Player Matchup

Fenrir
Fenrir
ReaperSyn
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 2
Cthulhu
Cthulhu
blacksky1414
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,420 Elo+
Party 2
Neith
Neith
evaline1414
Neith
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,220 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,286 Elo+

VS

Team Averages
Level 33
1,281 SR
1,206 Elo+
Nu Wa
Nu Wa
ChevyyDawg
Nu Wa
Level 42
God Stats
1W - 1L
1,227 SR
Queue Stats
40W - 65L
1,251 Elo+
Party 1
Vamana
Vamana
Royalty47
Vamana
Level 28
God Stats
1W - 1L
1,165 SR
Queue Stats
19W - 52L
1,172 Elo+
Party 1
Izanami
Izanami
iamdjshway
Izanami
Level 29
God Stats
3W - 4L
1,451 SR
Queue Stats
25W - 55L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ReaperSyn
Fenrir
10
0 / 10 / 4
7,012
637
1,640
11,052
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
blacksky1414
Cthulhu
12
2 / 3 / 4
7,964
724
9,672
16,046
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 3
8,577
780
2,972
7,887
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
5 / 1 / 8
9,195
836
13,171
5,305
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Royalty47
Vamana
12
3 / 3 / 8
8,480
771
3,588
11,691
12,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
iamdjshway
Izanami
13
6 / 2 / 6
8,949
814
10,663
7,798
2,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
5
Kills
14
14
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
1
8
9
L
Fenrir
ReaperSyn
Fenrir
0
10
4
0.2
W
Vamana
Royalty47
Vamana
3
3
8
2.33
L
Cthulhu
blacksky1414
Cthulhu
2
3
4
1.33
L
3
1
3
4.5
W
Izanami
iamdjshway
Izanami
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,284
Damage
27,422
34,985
Taken
24,794
23,366
Mitigated
16,923
4,978
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,171
4,258
0
818
5,305
1,788
616
2,398
2,683
43,398
0
L
Fenrir
ReaperSyn
Fenrir
1,640
243
0
488
11,052
5,378
0
4,026
6,692
0
9,530
W
Vamana
Royalty47
Vamana
3,588
841
0
3,018
11,691
12,302
784
3,179
7,979
57
11,619
L
Cthulhu
blacksky1414
Cthulhu
9,672
397
370
2,047
16,046
15,081
0
5,202
10,446
36,278
0
L
2,972
903
0
2,073
7,887
2,907
0
3,501
4,070
0
17,451
W
Izanami
iamdjshway
Izanami
10,663
9,624
238
2,021
7,798
2,833
945
3,970
3,674
0
38,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
26,624
90
Minions Killed
133
2
Camps Cleared
8
551,338
Distance Traveled
569,356
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,195
836
58
5
6
187,670
4
L
Fenrir
7,012
637
19
2
0
166,400
1
W
Vamana
8,480
771
18
2
1
215,089
0
L
Cthulhu
7,964
724
42
4
1
209,175
1
L
Neith
8,577
780
29
3
1
175,763
0
W
Izanami
8,949
814
57
5
1
166,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role