Player Matchup

Medusa
Medusa
AHandsomeFellow
Medusa
Level 60
God Stats
5W - 4L
1,703 SR
Queue Stats
50W - 37L
1,655 Elo+
Party 1
Ganesha
Ganesha
PickleManJr
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 159L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
T1TANARMADA
Cthulhu
Level 35
God Stats
1W - 2L
1,962 SR
Queue Stats
102W - 62L
1,651 Elo+
Party 1
Anubis
Anubis
lordoflollipops
Anubis
Level 64
God Stats
15W - 10L
1,652 SR
Queue Stats
80W - 51L
1,620 Elo+
Party 1
Yemoja
Yemoja
therealggpanda
Yemoja
Level 27
God Stats
16W - 14L
1,572 SR
Queue Stats
60W - 49L
1,570 Elo+
Party 1
Team Averages
Level 62
1,678 SR
1,630 Elo+

VS

Team Averages
Level 98
1,544 SR
1,498 Elo+
Arachne
Arachne
FortunesArcTear
Arachne
Level 63
God Stats
8W - 6L
1,448 SR
Queue Stats
443W - 389L
1,520 Elo+
Party 3
Ra
Ra
MADvillain00
Ra
Level 144
God Stats
16W - 13L
1,504 SR
Queue Stats
321W - 340L
1,464 Elo+
Party 3
Cernunnos
Cernunnos
SaitanX
Cernunnos
Level 160
God Stats
6W - 5L
1,548 SR
Queue Stats
17W - 25L
1,448 Elo+
Party 2
Loki
Loki
Xredpepperx1
Loki
Level 118
God Stats
62W - 46L
1,702 SR
Queue Stats
237W - 237L
1,521 Elo+
Party 3
Yemoja
Yemoja
hOlyK1D
Yemoja
Level 7
God Stats
2W - 1L
1,520 SR
Queue Stats
9W - 12L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,790
479
1,560
3,565
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
PickleManJr
Ganesha
9
0 / 3 / 2
5,016
502
2,984
6,634
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
T1TANARMADA
Cthulhu
9
1 / 1 / 0
5,413
541
3,871
6,525
3,838
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,211
521
1,677
3,956
1,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 0
4,668
467
301
1,964
615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,151
615
4,614
8,645
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 3
6,520
652
2,189
2,030
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SaitanX
Cernunnos
10
0 / 0 / 0
5,373
537
2,851
4,352
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
6,297
630
3,120
6,080
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
hOlyK1D
Yemoja
7
0 / 0 / 1
4,689
469
548
1,853
833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
5
5
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
3
1
2
4
W
2
0
3
3.5
L
Ganesha
PickleManJr
Ganesha
0
3
2
0.33
W
Cernunnos
SaitanX
Cernunnos
0
0
0
0
L
Cthulhu
T1TANARMADA
Cthulhu
1
1
0
1
W
0
1
1
0.5
W
Yemoja
hOlyK1D
Yemoja
0
0
1
0.5
L
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,393
Damage
13,322
22,644
Taken
22,960
9,409
Mitigated
7,148
7,744
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,560
448
0
1,298
3,565
773
0
289
3,276
0
30,853
W
4,614
2,905
0
4,185
8,645
2,754
0
3,708
4,937
0
41,230
W
2,189
318
934
1,338
2,030
670
0
861
1,169
35,237
0
L
Ganesha
PickleManJr
Ganesha
2,984
402
0
572
6,634
2,525
0
605
6,029
26,959
0
W
Cernunnos
SaitanX
Cernunnos
2,851
1,350
0
2,331
4,352
1,077
0
523
3,829
0
38,447
L
Cthulhu
T1TANARMADA
Cthulhu
3,871
1,064
56
2,813
6,525
3,838
0
348
6,177
26,856
0
W
3,120
1,094
0
1,682
6,080
1,814
0
3,513
2,567
0
40,712
W
Yemoja
hOlyK1D
Yemoja
548
90
159
491
1,853
833
0
228
1,625
3,465
0
L
1,677
190
0
1,956
3,956
1,658
0
1,316
2,640
29,170
0
L
301
28
528
521
1,964
615
0
179
1,785
4,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,098
Gold Earned
29,030
287
Minions Killed
328
0
Camps Cleared
0
1,015,353
Distance Traveled
971,811
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,790
479
54
5
0
213,843
2
W
Arachne
6,151
615
74
7
0
224,183
5
W
Ra
6,520
652
68
7
0
195,347
3
L
Ganesha
5,016
502
53
5
0
208,140
2
W
Cernunnos
5,373
537
81
8
0
170,562
3
L
Cthulhu
5,413
541
76
8
0
203,844
1
W
Loki
6,297
630
100
10
0
209,291
2
W
Yemoja
4,689
469
5
1
0
172,428
2
L
Anubis
5,211
521
78
8
0
185,857
6
L
Yemoja
4,668
467
26
3
0
203,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role