Player Matchup

Bellona
Bellona
I Chic I
Bellona
Level 112
God Stats
24W - 10L
1,850 SR
Queue Stats
271W - 177L
1,596 Elo+
Party 1
Discordia
Discordia
Itadørii
Discordia
Level 149
God Stats
1W - 3L
1,368 SR
Queue Stats
74W - 54L
1,692 Elo+
Party 1
Xing Tian
Xing Tian
XxIRONxLUNGSxX
Xing Tian
Level 136
God Stats
11W - 9L
1,696 SR
Queue Stats
168W - 203L
1,653 Elo+
Solo
Team Averages
Level 132
1,638 SR
1,647 Elo+

VS

Team Averages
Level 129
1,588 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
A7x_NiGhTmArE_64
Cliodhna
Level 108
God Stats
9W - 6L
1,764 SR
Queue Stats
50W - 52L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I Chic I
Bellona
14
7 / 2 / 8
9,943
829
11,533
12,380
13,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
Itadørii
Discordia
16
9 / 1 / 8
10,182
849
14,465
5,805
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
XxIRONxLUNGSxX
Xing Tian
14
1 / 0 / 12
9,450
788
6,790
12,720
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 2
8,026
669
8,796
14,511
9,667
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
 
Ra
10
1 / 8 / 2
7,429
619
7,842
9,220
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 1
7,685
640
6,922
11,896
3,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
3
3
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
2
0.67
L
Ra
 
Ra
1
8
2
0.25
L
1
6
1
0.25
W
Bellona
I Chic I
Bellona
7
2
8
5.5
W
Discordia
Itadørii
Discordia
9
1
8
13
W
Xing Tian
XxIRONxLUNGSxX
Xing Tian
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,788
Damage
23,560
30,905
Taken
35,627
27,677
Mitigated
15,780
8,495
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,796
1,067
0
3,589
14,511
9,667
0
8,046
6,465
0
29,068
L
Ra
 
Ra
7,842
639
1,018
1,144
9,220
2,664
0
5,971
3,249
24,920
0
L
6,922
514
0
1,786
11,896
3,449
0
7,496
4,400
0
20,253
W
Bellona
I Chic I
Bellona
11,533
4,910
0
2,448
12,380
13,377
470
2,368
10,012
0
29,422
W
Discordia
Itadørii
Discordia
14,465
640
0
830
5,805
1,718
126
2,092
3,713
42,838
0
W
Xing Tian
XxIRONxLUNGSxX
Xing Tian
6,790
306
286
4,931
12,720
12,582
82
3,957
8,763
22,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
23,140
140
Minions Killed
126
7
Camps Cleared
4
705,176
Distance Traveled
681,933
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,026
669
56
5
0
229,633
1
L
Ra
7,429
619
42
4
2
217,291
5
L
Cliodhna
7,685
640
28
2
2
235,009
3
W
Bellona
9,943
829
55
5
3
236,673
0
W
Discordia
10,182
849
62
5
2
225,083
1
W
Xing Tian
9,450
788
23
2
2
243,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role