Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Alexilegend9706
Ao Kuang
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 107L
1,570 Elo+
Party 2
Neith
Neith
Mikeignite
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,440 Elo+
Party 2
Skadi
Skadi
Otherwise7
Skadi
Level 128
God Stats
0W - 1L
1,784 SR
Queue Stats
18W - 27L
1,381 Elo+
Solo
Kali
Kali
othu
Kali
Level 140
God Stats
0W - 1L
1,307 SR
Queue Stats
59W - 71L
1,535 Elo+
Solo
Team Averages
Level 121
1,518 SR
1,485 Elo+

VS

Team Averages
Level 92
1,484 SR
1,575 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Bradd24
Amaterasu
Level 105
God Stats
2W - 0L
1,907 SR
Queue Stats
18W - 9L
1,956 Elo+
Party 1
Charybdis
Charybdis
DrFiLLgOOdPHD
Charybdis
Level 159
God Stats
4W - 5L
1,207 SR
Queue Stats
144W - 163L
1,438 Elo+
Solo
Sylvanus
Sylvanus
Tardnout
Sylvanus
Level 140
God Stats
1W - 0L
1,307 SR
Queue Stats
12W - 15L
1,344 Elo+
Solo
Jormungandr
Jormungandr
TendieBandit
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 4 / 4
7,914
879
7,788
6,719
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
13
4 / 6 / 2
7,393
821
7,181
9,924
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
1 / 5 / 3
6,288
699
6,560
6,414
1,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
14
3 / 4 / 3
7,841
871
6,891
6,568
1,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
othu
Kali
9
0 / 7 / 2
5,740
638
3,082
8,179
2,869
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 2 / 13
9,194
1,022
7,264
15,757
16,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Bradd24
Amaterasu
15
7 / 2 / 12
8,799
978
7,009
12,885
14,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
DrFiLLgOOdPHD
Charybdis
13
3 / 2 / 14
8,040
893
3,836
7,485
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Tardnout
Sylvanus
13
3 / 1 / 18
8,450
939
4,440
8,593
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TendieBandit
Jormungandr
14
9 / 3 / 13
8,845
983
13,316
10,748
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
9
Kills
26
26
Deaths
10
14
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
4
0.75
W
King Arthur
 
King Arthur
4
2
13
5.25
L
Ao Kuang
4
6
2
0.83
W
Amaterasu
Bradd24
Amaterasu
7
2
12
6.5
W
Charybdis
DrFiLLgOOdPHD
Charybdis
3
2
14
5
L
Neith
1
5
3
0.5
L
Skadi
3
4
3
1.13
W
Sylvanus
Tardnout
Sylvanus
3
1
18
12
W
Jormungandr
TendieBandit
Jormungandr
9
3
13
5.17
L
Kali
othu
Kali
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
35,865
37,804
Taken
55,468
14,356
Mitigated
49,932
7,318
Healing
23,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,788
626
391
1,721
6,719
4,127
0
3,755
2,858
25,947
0
W
King Arthur
 
King Arthur
7,264
523
1,096
3,368
15,757
16,104
19
3,167
12,590
0
19,049
L
Ao Kuang
7,181
2,259
391
1,578
9,924
3,850
0
3,945
5,895
7,936
609
W
Amaterasu
Bradd24
Amaterasu
7,009
2,145
847
1,672
12,885
14,988
717
3,583
9,302
0
10,860
W
Charybdis
DrFiLLgOOdPHD
Charybdis
3,836
1,776
1,318
1,426
7,485
2,936
4,423
3,517
3,968
0
17,762
L
Neith
6,560
2,295
158
559
6,414
1,593
0
4,312
1,952
0
8,026
L
Skadi
6,891
2,498
394
804
6,568
1,917
0
2,840
3,556
0
18,340
W
Sylvanus
Tardnout
Sylvanus
4,440
1,156
8,334
4,074
8,593
9,327
434
2,482
6,111
5,711
0
W
Jormungandr
TendieBandit
Jormungandr
13,316
3,028
0
1,780
10,748
6,577
503
1,699
8,489
29,495
0
L
Kali
othu
Kali
3,082
732
375
947
8,179
2,869
0
2,330
5,787
0
4,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
43,328
90
Minions Killed
92
0
Camps Cleared
0
711,312
Distance Traveled
920,087
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,914
879
49
5
0
178,994
2
W
King Arthur
9,194
1,022
28
3
0
212,222
4
L
Ao Kuang
7,393
821
3
0
0
109,972
0
W
Amaterasu
8,799
978
8
1
0
201,223
1
W
Charybdis
8,040
893
23
3
0
164,506
0
L
Neith
6,288
699
7
1
0
153,513
0
L
Skadi
7,841
871
30
3
0
148,332
1
W
Sylvanus
8,450
939
2
0
0
181,417
2
W
Jormungandr
8,845
983
31
3
0
160,719
0
L
Kali
5,740
638
1
0
0
120,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role