Player Matchup

Nu Wa
Nu Wa
Edward Bae
Nu Wa
Level 98
God Stats
82W - 54L
1,605 SR
Queue Stats
328W - 398L
1,500 Elo+
Party 2
Horus
Horus
ReVoLTed Shadow
Horus
Level 85
God Stats
44W - 33L
1,714 SR
Queue Stats
506W - 515L
1,510 Elo+
Party 2
Chernobog
Chernobog
Sim Cheema
Chernobog
Level 99
God Stats
11W - 10L
1,655 SR
Queue Stats
311W - 366L
1,459 Elo+
Party 2
Bastet
Bastet
TenRollRule
Bastet
Level 100
God Stats
4W - 7L
1,409 SR
Queue Stats
14W - 24L
1,387 Elo+
Solo
Cthulhu
Cthulhu
jam_360_
Cthulhu
Level 105
God Stats
1W - 1L
1,250 SR
Queue Stats
90W - 107L
1,467 Elo+
Solo
Team Averages
Level 97
1,527 SR
1,465 Elo+

VS

Team Averages
Level 131
1,541 SR
1,529 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DeeJayColin
Loki
Level 98
God Stats
2W - 5L
1,401 SR
Queue Stats
94W - 89L
1,467 Elo+
Solo
Izanami
Izanami
OhNo Antibody
Izanami
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 106L
1,500 Elo+
Party 3
Shiva
Shiva
PlutoMars707
Shiva
Level 106
God Stats
1W - 1L
1,804 SR
Queue Stats
34W - 39L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 2 / 11
7,093
709
7,930
3,423
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 1
6,645
665
4,844
4,421
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Sim Cheema
Chernobog
11
7 / 1 / 6
6,937
694
4,058
4,954
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
11
8 / 1 / 3
6,968
697
3,921
6,385
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
jam_360_
Cthulhu
10
2 / 1 / 6
5,776
578
3,326
6,942
2,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 5 / 1
5,982
598
2,726
6,312
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
7
0 / 5 / 1
4,377
438
1,845
8,050
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 1
5,761
576
2,129
7,603
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
9
2 / 5 / 0
5,620
562
5,693
6,451
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
5,110
511
1,742
8,764
3,578

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
25
Kills
5
5
Deaths
25
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
1
0.3
L
Ymir
 
Ymir
0
5
1
0.1
L
2
5
1
0.5
W
Nu Wa
3
2
11
4.25
L
Izanami
2
5
0
0.4
L
0
5
0
0
W
5
0
1
5.5
W
Chernobog
Sim Cheema
Chernobog
7
1
6
10
W
Bastet
8
1
3
9.5
W
Cthulhu
jam_360_
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,079
Damage
14,135
26,125
Taken
37,180
10,241
Mitigated
10,140
10,000
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,726
95
0
1,033
6,312
1,149
0
2,829
3,447
32,716
0
L
Ymir
 
Ymir
1,845
447
0
0
8,050
2,328
0
2,977
5,073
9,128
0
L
2,129
483
0
2,345
7,603
1,650
0
2,085
5,518
0
22,060
W
Nu Wa
7,930
2,636
0
345
3,423
950
23
1,109
2,314
39,290
0
L
Izanami
5,693
4,104
0
217
6,451
1,435
0
2,616
3,835
0
40,238
L
1,742
261
0
687
8,764
3,578
0
749
7,683
0
21,915
W
4,844
2,143
43
1,910
4,421
4,130
286
309
4,112
0
25,973
W
Chernobog
Sim Cheema
Chernobog
4,058
2,438
0
2,040
4,954
1,127
960
370
4,409
0
37,004
W
Bastet
3,921
1,258
0
3,288
6,385
1,897
354
1,308
5,077
0
28,460
W
Cthulhu
jam_360_
Cthulhu
3,326
973
80
2,294
6,942
2,137
84
1,135
5,642
20,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
26,850
295
Minions Killed
263
0
Camps Cleared
0
1,049,146
Distance Traveled
933,899
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,982
598
81
8
0
165,199
3
L
Ymir
4,377
438
12
1
0
185,039
4
L
Loki
5,761
576
46
5
0
224,710
2
W
Nu Wa
7,093
709
73
7
0
199,296
3
L
Izanami
5,620
562
71
7
0
187,722
2
L
Shiva
5,110
511
53
5
0
171,229
2
W
Horus
6,645
665
46
5
0
207,251
4
W
Chernobog
6,937
694
83
8
0
196,236
1
W
Bastet
6,968
697
59
6
0
239,234
1
W
Cthulhu
5,776
578
34
3
0
207,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role