Player Matchup

Jormungandr
Jormungandr
Pr1mal_P0wer
Jormungandr
Level 87
God Stats
30W - 20L
1,664 SR
Queue Stats
84W - 114L
1,415 Elo+
Party 2
Eset
Eset
Sy5T3m3rR0r
Eset
Level 18
God Stats
12W - 13L
1,870 SR
Queue Stats
70W - 89L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
WOOKIE_773
Gilgamesh
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,432 Elo+
Party 2
Team Averages
Level 67
1,678 SR
1,443 Elo+

VS

Team Averages
Level 61
1,464 SR
1,274 Elo+
Neith
Neith
IIIHunchoJackIII
Neith
Level 48
God Stats
7W - 13L
1,391 SR
Queue Stats
42W - 85L
1,259 Elo+
Party 1
Ne Zha
Ne Zha
Schizoaffect69
Ne Zha
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 130L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Speedy_Slim3
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pr1mal_P0wer
Jormungandr
19
6 / 1 / 12
13,805
727
17,416
17,489
17,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 0 / 11
13,325
701
14,978
12,109
3,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
WOOKIE_773
Gilgamesh
18
8 / 1 / 10
13,679
720
15,042
14,141
8,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 1
11,864
624
15,872
16,307
5,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 1
11,486
605
4,674
22,827
17,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Speedy_Slim3
Morgan Le Fay
15
0 / 9 / 2
10,540
555
10,269
17,011
4,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
2
2
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Jormungandr
Pr1mal_P0wer
Jormungandr
6
1
12
12
L
1
7
1
0.21
L
Morgan Le Fay
Speedy_Slim3
Morgan Le Fay
0
9
2
0.11
W
5
0
11
10.5
W
Gilgamesh
WOOKIE_773
Gilgamesh
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
30,815
43,739
Taken
56,145
29,382
Mitigated
27,376
13,685
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,872
3,702
260
3,339
16,307
5,022
0
11,206
5,101
0
59,572
W
Jormungandr
Pr1mal_P0wer
Jormungandr
17,416
2,639
451
3,630
17,489
17,031
263
3,398
14,091
64,774
0
L
4,674
785
210
2,727
22,827
17,605
0
12,070
10,757
0
24,753
L
Morgan Le Fay
Speedy_Slim3
Morgan Le Fay
10,269
1,172
216
1,139
17,011
4,749
0
10,575
6,436
46,118
0
W
14,978
561
1,535
4,625
12,109
3,814
748
3,150
8,959
65,248
0
W
Gilgamesh
WOOKIE_773
Gilgamesh
15,042
2,760
310
3,134
14,141
8,537
2,086
4,264
9,877
0
33,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
33,890
214
Minions Killed
176
9
Camps Cleared
6
1,092,940
Distance Traveled
872,341
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,864
624
91
5
2
328,028
3
W
Jormungandr
13,805
727
81
4
5
370,737
3
L
Ne Zha
11,486
605
34
2
4
269,946
5
L
Morgan Le Fay
10,540
555
51
3
0
274,367
1
W
Eset
13,325
701
104
5
4
360,307
4
W
Gilgamesh
13,679
720
29
2
0
361,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role