Player Matchup

Khepri
Khepri
DrObsidianIV
Khepri
Level 87
God Stats
47W - 22L
1,679 SR
Queue Stats
88W - 57L
1,578 Elo+
Party 2
Ah Puch
Ah Puch
Kage WolfLee
Ah Puch
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 132L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
Quill1998
Jormungandr
Level 21
God Stats
5W - 3L
1,749 SR
Queue Stats
111W - 76L
1,522 Elo+
Party 2
Artemis
Artemis
Ransik
Artemis
Level 147
God Stats
43W - 25L
1,818 SR
Queue Stats
203W - 139L
1,614 Elo+
Party 2
Kali
Kali
Zyntri
Kali
Level 153
God Stats
8W - 3L
1,725 SR
Queue Stats
216W - 149L
1,572 Elo+
Party 2
Team Averages
Level 107
1,694 SR
1,569 Elo+

VS

Team Averages
Level 53
1,398 SR
1,438 Elo+
Kali
Kali
DMR_SPAMMER
Kali
Level 28
God Stats
2W - 3L
1,527 SR
Queue Stats
167W - 207L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ozark32
Morgan Le Fay
Level 117
God Stats
2W - 7L
1,240 SR
Queue Stats
32W - 34L
1,402 Elo+
Party 3
Anhur
Anhur
SPARTAN OO2
Anhur
Level 30
God Stats
25W - 32L
1,500 SR
Queue Stats
256W - 291L
1,476 Elo+
Solo
Neith
Neith
Zezima237
Neith
Level 5
God Stats
3W - 3L
1,223 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 3
Fafnir
Fafnir
drixxy_rackz
Fafnir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 249L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
2 / 2 / 6
6,005
546
3,882
5,872
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Kage WolfLee
Ah Puch
11
0 / 0 / 4
6,068
552
4,232
3,384
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Quill1998
Jormungandr
9
0 / 2 / 3
5,528
503
2,905
6,468
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Ransik
Artemis
11
4 / 1 / 4
6,443
586
6,971
5,488
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
Zyntri
Kali
12
6 / 1 / 1
6,876
625
3,915
6,844
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,168
470
1,462
6,329
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Ozark32
Morgan Le Fay
11
1 / 1 / 1
6,125
557
2,377
5,182
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 0
6,344
577
3,254
6,254
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Zezima237
Neith
7
1 / 5 / 1
4,794
436
3,000
5,170
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
8
1 / 3 / 2
5,490
499
2,651
9,221
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
5
6
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Khepri
2
2
6
2.5
W
Ah Puch
Kage WolfLee
Ah Puch
0
0
4
2
L
Morgan Le Fay
Ozark32
Morgan Le Fay
1
1
1
1.5
W
Jormungandr
Quill1998
Jormungandr
0
2
3
0.75
W
Artemis
Ransik
Artemis
4
1
4
6
L
1
2
0
0.5
L
Neith
Zezima237
Neith
1
5
1
0.3
W
Kali
Zyntri
Kali
6
1
1
6.5
L
Fafnir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
12,744
28,056
Taken
32,156
11,963
Mitigated
12,902
12,444
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,462
750
0
2,922
6,329
1,880
0
1,126
5,203
0
18,581
W
Khepri
3,882
467
321
2,258
5,872
2,717
0
1,390
4,482
16,182
4,525
W
Ah Puch
Kage WolfLee
Ah Puch
4,232
195
0
1,846
3,384
1,146
0
945
2,439
34,394
0
L
Morgan Le Fay
Ozark32
Morgan Le Fay
2,377
127
0
1,041
5,182
1,820
0
3,337
1,845
39,650
0
W
Jormungandr
Quill1998
Jormungandr
2,905
913
0
1,540
6,468
3,188
21
974
5,494
23,627
0
W
Artemis
Ransik
Artemis
6,971
3,569
0
3,062
5,488
1,971
730
1,039
4,449
0
37,653
L
3,254
2,479
0
1,490
6,254
2,149
1,839
2,908
3,346
0
33,339
L
Neith
Zezima237
Neith
3,000
1,305
0
497
5,170
1,408
0
1,065
4,105
0
17,208
W
Kali
Zyntri
Kali
3,915
1,709
0
3,417
6,844
2,941
0
680
6,164
0
41,014
L
Fafnir
2,651
541
0
1,674
9,221
5,645
0
2,085
7,136
11,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
27,921
292
Minions Killed
255
0
Camps Cleared
0
1,031,899
Distance Traveled
985,025
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,168
470
50
5
0
236,733
0
W
Khepri
6,005
546
33
3
0
214,621
6
W
Ah Puch
6,068
552
77
7
0
203,965
3
L
Morgan Le Fay
6,125
557
84
8
0
205,622
5
W
Jormungandr
5,528
503
49
4
0
174,867
0
W
Artemis
6,443
586
64
6
0
179,897
0
L
Anhur
6,344
577
73
7
0
156,295
0
L
Neith
4,794
436
27
2
0
184,948
2
W
Kali
6,876
625
69
6
0
258,549
4
L
Fafnir
5,490
499
21
2
0
201,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role