Player Matchup

Tsukuyomi
Tsukuyomi
MusicalRAAM
Tsukuyomi
Level 78
God Stats
3W - 5L
1,500 SR
Queue Stats
210W - 176L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
PlatSports
Baron Samedi
Level 17
God Stats
2W - 3L
1,480 SR
Queue Stats
4W - 12L
1,260 Elo+
Party 1
Danzaburou
Danzaburou
T-Whaley
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
Youve_Been_Had_
Jormungandr
Level 106
God Stats
11W - 15L
1,493 SR
Queue Stats
646W - 762L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
bambam6400
Nu Wa
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 194L
1,387 Elo+
Party 2
Team Averages
Level 62
1,495 SR
1,392 Elo+

VS

Team Averages
Level 87
1,491 SR
1,341 Elo+
Charybdis
Charybdis
Br3ttBrat
Charybdis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 129L
1,325 Elo+
Solo
Athena
Athena
GeTheFunkOut
Athena
Level 74
God Stats
4W - 2L
1,303 SR
Queue Stats
55W - 36L
1,452 Elo+
Solo
Scylla
Scylla
Wesdog232
Scylla
Level 68
God Stats
4W - 3L
1,699 SR
Queue Stats
43W - 45L
1,293 Elo+
Party 3
Hera
Hera
gtlow
Hera
Level 154
God Stats
39W - 41L
1,452 SR
Queue Stats
472W - 575L
1,398 Elo+
Solo
Ravana
Ravana
soulpup36
Ravana
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 70L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MusicalRAAM
Tsukuyomi
7
1 / 2 / 1
7,928
305
1,211
4,560
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
PlatSports
Baron Samedi
15
2 / 8 / 7
10,130
390
6,352
18,561
24,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
T-Whaley
Danzaburou
18
8 / 4 / 3
12,381
476
12,808
22,000
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Youve_Been_Had_
Jormungandr
20
4 / 2 / 1
13,058
502
13,956
22,538
23,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
17
1 / 8 / 7
10,783
415
20,987
16,119
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Br3ttBrat
Charybdis
20
5 / 4 / 1
14,570
560
11,449
17,070
7,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
19
8 / 3 / 9
14,430
555
11,329
22,113
27,815
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Wesdog232
Scylla
18
2 / 5 / 4
12,466
479
8,871
11,429
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
gtlow
Hera
20
2 / 2 / 8
15,507
596
17,228
13,373
5,377
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
soulpup36
Ravana
20
7 / 2 / 7
15,281
588
13,498
18,116
10,262
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
16
Kills
24
24
Deaths
16
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Br3ttBrat
Charybdis
5
4
1
1.38
W
Athena
8
3
9
4.17
L
Tsukuyomi
MusicalRAAM
Tsukuyomi
1
2
1
0.75
L
Baron Samedi
PlatSports
Baron Samedi
2
8
7
0.69
L
Danzaburou
T-Whaley
Danzaburou
8
4
3
2.38
W
Scylla
Wesdog232
Scylla
2
5
4
0.8
L
Jormungandr
Youve_Been_Had_
Jormungandr
4
2
1
2.25
L
Nu Wa
1
8
7
0.56
W
Hera
gtlow
Hera
2
2
8
3
W
Ravana
soulpup36
Ravana
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,314
Damage
62,375
83,778
Taken
82,101
62,427
Mitigated
55,212
14,941
Healing
21,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Br3ttBrat
Charybdis
11,449
7,611
46
5,904
17,070
7,804
4,955
7,226
9,844
0
114,820
W
Athena
11,329
3,263
326
2,676
22,113
27,815
515
8,007
14,106
52,938
0
L
Tsukuyomi
MusicalRAAM
Tsukuyomi
1,211
225
0
1,785
4,560
1,212
0
1,292
3,186
0
11,966
L
Baron Samedi
PlatSports
Baron Samedi
6,352
1,275
982
2,095
18,561
24,192
112
9,346
9,044
33,087
0
L
Danzaburou
T-Whaley
Danzaburou
12,808
6,589
0
6,820
22,000
8,276
674
9,155
12,675
0
90,468
W
Scylla
Wesdog232
Scylla
8,871
688
0
1,318
11,429
3,954
1,851
7,394
4,035
70,303
0
L
Jormungandr
Youve_Been_Had_
Jormungandr
13,956
2,967
0
2,202
22,538
23,598
224
11,262
10,806
104,775
0
L
Nu Wa
20,987
4,024
289
768
16,119
5,149
1,204
5,994
9,877
71,625
0
W
Hera
gtlow
Hera
17,228
5,271
212
2,855
13,373
5,377
3,970
9,272
4,101
124,769
0
W
Ravana
soulpup36
Ravana
13,498
3,662
0
8,232
18,116
10,262
5,588
9,396
8,720
0
126,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,280
Gold Earned
72,254
477
Minions Killed
791
0
Camps Cleared
0
1,822,386
Distance Traveled
2,507,967
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,570
560
182
7
0
427,777
0
W
Athena
14,430
555
54
2
0
570,020
6
L
Tsukuyomi
7,928
305
31
1
0
188,999
1
L
Baron Samedi
10,130
390
47
2
0
418,669
2
L
Danzaburou
12,381
476
140
5
0
431,518
2
W
Scylla
12,466
479
134
5
0
452,789
5
L
Jormungandr
13,058
502
170
7
0
374,180
3
L
Nu Wa
10,783
415
89
3
0
409,020
4
W
Hera
15,507
596
261
10
0
505,917
0
W
Ravana
15,281
588
160
6
0
551,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role