Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
AhuHuahiAhohoho
Poseidon
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,528 Elo+
Party 2
Khepri
Khepri
cezeulor
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,636 Elo+
Party 2
Nemesis
Nemesis
taquitosdecabeza
Nemesis
Level 157
God Stats
2W - 2L
1,539 SR
Queue Stats
33W - 38L
1,631 Elo+
Party 2
Anubis
Anubis
taquitosdesmite
Anubis
Level 25
God Stats
1W - 3L
1,491 SR
Queue Stats
7W - 9L
1,379 Elo+
Party 2
Team Averages
Level 99
1,506 SR
1,535 Elo+

VS

Team Averages
Level 60
1,492 SR
1,526 Elo+
Aphrodite
Aphrodite
DaP1p3
Aphrodite
Level 62
God Stats
4W - 1L
1,784 SR
Queue Stats
23W - 21L
1,372 Elo+
Party 3
Medusa
Medusa
Sacskin
Medusa
Level 86
God Stats
13W - 16L
1,505 SR
Queue Stats
288W - 246L
1,550 Elo+
Party 1
Nemesis
Nemesis
ToxicKeegs
Nemesis
Level 12
God Stats
4W - 2L
1,640 SR
Queue Stats
14W - 12L
1,670 Elo+
Party 1
Bellona
Bellona
mata_vncoz
Bellona
Level 52
God Stats
2W - 1L
1,268 SR
Queue Stats
44W - 41L
1,469 Elo+
Party 3
Chronos
Chronos
mikiet12
Chronos
Level 86
God Stats
2W - 1L
1,261 SR
Queue Stats
136W - 136L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 4 / 2
10,662
561
9,261
12,428
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
17
3 / 5 / 3
10,106
532
10,019
11,705
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
cezeulor
Khepri
10
1 / 8 / 4
7,781
410
4,624
18,711
18,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 2
9,078
478
11,835
14,932
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

16
3 / 2 / 1
9,912
522
12,369
14,565
11,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaP1p3
Aphrodite
14
1 / 4 / 7
9,290
489
6,689
14,119
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Sacskin
Medusa
19
7 / 1 / 7
11,539
607
13,983
17,083
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ToxicKeegs
Nemesis
16
5 / 2 / 7
10,357
545
13,366
14,650
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
mata_vncoz
Bellona
16
3 / 3 / 2
10,287
541
9,742
19,486
18,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
mikiet12
Chronos
17
5 / 2 / 3
11,305
595
11,658
10,955
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
12
Kills
21
22
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
2
0.75
L
Poseidon
3
5
3
0.9
W
Aphrodite
DaP1p3
Aphrodite
1
4
7
1.13
W
Medusa
Sacskin
Medusa
7
1
7
10.5
W
Nemesis
ToxicKeegs
Nemesis
5
2
7
4.25
L
Khepri
cezeulor
Khepri
1
8
4
0.38
W
Bellona
mata_vncoz
Bellona
3
3
2
1.33
W
Chronos
mikiet12
Chronos
5
2
3
3.25
L
3
3
2
1.33
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,108
Damage
55,438
72,341
Taken
76,293
44,282
Mitigated
40,943
14,236
Healing
39,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,261
7,973
0
3,341
12,428
3,392
2,930
670
11,758
0
87,686
L
Poseidon
10,019
945
0
1,023
11,705
3,863
132
3,385
8,320
81,436
0
W
Aphrodite
DaP1p3
Aphrodite
6,689
890
8,445
8,321
14,119
5,805
1,216
6,004
7,815
29,084
0
W
Medusa
Sacskin
Medusa
13,983
6,590
0
8,117
17,083
6,201
1,542
4,027
13,056
0
97,034
W
Nemesis
ToxicKeegs
Nemesis
13,366
5,647
0
3,851
14,650
6,112
0
4,577
10,073
0
69,495
L
Khepri
cezeulor
Khepri
4,624
531
434
928
18,711
18,879
0
6,399
12,312
12,304
0
W
Bellona
mata_vncoz
Bellona
9,742
1,877
0
5,372
19,486
18,396
897
8,730
10,756
0
56,967
W
Chronos
mikiet12
Chronos
11,658
5,535
0
5,167
10,955
4,429
2,089
3,674
7,281
67,859
7,842
L
11,835
3,204
0
1,857
14,932
6,488
0
5,180
9,752
0
55,625
L
12,369
1,339
0
6,653
14,565
11,660
942
1,765
12,800
66,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,539
Gold Earned
52,778
538
Minions Killed
542
0
Camps Cleared
0
1,810,889
Distance Traveled
1,987,818
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,662
561
167
9
0
338,555
1
L
Poseidon
10,106
532
136
7
0
378,642
3
W
Aphrodite
9,290
489
41
2
0
374,311
4
W
Medusa
11,539
607
146
8
0
392,656
4
W
Nemesis
10,357
545
90
5
0
443,344
1
L
Khepri
7,781
410
13
1
0
362,557
5
W
Bellona
10,287
541
114
6
0
372,608
3
W
Chronos
11,305
595
151
8
0
404,899
5
L
Nemesis
9,078
478
89
5
0
436,674
2
L
Anubis
9,912
522
133
7
0
294,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role