Player Matchup

Pele
Pele
LordOfSharts
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 23L
1,990 Elo+
Party 1
Chang'e
Chang'e
ThickGothWife
Chang'e
Level 141
God Stats
84W - 18L
1,886 SR
Queue Stats
1,169W - 238L
1,916 Elo+
Party 1
Guan Yu
Guan Yu
WeenieWizard69
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,881 Elo+
Party 1
Ganesha
Ganesha
cewcumber
Ganesha
Level 157
God Stats
31W - 7L
1,715 SR
Queue Stats
694W - 232L
1,729 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zewcchini
Morgan Le Fay
Level 160
God Stats
19W - 9L
1,544 SR
Queue Stats
536W - 197L
1,726 Elo+
Party 1
Team Averages
Level 96
1,629 SR
1,848 Elo+

VS

Team Averages
Level 47
1,518 SR
1,501 Elo+
Zeus
Zeus
BearJEEEEWWWW
Zeus
Level 41
God Stats
1W - 2L
1,582 SR
Queue Stats
3W - 8L
1,775 Elo+
Party 3
Nu Wa
Nu Wa
Kh0n0g55
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,218 Elo+
Party 2
Kuzenbo
Kuzenbo
Realjtrain1104
Kuzenbo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,322 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bambambrody52
Morgan Le Fay
Level 10
God Stats
1W - 1L
1,509 SR
Queue Stats
1W - 2L
1,775 Elo+
Party 3
Fenrir
Fenrir
imfromikon
Fenrir
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 2 / 14
15,899
1,445
41,118
19,975
13,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
18
8 / 1 / 16
12,727
1,157
14,456
16,043
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 4 / 20
11,676
1,061
6,158
14,575
15,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
cewcumber
Ganesha
19
0 / 2 / 31
12,827
1,166
16,923
14,127
21,630
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
zewcchini
Morgan Le Fay
18
7 / 5 / 18
12,213
1,110
10,211
11,077
3,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 4
12,046
1,095
25,945
14,300
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Kh0n0g55
Nu Wa
17
1 / 12 / 8
10,612
965
6,380
18,073
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 5 / 11
11,950
1,086
17,865
25,102
31,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
bambambrody52
Morgan Le Fay
17
1 / 10 / 6
10,932
994
10,270
17,903
4,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
imfromikon
Fenrir
17
4 / 8 / 5
11,950
1,086
9,342
19,091
5,923
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
48
42
Kills
14
14
Deaths
42
99
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
Nu Wa
Kh0n0g55
Nu Wa
1
12
8
0.42
W
24
2
14
15.5
L
3
5
11
1.7
W
Chang'e
8
1
16
16
W
3
4
20
3.25
L
Morgan Le Fay
bambambrody52
Morgan Le Fay
1
10
6
0.4
W
Ganesha
cewcumber
Ganesha
0
2
31
7.75
L
Fenrir
imfromikon
Fenrir
4
8
5
0.81
W
Morgan Le Fay
zewcchini
Morgan Le Fay
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,866
Damage
69,802
75,797
Taken
94,469
59,588
Mitigated
49,483
26,230
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,945
1,230
418
1,163
14,300
3,046
0
5,040
9,142
60,581
0
L
Nu Wa
Kh0n0g55
Nu Wa
6,380
1,692
0
136
18,073
4,910
0
8,088
9,985
17,065
0
W
41,118
11,110
0
8,948
19,975
13,439
0
15,173
4,802
0
81,343
L
17,865
3,743
0
0
25,102
31,041
0
11,448
13,224
34,665
0
W
Chang'e
14,456
1,561
7,814
5,657
16,043
4,972
0
13,402
2,641
51,102
0
W
6,158
633
873
958
14,575
15,904
0
12,731
1,844
0
12,599
L
Morgan Le Fay
bambambrody52
Morgan Le Fay
10,270
1,895
1,573
1,589
17,903
4,563
0
8,257
9,615
27,096
0
W
Ganesha
cewcumber
Ganesha
16,923
481
0
1,731
14,127
21,630
0
11,095
3,032
24,447
0
L
Fenrir
imfromikon
Fenrir
9,342
1,643
123
503
19,091
5,923
0
8,757
10,334
0
20,020
W
Morgan Le Fay
zewcchini
Morgan Le Fay
10,211
202
0
249
11,077
3,643
0
8,059
2,207
29,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,342
Gold Earned
57,490
263
Minions Killed
176
8
Camps Cleared
4
970,797
Distance Traveled
950,133
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,046
1,095
86
8
2
195,276
0
L
Nu Wa
10,612
965
14
1
0
175,805
0
W
Pele
15,899
1,445
97
9
6
220,009
1
L
Kuzenbo
11,950
1,086
24
2
1
240,048
3
W
Chang'e
12,727
1,157
108
10
1
213,020
0
W
Guan Yu
11,676
1,061
15
1
0
173,517
1
L
Morgan Le Fay
10,932
994
30
3
0
150,133
2
W
Ganesha
12,827
1,166
0
0
0
182,300
2
L
Fenrir
11,950
1,086
22
2
1
188,871
0
W
Morgan Le Fay
12,213
1,110
43
4
1
181,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role