Player Matchup

Chaac
Chaac
Demonic Devil95
Chaac
Level 108
God Stats
23W - 12L
1,627 SR
Queue Stats
88W - 57L
1,574 Elo+
Solo
Bacchus
Bacchus
Jadofo6
Bacchus
Level 108
God Stats
3W - 3L
1,144 SR
Queue Stats
126W - 126L
1,372 Elo+
Party 1
Merlin
Merlin
Joxols
Merlin
Level 96
God Stats
25W - 36L
1,339 SR
Queue Stats
340W - 410L
1,392 Elo+
Solo
Pele
Pele
Preastwood
Pele
Level 85
God Stats
24W - 12L
1,503 SR
Queue Stats
136W - 130L
1,372 Elo+
Party 1
Medusa
Medusa
ひときい
Medusa
Level 85
God Stats
0W - 1L
1,458 SR
Queue Stats
4W - 10L
1,270 Elo+
Solo
Team Averages
Level 96
1,414 SR
1,396 Elo+

VS

Team Averages
Level 133
1,551 SR
1,433 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CYTOXD
Ganesha
Level 149
God Stats
9W - 5L
1,526 SR
Queue Stats
56W - 71L
1,457 Elo+
Solo
Nike
Nike
FTP CJ
Nike
Level 107
God Stats
2W - 1L
1,285 SR
Queue Stats
121W - 113L
1,414 Elo+
Solo
Ravana
Ravana
Kakiony
Ravana
Level 158
God Stats
12W - 11L
1,532 SR
Queue Stats
451W - 469L
1,408 Elo+
Solo
Hera
Hera
kendranc78
Hera
Level 146
God Stats
7W - 8L
1,914 SR
Queue Stats
340W - 378L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,770
615
5,255
10,204
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Jadofo6
Bacchus
9
0 / 0 / 0
5,506
501
5,310
7,298
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Joxols
Merlin
10
0 / 3 / 0
5,454
496
3,651
5,307
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,784
526
1,350
9,694
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
0 / 2 / 0
5,053
459
3,403
5,124
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 0
4,896
445
2,368
4,199
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
CYTOXD
Ganesha
9
0 / 0 / 3
5,787
526
2,744
7,312
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
FTP CJ
Nike
12
0 / 1 / 0
6,392
581
6,631
8,893
5,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Kakiony
Ravana
10
1 / 1 / 6
6,064
551
4,975
6,652
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 0 / 0
8,036
731
7,553
4,449
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
9
9
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
W
Ganesha
CYTOXD
Ganesha
0
0
3
1.5
L
1
0
0
1
W
Nike
FTP CJ
Nike
0
1
0
0
L
Bacchus
Jadofo6
Bacchus
0
0
0
0
L
Merlin
Joxols
Merlin
0
3
0
0
W
Ravana
Kakiony
Ravana
1
1
6
4
L
1
4
0
0.25
W
8
0
0
8
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
24,271
37,627
Taken
31,505
16,135
Mitigated
14,609
12,448
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,368
892
0
1,558
4,199
1,168
0
816
3,383
0
27,171
W
Ganesha
CYTOXD
Ganesha
2,744
237
104
2,408
7,312
4,150
0
4,340
2,900
11,760
0
L
5,255
1,360
0
4,353
10,204
4,797
0
0
10,204
0
47,633
W
Nike
FTP CJ
Nike
6,631
1,504
0
5,644
8,893
5,703
0
0
8,893
0
43,897
L
Bacchus
Jadofo6
Bacchus
5,310
1,553
0
2,172
7,298
6,368
0
1,800
5,498
17,851
0
L
Merlin
Joxols
Merlin
3,651
67
0
670
5,307
1,198
0
2,139
3,168
29,035
0
W
Ravana
Kakiony
Ravana
4,975
1,153
0
2,499
6,652
2,210
0
1,770
4,760
0
29,811
L
1,350
260
0
3,313
9,694
2,606
0
4,119
5,575
0
30,481
W
7,553
1,205
0
431
4,449
1,378
1,148
1,569
2,608
53,510
0
L
Medusa
3,403
1,373
203
1,737
5,124
1,166
48
2,239
2,885
0
28,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
31,175
317
Minions Killed
341
0
Camps Cleared
0
1,118,147
Distance Traveled
1,128,264
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,896
445
68
6
0
165,936
3
W
Ganesha
5,787
526
5
0
0
234,440
3
L
Chaac
6,770
615
110
10
0
236,618
2
W
Nike
6,392
581
98
9
0
238,682
4
L
Bacchus
5,506
501
18
2
0
232,764
2
L
Merlin
5,454
496
54
5
0
178,577
0
W
Ravana
6,064
551
63
6
0
252,761
1
L
Pele
5,784
526
77
7
0
246,470
0
W
Hera
8,036
731
107
10
0
236,445
0
L
Medusa
5,053
459
58
5
0
223,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role