Player Matchup

Ah Puch
Ah Puch
FadeyG
Ah Puch
Level 145
God Stats
2W - 0L
1,753 SR
Queue Stats
64W - 58L
1,558 Elo+
Solo
Achilles
Achilles
SOOX 24
Achilles
Level 118
God Stats
6W - 9L
1,813 SR
Queue Stats
363W - 376L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Slamboozle
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,647 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheHummus
Kumbhakarna
Level 123
God Stats
2W - 2L
1,326 SR
Queue Stats
280W - 268L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Vishεr
Nu Wa
Level 123
God Stats
3W - 1L
1,449 SR
Queue Stats
135W - 116L
1,581 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,573 Elo+

VS

Team Averages
Level 131
1,396 SR
1,554 Elo+
Xing Tian
Xing Tian
Bro With Turban
Xing Tian
Level 154
God Stats
4W - 7L
1,209 SR
Queue Stats
517W - 497L
1,520 Elo+
Solo
Poseidon
Poseidon
Dunckmaster
Poseidon
Level 119
God Stats
0W - 2L
1,341 SR
Queue Stats
71W - 78L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Grrrman
Nu Wa
Level 142
God Stats
1W - 2L
1,702 SR
Queue Stats
54W - 61L
1,534 Elo+
Solo
Khepri
Khepri
Squigs5
Khepri
Level 125
God Stats
1W - 2L
1,228 SR
Queue Stats
124W - 130L
1,486 Elo+
Solo
Skadi
Skadi
tickticks
Skadi
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 61L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FadeyG
Ah Puch
20
6 / 3 / 15
13,646
718
20,648
17,596
13,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
SOOX 24
Achilles
20
7 / 6 / 16
13,011
685
12,336
37,286
49,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Slamboozle
Cthulhu
20
10 / 5 / 14
14,337
755
21,182
32,437
44,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
TheHummus
Kumbhakarna
19
2 / 1 / 19
12,810
674
7,571
18,854
25,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Vishεr
Nu Wa
17
2 / 4 / 14
11,688
615
14,738
12,918
5,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bro With Turban
Xing Tian
19
2 / 6 / 13
11,550
608
14,799
22,107
28,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Dunckmaster
Poseidon
18
2 / 8 / 9
11,753
619
14,970
15,172
6,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Grrrman
Nu Wa
19
6 / 6 / 10
11,750
618
26,138
13,380
6,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Squigs5
Khepri
19
2 / 3 / 14
12,076
636
7,663
17,710
32,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
tickticks
Skadi
20
6 / 4 / 8
12,989
684
35,853
14,066
7,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
72
27
Kills
18
19
Deaths
27
78
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bro With Turban
Xing Tian
2
6
13
1.42
L
Poseidon
Dunckmaster
Poseidon
2
8
9
0.81
W
Ah Puch
FadeyG
Ah Puch
6
3
15
4.5
L
Nu Wa
Grrrman
Nu Wa
6
6
10
1.83
W
Achilles
SOOX 24
Achilles
7
6
16
2.5
W
Cthulhu
Slamboozle
Cthulhu
10
5
14
3.4
L
Khepri
Squigs5
Khepri
2
3
14
3
W
Kumbhakarna
TheHummus
Kumbhakarna
2
1
19
11.5
W
Nu Wa
Vishεr
Nu Wa
2
4
14
2.25
L
Skadi
tickticks
Skadi
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,475
Damage
99,423
119,091
Taken
82,435
137,531
Mitigated
81,532
63,061
Healing
28,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bro With Turban
Xing Tian
14,799
636
2,001
4,405
22,107
28,175
0
15,611
5,778
37,106
0
L
Poseidon
Dunckmaster
Poseidon
14,970
2,280
3,765
2,094
15,172
6,986
442
12,564
2,213
40,077
0
W
Ah Puch
FadeyG
Ah Puch
20,648
830
4,970
9,560
17,596
13,098
1,083
12,299
5,297
72,772
0
L
Nu Wa
Grrrman
Nu Wa
26,138
5,812
2,955
1,301
13,380
6,134
508
10,592
2,534
43,266
0
W
Achilles
SOOX 24
Achilles
12,336
2,110
1,597
13,703
37,286
49,022
868
16,606
20,680
0
20,309
W
Cthulhu
Slamboozle
Cthulhu
21,182
1,331
7,167
10,152
32,437
44,661
662
13,878
18,559
48,848
0
L
Khepri
Squigs5
Khepri
7,663
412
1,870
4,448
17,710
32,938
76
13,800
3,295
24,779
0
W
Kumbhakarna
TheHummus
Kumbhakarna
7,571
949
3,113
3,660
18,854
25,556
847
10,212
8,642
19,065
0
W
Nu Wa
Vishεr
Nu Wa
14,738
2,888
5,758
3,381
12,918
5,194
1,458
10,575
2,343
37,299
0
L
Skadi
tickticks
Skadi
35,853
14,378
1,837
3,399
14,066
7,299
1,003
10,238
3,325
0
61,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,492
Gold Earned
60,118
254
Minions Killed
236
0
Camps Cleared
0
1,683,137
Distance Traveled
1,653,001
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,550
608
34
2
0
353,041
6
L
Poseidon
11,753
619
68
4
0
310,264
6
W
Ah Puch
13,646
718
114
6
0
352,358
2
L
Nu Wa
11,750
618
47
2
0
308,031
3
W
Achilles
13,011
685
19
1
0
316,357
0
W
Cthulhu
14,337
755
57
3
0
330,188
1
L
Khepri
12,076
636
20
1
0
352,048
1
W
Kumbhakarna
12,810
674
17
1
0
361,795
4
W
Nu Wa
11,688
615
47
2
0
322,439
3
L
Skadi
12,989
684
67
4
0
329,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role