Player Matchup

Artemis
Artemis
ReaperHana
Artemis
Level 7
God Stats
8W - 9L
1,379 SR
Queue Stats
9W - 9L
1,486 Elo+
Party 1
Tiamat
Tiamat
Zerakue
Tiamat
Level 121
God Stats
0W - 2L
1,173 SR
Queue Stats
36W - 33L
1,561 Elo+
Party 1
Chaac
Chaac
bucs1206
Chaac
Level 54
God Stats
1W - 7L
1,314 SR
Queue Stats
33W - 28L
1,636 Elo+
Party 1
Team Averages
Level 61
1,289 SR
1,561 Elo+

VS

Team Averages
Level 92
1,504 SR
1,382 Elo+
Ra
Ra
Buy VTSAX
Ra
Level 124
God Stats
37W - 43L
1,593 SR
Queue Stats
117W - 139L
1,376 Elo+
Solo
Hou Yi
Hou Yi
alldisturbed
Hou Yi
Level 122
God Stats
2W - 2L
1,313 SR
Queue Stats
164W - 209L
1,408 Elo+
Party 2
Fenrir
Fenrir
iMrDuk
Fenrir
Level 29
God Stats
15W - 8L
1,605 SR
Queue Stats
78W - 91L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ReaperHana
Artemis
11
0 / 11 / 6
7,548
581
6,330
13,261
4,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Zerakue
Tiamat
14
5 / 7 / 3
9,291
715
12,030
12,174
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
bucs1206
Chaac
13
3 / 7 / 3
8,657
666
6,253
11,961
5,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 17
10,132
779
7,693
8,811
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
17
16 / 0 / 6
12,125
933
15,235
10,280
4,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
iMrDuk
Fenrir
15
7 / 5 / 15
10,560
812
10,762
12,298
6,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
8
Kills
25
25
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Artemis
ReaperHana
Artemis
0
11
6
0.27
L
Tiamat
Zerakue
Tiamat
5
7
3
0.93
W
Hou Yi
16
0
6
19
L
Chaac
bucs1206
Chaac
3
7
3
0.64
W
Fenrir
iMrDuk
Fenrir
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
33,690
37,396
Taken
31,389
17,673
Mitigated
14,495
8,018
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,693
46
1,235
3,537
8,811
3,438
143
4,563
4,248
44,313
0
L
Artemis
ReaperHana
Artemis
6,330
2,510
0
1,280
13,261
4,718
0
1,829
11,432
0
12,119
L
Tiamat
Zerakue
Tiamat
12,030
1,051
0
4,009
12,174
7,264
0
3,415
8,759
44,716
0
W
Hou Yi
15,235
6,935
0
4,536
10,280
4,117
1,899
4,155
6,125
0
48,085
L
Chaac
bucs1206
Chaac
6,253
283
0
2,729
11,961
5,691
0
3,315
8,646
0
16,819
W
Fenrir
iMrDuk
Fenrir
10,762
2,023
198
871
12,298
6,940
625
3,878
8,420
729
15,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
32,817
105
Minions Killed
170
3
Camps Cleared
9
636,615
Distance Traveled
702,735
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,132
779
93
7
6
242,128
5
L
Artemis
7,548
581
14
1
1
175,045
3
L
Tiamat
9,291
715
78
6
2
215,023
6
W
Hou Yi
12,125
933
67
5
3
232,364
1
L
Chaac
8,657
666
13
1
0
246,547
2
W
Fenrir
10,560
812
10
1
0
228,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role