Player Matchup

Odin
Odin
AcidFuzz
Odin
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 110L
1,412 Elo+
Solo
Janus
Janus
Gamercide
Janus
Level 118
God Stats
7W - 13L
1,282 SR
Queue Stats
708W - 779L
1,484 Elo+
Solo
Cabrakan
Cabrakan
OG Attaaack
Cabrakan
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 74L
1,538 Elo+
Party 2
Baba Yaga
Baba Yaga
Sleepy_Clown714
Baba Yaga
Level 81
God Stats
7W - 2L
1,696 SR
Queue Stats
160W - 160L
1,489 Elo+
Solo
Anubis
Anubis
YoungSimba92
Anubis
Level 157
God Stats
1W - 2L
1,451 SR
Queue Stats
119W - 132L
1,481 Elo+
Party 2
Team Averages
Level 127
1,486 SR
1,481 Elo+

VS

Team Averages
Level 135
1,580 SR
1,570 Elo+
Achilles
Achilles
DrSpoot
Achilles
Level 149
God Stats
2W - 3L
1,880 SR
Queue Stats
340W - 346L
1,493 Elo+
Party 1
Neith
Neith
Seiren12
Neith
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
160W - 149L
1,551 Elo+
Party 1
Bastet
Bastet
SoWhatsTheWave
Bastet
Level 142
God Stats
0W - 2L
1,353 SR
Queue Stats
120W - 99L
1,565 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SySNSxHuNtEr
Kumbhakarna
Level 142
God Stats
0W - 1L
1,374 SR
Queue Stats
95W - 78L
1,586 Elo+
Party 3
Chaac
Chaac
lifeistoshort
Chaac
Level 147
God Stats
1W - 2L
1,795 SR
Queue Stats
154W - 130L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
6 / 4 / 24
12,328
822
16,261
24,695
31,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Gamercide
Janus
20
12 / 6 / 8
12,732
849
19,552
12,864
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
OG Attaaack
Cabrakan
20
7 / 8 / 18
12,364
824
14,881
24,958
41,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Sleepy_Clown714
Baba Yaga
19
8 / 6 / 20
12,659
844
19,579
13,368
6,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
19
3 / 6 / 22
11,991
799
18,883
18,688
19,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrSpoot
Achilles
17
5 / 7 / 13
11,082
739
16,111
28,856
32,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Seiren12
Neith
19
8 / 6 / 9
12,457
830
18,541
15,828
4,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
8 / 9 / 10
12,011
801
14,824
17,887
5,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
SySNSxHuNtEr
Kumbhakarna
18
2 / 8 / 20
11,041
736
12,229
23,733
30,760
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 6 / 14
11,786
786
18,472
24,186
33,120
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
96
36
Kills
30
30
Deaths
36
92
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Odin
6
4
24
4.5
L
Achilles
DrSpoot
Achilles
5
7
13
1.64
W
Janus
Gamercide
Janus
12
6
8
2.67
W
Cabrakan
OG Attaaack
Cabrakan
7
8
18
2
L
Neith
Seiren12
Neith
8
6
9
2.08
W
Baba Yaga
Sleepy_Clown714
Baba Yaga
8
6
20
3
L
8
9
10
1.44
L
Kumbhakarna
SySNSxHuNtEr
Kumbhakarna
2
8
20
1.5
W
Anubis
3
6
22
2.33
L
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,156
Damage
80,177
94,573
Taken
110,490
104,257
Mitigated
106,871
28,136
Healing
35,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
16,261
3,395
477
8,533
24,695
31,118
370
3,499
21,196
366
25,056
L
Achilles
DrSpoot
Achilles
16,111
4,803
1,927
7,733
28,856
32,709
463
19,521
9,335
0
23,195
W
Janus
Gamercide
Janus
19,552
864
204
1,345
12,864
5,247
2,014
2,004
10,860
50,954
0
W
Cabrakan
OG Attaaack
Cabrakan
14,881
990
1,443
3,722
24,958
41,867
258
2,685
22,273
24,261
0
L
Neith
Seiren12
Neith
18,541
7,575
1,005
4,024
15,828
4,645
2,529
13,315
2,513
0
35,269
W
Baba Yaga
Sleepy_Clown714
Baba Yaga
19,579
3,082
715
3,428
13,368
6,462
952
1,609
11,759
35,115
0
L
14,824
3,939
2,095
2,679
17,887
5,637
806
11,973
5,914
0
30,425
L
Kumbhakarna
SySNSxHuNtEr
Kumbhakarna
12,229
1,389
1,708
4,178
23,733
30,760
558
13,984
9,749
19,078
0
W
Anubis
18,883
311
1,624
6,645
18,688
19,563
1,654
2,432
16,256
34,767
0
L
18,472
3,464
1,370
9,063
24,186
33,120
831
14,339
9,847
0
35,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,074
Gold Earned
58,377
177
Minions Killed
133
0
Camps Cleared
0
1,201,061
Distance Traveled
1,299,264
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,328
822
21
1
0
280,142
1
L
Achilles
11,082
739
7
0
0
269,898
1
W
Janus
12,732
849
71
5
0
249,469
1
W
Cabrakan
12,364
824
16
1
0
207,042
0
L
Neith
12,457
830
52
3
0
260,556
0
W
Baba Yaga
12,659
844
45
3
0
240,530
0
L
Bastet
12,011
801
28
2
0
254,600
4
L
Kumbhakarna
11,041
736
13
1
0
239,165
2
W
Anubis
11,991
799
24
2
0
223,878
0
L
Chaac
11,786
786
33
2
0
275,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role