Player Matchup

Thoth
Thoth
Platinum III
FilthyS0AP
Thoth
Platinum III
Level 153
God Stats
7W - 17L
1,422 SR
Queue Stats
399W - 426L
1,828 MMR
Party 1
Ymir
Ymir
Platinum V
Hi Im Rafiki
Ymir
Platinum V
Level 124
God Stats
3W - 3L
1,255 SR
Queue Stats
523W - 582L
1,766 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Truly Faith
Hou Yi
Gold III
Level 128
God Stats
3W - 1L
1,742 SR
Queue Stats
12W - 6L
1,754 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,473 SR
1,783 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,599 SR
1,761 MMR
Baron Samedi
Baron Samedi
Platinum V
BakedWithJesus
Baron Samedi
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 283L
1,686 MMR
Solo
Sobek
Sobek
Gold I
Kalammekharxx
Sobek
Gold I
Level 119
God Stats
1W - 4L
1,486 SR
Queue Stats
53W - 52L
1,744 MMR
Party 2
Fenrir
Fenrir
Gold V
nieshieuchiha
Fenrir
Gold V
Level 147
God Stats
1W - 1L
1,810 SR
Queue Stats
20W - 11L
1,853 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
10 / 5 / 6
13,901
772
28,431
10,145
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 12
12,398
689
9,323
20,282
24,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
6 / 4 / 9
12,961
720
16,934
16,926
5,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasAchillesShivaBacchusGilgamesh

VS

Bans
BastetNoxThanatosPersephoneErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BakedWithJesus
Baron Samedi
16
4 / 8 / 7
12,740
708
12,343
16,720
7,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 8
12,318
684
7,161
21,708
29,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
9 / 6 / 5
13,100
728
15,540
23,470
12,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
18
Kills
15
15
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BakedWithJesus
Baron Samedi
4
8
7
0.94
W
Thoth
10
5
6
2.6
W
2
6
12
1.33
L
2
4
8
1.5
W
Hou Yi
6
4
9
2.63
L
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,688
Damage
35,044
47,353
Taken
61,898
33,654
Mitigated
49,612
11,097
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BakedWithJesus
Baron Samedi
12,343
795
1,781
2,700
16,720
7,847
0
12,865
3,855
39,810
0
W
Thoth
28,431
241
0
743
10,145
3,285
60
3,813
6,121
72,047
0
W
9,323
1,491
180
3,725
20,282
24,517
314
9,746
10,101
25,055
0
L
7,161
675
0
5,591
21,708
29,642
0
11,178
10,530
33,801
0
W
Hou Yi
16,934
12,321
0
6,449
16,926
5,852
1,699
6,835
9,813
0
51,224
L
15,540
2,887
0
4,221
23,470
12,123
0
14,215
9,255
284
36,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
38,158
184
Minions Killed
145
8
Camps Cleared
7
894,775
Distance Traveled
883,003
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,740
708
47
3
1
251,017
8
W
Thoth
13,901
772
92
5
2
326,370
1
W
Ymir
12,398
689
29
2
0
281,197
1
L
Sobek
12,318
684
61
3
0
322,150
1
W
Hou Yi
12,961
720
63
4
6
287,208
2
L
Fenrir
13,100
728
37
2
6
309,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role