Player Matchup

Sol
Sol
ArtsyQueen
Sol
Level 60
God Stats
3W - 8L
1,490 SR
Queue Stats
41W - 52L
1,247 Elo+
Party 2
Yemoja
Yemoja
Good0leDad
Yemoja
Level 125
God Stats
0W - 2L
1,120 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 1
Erlang Shen
Erlang Shen
Lagss
Erlang Shen
Level 17
God Stats
5W - 9L
1,293 SR
Queue Stats
179W - 200L
1,000 Elo+
Party 2
Loki
Loki
RuinedValor
Loki
Level 67
God Stats
2W - 7L
1,286 SR
Queue Stats
82W - 86L
1,247 Elo+
Party 2
Heimdallr
Heimdallr
reddenjb
Heimdallr
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Team Averages
Level 60
1,287 SR
1,161 Elo+

VS

Team Averages
Level 72
1,563 SR
1,381 Elo+
Athena
Athena
Basari
Athena
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,293 Elo+
Solo
Cernunnos
Cernunnos
BrajamVS
Cernunnos
Level 129
God Stats
7W - 3L
1,696 SR
Queue Stats
8W - 9L
1,504 Elo+
Solo
Anubis
Anubis
TheLegendWolf20
Anubis
Level 57
God Stats
4W - 3L
1,620 SR
Queue Stats
23W - 30L
1,394 Elo+
Solo
Pele
Pele
blazek1ller
Pele
Level 48
God Stats
8W - 7L
1,269 SR
Queue Stats
103W - 127L
1,361 Elo+
Solo
Izanami
Izanami
luisjr98
Izanami
Level 62
God Stats
25W - 24L
1,729 SR
Queue Stats
251W - 243L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
9,110
380
6,107
14,025
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Good0leDad
Yemoja
11
0 / 6 / 2
8,092
337
3,245
22,499
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Lagss
Erlang Shen
17
5 / 5 / 0
11,524
480
9,024
16,275
12,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 6 / 4
10,580
441
9,823
17,929
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
reddenjb
Heimdallr
15
1 / 10 / 0
9,612
401
9,521
18,254
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Basari
Athena
17
3 / 1 / 7
12,051
502
5,306
22,453
30,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
BrajamVS
Cernunnos
18
2 / 3 / 3
12,217
509
7,097
12,292
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 0 / 5
14,956
623
22,655
18,102
10,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 2 / 3
15,854
661
25,293
16,129
7,310
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
luisjr98
Izanami
20
1 / 1 / 8
14,150
590
9,587
13,524
5,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
34
34
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Athena
Basari
Athena
3
1
7
6.5
W
Cernunnos
BrajamVS
Cernunnos
2
3
3
1.17
L
Yemoja
Good0leDad
Yemoja
0
6
2
0.17
L
Erlang Shen
Lagss
Erlang Shen
5
5
0
1
L
1
6
4
0.5
W
9
0
5
11.5
W
19
2
3
10.25
W
Izanami
luisjr98
Izanami
1
1
8
5
L
Heimdallr
reddenjb
Heimdallr
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,720
Damage
69,938
88,982
Taken
82,500
38,004
Mitigated
58,343
16,764
Healing
34,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
1,409
0
3,568
14,025
2,668
1,078
8,783
5,242
44,876
0
W
Athena
Basari
Athena
5,306
1,673
0
2,450
22,453
30,345
479
2,381
19,876
28,672
0
W
Cernunnos
BrajamVS
Cernunnos
7,097
3,545
0
5,609
12,292
4,533
1,477
37
12,255
0
65,493
L
Yemoja
Good0leDad
Yemoja
3,245
1,098
617
2,247
22,499
14,364
150
7,743
12,933
24,554
0
L
Erlang Shen
Lagss
Erlang Shen
9,024
3,988
0
2,682
16,275
12,551
881
4,147
12,128
0
53,426
L
9,823
2,526
0
5,059
17,929
5,067
0
4,586
13,343
0
76,462
W
22,655
434
0
16,855
18,102
10,421
3,504
4,592
13,112
119,911
0
W
25,293
6,754
0
4,580
16,129
7,310
1,697
1,025
15,012
0
124,065
W
Izanami
luisjr98
Izanami
9,587
5,419
0
4,769
13,524
5,734
4,097
631
12,893
0
134,188
L
Heimdallr
reddenjb
Heimdallr
9,521
3,264
0
2,591
18,254
3,354
343
2,702
15,552
0
48,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,918
Gold Earned
69,228
429
Minions Killed
709
0
Camps Cleared
0
1,974,391
Distance Traveled
2,317,004
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,110
380
82
3
0
345,446
3
W
Athena
12,051
502
30
1
0
462,372
0
W
Cernunnos
12,217
509
104
4
0
307,149
0
L
Yemoja
8,092
337
30
1
0
387,243
6
L
Erlang Shen
11,524
480
110
5
0
434,444
0
L
Loki
10,580
441
120
5
0
452,815
5
W
Anubis
14,956
623
180
8
0
434,763
14
W
Pele
15,854
661
176
7
0
592,608
5
W
Izanami
14,150
590
219
9
0
520,112
1
L
Heimdallr
9,612
401
87
4
0
354,443
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role