
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Dr Gremory
Medusa
15
8 / 0 / 5
9,321
548
17,827
12,415
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Remmi-1
Bellona
17
3 / 1 / 3
10,055
591
11,599
11,379
12,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 3 / 3
9,672
569
12,068
6,401
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
juanTuiran
Tsukuyomi
15
5 / 4 / 3
8,689
511
11,014
15,702
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
26
26
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
7
4.25
W
Medusa
Dr Gremory
Medusa
8
0
5
10.5
L
Izanami
HisRawr
Izanami
0
6
3
0.25
L
1
6
2
0.33
L
Tiamat
3
4
2
1
W
Bellona
Remmi-1
Bellona
3
1
3
4.5
W
5
3
3
2.17
L
Amaterasu
SloudCrife
Amaterasu
3
3
2
1.33
L
3
7
0
0.43
W
Tsukuyomi
juanTuiran
Tsukuyomi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
65,779
78,675
Taken
61,525
50,876
Mitigated
32,834
21,438
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,271
3,673
204
2,284
15,628
7,097
369
5,004
10,624
0
49,612
W
Medusa
Dr Gremory
Medusa
17,827
9,306
0
5,764
12,415
4,465
0
3,757
8,658
0
77,579
L
Izanami
HisRawr
Izanami
8,638
6,266
0
2,955
13,882
4,338
0
502
13,380
0
54,604
L
5,139
1,385
0
1,528
11,092
2,779
0
2,589
8,503
0
16,868
L
Tiamat
9,134
1,447
0
2,981
12,841
7,033
644
4,154
8,687
57,008
0
W
Bellona
Remmi-1
Bellona
11,599
6,453
0
4,752
11,379
12,731
374
505
10,874
0
74,556
W
12,068
3,177
0
427
6,401
2,308
366
3,518
2,883
67,649
0
L
Amaterasu
SloudCrife
Amaterasu
7,883
4,051
0
7,252
19,297
16,281
0
3,700
15,597
0
49,648
L
8,597
844
438
6,284
21,563
20,445
0
1,123
20,440
25,796
0
W
Tsukuyomi
juanTuiran
Tsukuyomi
11,014
3,965
0
5,965
15,702
6,233
0
4,947
10,755
0
58,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
46,741
362
Minions Killed
577
0
Camps Cleared
0
1,566,856
Distance Traveled
1,662,194
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,004
530
72
4
0
350,348
4
W
Medusa
9,321
548
104
6
0
322,987
1
L
Izanami
7,666
451
108
6
0
275,868
0
L
Thor
6,320
372
36
2
0
334,985
0
L
Tiamat
8,626
507
98
6
0
300,045
2
W
Bellona
10,055
591
164
10
0
349,995
0
W
Nu Wa
9,672
569
128
8
0
305,135
6
L
Amaterasu
8,926
525
99
6
0
341,512
1
L
Sobek
7,600
447
21
1
0
314,446
1
W
Tsukuyomi
8,689
511
109
6
0
333,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role