Player Matchup

Shiva
Shiva
Lobo3012
Shiva
Level 66
God Stats
12W - 12L
1,564 SR
Queue Stats
123W - 206L
1,410 Elo+
Party 1
Thoth
Thoth
MangeXD
Thoth
Level 154
God Stats
4W - 6L
1,234 SR
Queue Stats
472W - 560L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Zacly
Cthulhu
Level 49
God Stats
3W - 6L
1,475 SR
Queue Stats
127W - 200L
1,367 Elo+
Party 1
Team Averages
Level 90
1,424 SR
1,409 Elo+

VS

Team Averages
Level 123
1,500 SR
1,503 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
papachalon
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Lobo3012
Shiva
13
2 / 3 / 3
8,618
663
5,383
12,629
8,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
MangeXD
Thoth
14
2 / 2 / 2
9,183
706
8,584
6,493
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zacly
Cthulhu
14
2 / 0 / 2
8,773
675
5,822
11,287
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 1 / 2
8,725
671
8,660
6,808
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
 
Thoth
14
2 / 1 / 3
8,701
669
11,255
5,761
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
papachalon
Osiris
11
0 / 4 / 5
7,901
608
4,546
11,243
7,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
5
5
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
1
2
4
L
Thoth
 
Thoth
2
1
3
3.5
W
Shiva
Lobo3012
Shiva
2
3
3
1.17
W
Thoth
MangeXD
Thoth
2
2
2
1.5
W
Cthulhu
Zacly
Cthulhu
2
0
2
3
L
Osiris
papachalon
Osiris
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,789
Damage
24,461
30,409
Taken
23,812
19,556
Mitigated
10,625
3,471
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,660
2,721
0
2,028
6,808
1,863
0
4,985
1,622
0
23,197
L
Thoth
 
Thoth
11,255
407
0
640
5,761
1,400
0
4,406
1,238
34,939
0
W
Shiva
Lobo3012
Shiva
5,383
1,373
0
1,269
12,629
8,409
0
6,163
6,466
0
24,632
W
Thoth
MangeXD
Thoth
8,584
211
0
716
6,493
1,897
796
3,063
3,430
47,067
0
W
Cthulhu
Zacly
Cthulhu
5,822
627
18
1,468
11,287
9,250
298
3,908
7,379
16,815
0
L
Osiris
papachalon
Osiris
4,546
808
0
760
11,243
7,362
0
4,892
6,076
4,889
13,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
25,327
150
Minions Killed
126
10
Camps Cleared
3
773,539
Distance Traveled
676,810
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,725
671
36
3
2
192,251
4
L
Thoth
8,701
669
58
4
0
258,322
1
W
Shiva
8,618
663
35
3
5
246,256
3
W
Thoth
9,183
706
91
7
4
240,862
1
W
Cthulhu
8,773
675
24
2
1
286,421
4
L
Osiris
7,901
608
32
2
1
226,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role