Player Matchup

Thanatos
Thanatos
HeavensMaestro
Thanatos
Level 160
God Stats
8W - 1L
1,732 SR
Queue Stats
150W - 144L
1,549 Elo+
Party 1
Chaac
Chaac
JAYP42oz
Chaac
Level 149
God Stats
2W - 3L
1,353 SR
Queue Stats
111W - 53L
1,554 Elo+
Party 1
Hades
Hades
LuckyTheBandit
Hades
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
Shibefu
Zhong Kui
Level 160
God Stats
7W - 6L
1,579 SR
Queue Stats
213W - 160L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Static Teddy
Baron Samedi
Level 108
God Stats
5W - 2L
1,716 SR
Queue Stats
120W - 59L
1,546 Elo+
Party 1
Team Averages
Level 147
1,576 SR
1,497 Elo+

VS

Team Averages
Level 139
1,517 SR
1,577 Elo+
Cupid
Cupid
HOMICIDALxP4ND4
Cupid
Level 159
God Stats
4W - 3L
1,313 SR
Queue Stats
319W - 318L
1,615 Elo+
Party 2
Atlas
Atlas
KingRD001
Atlas
Level 136
God Stats
0W - 2L
1,264 SR
Queue Stats
69W - 61L
1,551 Elo+
Solo
Mercury
Mercury
SBR Silent
Mercury
Level 102
God Stats
6W - 4L
1,609 SR
Queue Stats
455W - 425L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Zerograv121
Gilgamesh
Level 157
God Stats
2W - 2L
1,728 SR
Queue Stats
299W - 277L
1,595 Elo+
Party 2
Persephone
Persephone
lil VEGETABLE
Persephone
Level 141
God Stats
8W - 8L
1,674 SR
Queue Stats
209W - 171L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
10 / 0 / 2
7,238
724
7,430
5,416
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
JAYP42oz
Chaac
8
0 / 1 / 6
4,981
498
3,051
6,775
4,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 4
6,313
631
6,893
8,511
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Shibefu
Zhong Kui
9
2 / 0 / 3
5,408
541
4,229
4,691
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Static Teddy
Baron Samedi
10
2 / 1 / 1
5,784
578
1,931
3,487
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,802
480
3,098
6,445
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
KingRD001
Atlas
7
0 / 1 / 0
5,000
500
3,610
6,469
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
SBR Silent
Mercury
7
0 / 4 / 1
4,804
480
1,337
6,619
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Zerograv121
Gilgamesh
10
1 / 4 / 0
5,817
582
5,453
10,557
3,694
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
lil VEGETABLE
Persephone
11
1 / 2 / 0
6,366
637
2,697
3,781
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
3
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Thanatos
10
0
2
11
W
Chaac
JAYP42oz
Chaac
0
1
6
3
L
Atlas
KingRD001
Atlas
0
1
0
0
W
1
1
4
3
L
Mercury
SBR Silent
Mercury
0
4
1
0.13
W
Zhong Kui
Shibefu
Zhong Kui
2
0
3
3.5
W
Baron Samedi
Static Teddy
Baron Samedi
2
1
1
2.5
L
Gilgamesh
Zerograv121
Gilgamesh
1
4
0
0.25
L
Persephone
lil VEGETABLE
Persephone
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
16,195
28,880
Taken
33,871
14,330
Mitigated
11,108
20,619
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,098
1,564
51
1,762
6,445
1,580
0
2,466
3,979
0
24,630
W
Thanatos
7,430
2,061
0
8,117
5,416
1,789
0
1,374
4,042
0
32,584
W
Chaac
JAYP42oz
Chaac
3,051
214
0
1,888
6,775
4,499
351
1,816
4,959
0
23,257
L
Atlas
KingRD001
Atlas
3,610
1,155
0
1,267
6,469
3,293
0
1,810
4,659
13,844
0
W
6,893
795
159
6,385
8,511
4,140
444
0
8,511
37,376
0
L
Mercury
SBR Silent
Mercury
1,337
520
0
2,144
6,619
1,472
0
769
5,821
0
20,326
W
Zhong Kui
Shibefu
Zhong Kui
4,229
1,232
0
3,301
4,691
2,707
0
696
3,995
22,507
0
W
Baron Samedi
Static Teddy
Baron Samedi
1,931
170
26
743
3,487
1,195
0
2,421
1,066
26,504
0
L
Gilgamesh
Zerograv121
Gilgamesh
5,453
1,926
0
2,489
10,557
3,694
0
6,000
4,042
0
37,470
L
Persephone
lil VEGETABLE
Persephone
2,697
328
0
954
3,781
1,069
0
1,463
2,316
41,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
26,789
304
Minions Killed
284
0
Camps Cleared
0
997,736
Distance Traveled
961,801
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,802
480
49
5
0
181,832
1
W
Thanatos
7,238
724
66
7
0
249,315
2
W
Chaac
4,981
498
34
3
0
180,869
2
L
Atlas
5,000
500
20
2
0
188,452
1
W
Hades
6,313
631
91
9
0
189,356
4
L
Mercury
4,804
480
42
4
0
219,706
1
W
Zhong Kui
5,408
541
60
6
0
192,652
3
W
Baron Samedi
5,784
578
53
5
0
185,544
0
L
Gilgamesh
5,817
582
78
8
0
186,664
1
L
Persephone
6,366
637
95
10
0
185,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role