Player Matchup

Chernobog
Chernobog
ClaudieB
Chernobog
Level 160
God Stats
10W - 5L
1,764 SR
Queue Stats
196W - 179L
1,670 Elo+
Party 2
Erlang Shen
Erlang Shen
Guàpo
Erlang Shen
Level 158
God Stats
12W - 4L
1,500 SR
Queue Stats
251W - 226L
1,637 Elo+
Party 2
Ne Zha
Ne Zha
McThiccLeQuicc
Ne Zha
Level 141
God Stats
7W - 4L
1,580 SR
Queue Stats
205W - 155L
1,637 Elo+
Party 2
Bakasura
Bakasura
Morg710
Bakasura
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 270L
1,665 Elo+
Party 2
Agni
Agni
Zexional
Agni
Level 150
God Stats
7W - 3L
1,572 SR
Queue Stats
258W - 189L
1,643 Elo+
Solo
Team Averages
Level 149
1,583 SR
1,650 Elo+

VS

Team Averages
Level 119
1,632 SR
1,714 Elo+
Horus
Horus
CoralQuill96955
Horus
Level 128
God Stats
27W - 13L
1,895 SR
Queue Stats
529W - 462L
1,662 Elo+
Party 1
Ne Zha
Ne Zha
DAJAMALSMP
Ne Zha
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 6L
1,791 Elo+
Solo
Fenrir
Fenrir
Lаurits
Fenrir
Level 140
God Stats
9W - 9L
1,697 SR
Queue Stats
169W - 138L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
Rookos
Baron Samedi
Level 124
God Stats
7W - 8L
1,529 SR
Queue Stats
456W - 329L
1,755 Elo+
Party 1
Freya
Freya
willyderpyderp
Freya
Level 140
God Stats
10W - 8L
1,538 SR
Queue Stats
644W - 528L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ClaudieB
Chernobog
12
4 / 1 / 4
6,979
634
6,980
5,504
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Guàpo
Erlang Shen
12
2 / 0 / 2
7,098
645
7,510
7,430
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 3
6,539
594
5,156
7,632
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Morg710
Bakasura
13
6 / 1 / 5
7,501
682
4,980
9,286
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
12
6 / 4 / 4
7,027
639
9,489
5,156
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,337
485
2,392
10,390
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
DAJAMALSMP
Ne Zha
8
3 / 7 / 1
5,700
518
5,266
8,903
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Lаurits
Fenrir
10
1 / 1 / 0
5,667
515
5,245
10,081
9,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Rookos
Baron Samedi
11
2 / 5 / 2
6,503
591
5,020
7,560
3,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 1
5,647
513
2,462
7,950
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
6
6
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ClaudieB
Chernobog
4
1
4
6
L
0
4
2
0.25
L
Ne Zha
DAJAMALSMP
Ne Zha
3
7
1
0.5
W
Erlang Shen
Guàpo
Erlang Shen
2
0
2
3
L
Fenrir
Lаurits
Fenrir
1
1
0
1
W
3
0
3
4.5
W
Bakasura
Morg710
Bakasura
6
1
5
8.5
L
Baron Samedi
Rookos
Baron Samedi
2
5
2
0.6
W
Agni
6
4
4
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,115
Damage
20,385
35,008
Taken
44,884
15,659
Mitigated
21,137
12,581
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ClaudieB
Chernobog
6,980
3,376
0
1,566
5,504
1,740
362
1,431
4,073
0
47,972
L
2,392
1,409
841
3,493
10,390
4,779
0
2,541
7,779
0
8,997
L
Ne Zha
DAJAMALSMP
Ne Zha
5,266
1,825
0
572
8,903
2,218
0
2,864
5,524
0
23,197
W
Erlang Shen
Guàpo
Erlang Shen
7,510
4,936
0
4,587
7,430
6,031
0
0
7,430
0
40,928
L
Fenrir
Lаurits
Fenrir
5,245
1,709
0
4,265
10,081
9,340
0
270
9,531
0
20,486
W
5,156
844
0
2,940
7,632
2,815
94
1,901
5,731
0
26,700
W
Bakasura
Morg710
Bakasura
4,980
3,771
0
2,592
9,286
3,602
0
2,628
6,658
0
39,102
L
Baron Samedi
Rookos
Baron Samedi
5,020
589
257
1,871
7,560
3,247
0
3,814
3,628
39,763
0
W
Agni
9,489
1,226
0
896
5,156
1,471
0
1,522
3,634
35,979
0
L
2,462
918
0
2,963
7,950
1,553
0
0
7,950
33,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
28,854
359
Minions Killed
253
0
Camps Cleared
0
1,192,409
Distance Traveled
1,054,331
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,979
634
80
7
0
204,359
4
L
Horus
5,337
485
11
1
0
202,821
4
L
Ne Zha
5,700
518
35
3
0
222,485
1
W
Erlang Shen
7,098
645
82
7
0
242,415
1
L
Fenrir
5,667
515
48
4
0
230,301
2
W
Ne Zha
6,539
594
38
3
0
242,144
3
W
Bakasura
7,501
682
98
9
0
278,156
5
L
Baron Samedi
6,503
591
80
7
0
191,361
3
W
Agni
7,027
639
61
6
0
225,335
5
L
Freya
5,647
513
79
7
0
207,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role