Player Matchup

Charybdis
Charybdis
FS_Tho_
Charybdis
Level 146
God Stats
4W - 2L
1,522 SR
Queue Stats
171W - 91L
1,629 Elo+
Party 2
Hel
Hel
Gynxe-
Hel
Level 62
God Stats
2W - 0L
1,780 SR
Queue Stats
22W - 30L
1,200 Elo+
Party 2
Osiris
Osiris
Syn__ergy
Osiris
Level 160
God Stats
2W - 2L
1,390 SR
Queue Stats
411W - 232L
1,708 Elo+
Party 2
Team Averages
Level 123
1,564 SR
1,512 Elo+

VS

Team Averages
Level 64
1,632 SR
1,647 Elo+
Awilix
Awilix
DadddySpoooonz
Awilix
Level 57
God Stats
16W - 10L
1,737 SR
Queue Stats
32W - 25L
1,655 Elo+
Party 1
Hercules
Hercules
crcarter15balle
Hercules
Level 69
God Stats
2W - 3L
1,360 SR
Queue Stats
31W - 25L
1,631 Elo+
Party 1
Aphrodite
Aphrodite
jts1116
Aphrodite
Level 65
God Stats
13W - 6L
1,799 SR
Queue Stats
32W - 25L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FS_Tho_
Charybdis
19
4 / 6 / 8
14,736
670
25,814
22,289
10,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
Gynxe-
Hel
18
4 / 10 / 7
14,957
680
13,462
20,979
8,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Syn__ergy
Osiris
19
4 / 1 / 7
14,194
645
15,408
26,276
37,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 4
15,195
691
26,544
25,213
10,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
18
3 / 2 / 13
13,809
628
14,772
27,346
30,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
jts1116
Aphrodite
17
1 / 5 / 13
13,030
592
14,907
16,444
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
12
Kills
17
17
Deaths
12
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
13
5
4
3
W
Charybdis
FS_Tho_
Charybdis
4
6
8
1.33
W
Hel
Gynxe-
Hel
4
10
7
0.75
W
Osiris
Syn__ergy
Osiris
4
1
7
7.5
L
Hercules
3
2
13
4.75
L
Aphrodite
jts1116
Aphrodite
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,684
Damage
56,223
69,544
Taken
69,003
56,517
Mitigated
48,791
24,897
Healing
26,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,544
10,980
0
1,130
25,213
10,514
764
5,215
19,998
0
71,365
W
Charybdis
FS_Tho_
Charybdis
25,814
9,587
0
2,873
22,289
10,066
1,839
6,358
15,622
0
71,278
W
Hel
Gynxe-
Hel
13,462
1,371
8,344
7,733
20,979
8,791
313
3,630
17,106
51,031
0
W
Osiris
Syn__ergy
Osiris
15,408
4,898
0
5,947
26,276
37,660
232
7,325
18,227
6,784
40,087
L
Hercules
14,772
1,724
0
6,988
27,346
30,578
106
8,166
19,180
6,822
40,816
L
Aphrodite
jts1116
Aphrodite
14,907
1,552
10,121
8,471
16,444
7,699
197
2,880
13,564
48,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
42,034
193
Minions Killed
195
6
Camps Cleared
11
1,146,653
Distance Traveled
1,197,774
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
15,195
691
83
4
5
407,501
0
W
Charybdis
14,736
670
73
3
0
380,309
2
W
Hel
14,957
680
75
3
3
354,585
3
W
Osiris
14,194
645
45
2
3
411,759
4
L
Hercules
13,809
628
44
2
4
403,709
6
L
Aphrodite
13,030
592
68
3
2
386,564
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role