Player Matchup

Neith
Neith
JimmyQuasar
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Geb
Geb
OsitoTakitos
Geb
Level 157
God Stats
2W - 0L
1,201 SR
Queue Stats
250W - 159L
1,705 Elo+
Party 1
Baron Samedi
Baron Samedi
cAc Marley
Baron Samedi
Level 138
God Stats
3W - 2L
1,562 SR
Queue Stats
160W - 102L
1,705 Elo+
Party 1
Team Averages
Level 102
1,421 SR
1,637 Elo+

VS

Team Averages
Level 72
1,522 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BundaClarter
Nox
Level 18
God Stats
38W - 24L
1,576 SR
Queue Stats
166W - 135L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
T-E-L-L-E-Z
Hou Yi
Level 109
God Stats
16W - 27L
1,491 SR
Queue Stats
773W - 869L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 1
9,960
830
15,132
6,251
2,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 11
8,429
702
3,258
12,526
9,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
cAc Marley
Baron Samedi
13
1 / 1 / 8
8,509
709
7,774
5,392
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 1
8,215
685
2,779
12,352
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 6 / 0
6,872
573
3,725
9,145
2,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
1 / 2 / 1
8,019
668
6,128
10,111
2,099
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
L
0
6
0
0
W
10
1
1
10.5
W
0
0
11
5.5
L
Hou Yi
1
2
1
0.75
W
Baron Samedi
cAc Marley
Baron Samedi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,164
Damage
12,632
24,169
Taken
31,608
14,603
Mitigated
12,448
9,010
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,779
560
969
3,241
12,352
8,150
0
5,598
6,754
9,695
0
L
3,725
92
0
0
9,145
2,199
0
1,897
7,248
22,937
0
W
15,132
5,784
0
1,554
6,251
2,122
1,617
1,272
4,979
0
43,194
W
3,258
572
0
4,388
12,526
9,846
272
4,069
8,457
11,582
0
L
Hou Yi
6,128
1,996
0
1,738
10,111
2,099
0
3,943
6,168
0
26,451
W
Baron Samedi
cAc Marley
Baron Samedi
7,774
564
1,306
1,762
5,392
2,635
674
1,599
3,793
42,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
23,106
159
Minions Killed
94
9
Camps Cleared
2
678,160
Distance Traveled
586,005
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,215
685
15
1
0
209,721
0
L
Nox
6,872
573
38
3
1
189,347
0
W
Neith
9,960
830
72
6
3
205,115
3
W
Geb
8,429
702
18
2
1
246,599
2
L
Hou Yi
8,019
668
41
3
1
186,937
4
W
Baron Samedi
8,509
709
69
6
5
226,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role