Player Matchup

Osiris
Osiris
ChoriQueso08
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Mrlf
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Ringwraithe
Apollo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,482 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,494 Elo+

VS

Team Averages
Level 78
1,662 SR
1,630 Elo+
Nox
Nox
Blakklink
Nox
Level 142
God Stats
43W - 37L
1,636 SR
Queue Stats
209W - 205L
1,650 Elo+
Party 1
Medusa
Medusa
Zurxido
Medusa
Level 86
God Stats
11W - 7L
1,589 SR
Queue Stats
32W - 53L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
xXxNexuxXx
Gilgamesh
Level 6
God Stats
4W - 2L
1,760 SR
Queue Stats
13W - 6L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 8 / 2
6,511
592
1,387
9,972
9,347
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Mrlf
Scylla
10
0 / 9 / 0
6,077
552
1,019
8,906
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
4 / 5 / 0
8,181
744
5,016
10,323
3,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 12
9,738
885
7,399
4,831
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Zurxido
Medusa
14
5 / 1 / 13
9,166
833
9,888
5,789
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
xXxNexuxXx
Gilgamesh
13
8 / 1 / 9
9,185
835
8,813
9,404
9,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
4
Kills
22
22
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
Osiris
0
8
2
0.13
L
Scylla
Mrlf
Scylla
0
9
0
0
L
Apollo
4
5
0
0.8
W
Medusa
Zurxido
Medusa
5
1
13
11.5
W
Gilgamesh
xXxNexuxXx
Gilgamesh
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,422
Damage
26,100
29,201
Taken
20,024
15,072
Mitigated
13,942
1,554
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,399
216
0
380
4,831
2,003
0
184
4,647
27,849
0
L
Osiris
1,387
60
0
30
9,972
9,347
0
2,822
7,150
0
8,984
L
Scylla
Mrlf
Scylla
1,019
109
0
60
8,906
2,385
0
2,714
6,192
9,513
0
L
Apollo
5,016
2,522
0
1,464
10,323
3,340
0
2,257
8,066
0
19,604
W
Medusa
Zurxido
Medusa
9,888
3,459
0
929
5,789
2,854
1,586
561
5,228
0
44,682
W
Gilgamesh
xXxNexuxXx
Gilgamesh
8,813
2,033
0
2,177
9,404
9,085
59
827
8,577
0
22,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,769
Gold Earned
28,089
74
Minions Killed
146
1
Camps Cleared
10
495,725
Distance Traveled
607,295
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,738
885
40
4
2
188,809
4
L
Osiris
6,511
592
12
1
1
167,437
0
L
Scylla
6,077
552
21
2
0
150,776
2
L
Apollo
8,181
744
41
4
0
177,512
1
W
Medusa
9,166
833
82
7
5
209,659
4
W
Gilgamesh
9,185
835
24
2
3
208,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role