Player Matchup

Sun Wukong
Sun Wukong
Gold V
Co5neeks
Sun Wukong
Gold V
Level 150
God Stats
46W - 38L
1,584 SR
Queue Stats
97W - 103L
1,373 MMR
Solo
Cerberus
Cerberus
Silver I
Dtz ALexMontoya
Cerberus
Silver I
Level 149
God Stats
9W - 8L
1,315 SR
Queue Stats
69W - 66L
1,346 MMR
Solo
Chiron
Chiron
Gold III
Jonnymacks
Chiron
Gold III
Level 146
God Stats
22W - 21L
1,585 SR
Queue Stats
69W - 78L
1,347 MMR
Solo
Pele
Pele
Silver IV
NotNotEspeon
Pele
Silver IV
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 11L
1,363 MMR
Solo
Ah Puch
Ah Puch
Silver IV
TnT1629
Ah Puch
Silver IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,378 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,540 SR
1,361 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,431 SR
1,363 MMR
Sol
Sol
Silver III
CravenEdge
Sol
Silver III
Level 144
God Stats
1W - 2L
1,368 SR
Queue Stats
37W - 38L
1,254 MMR
Party 1
Ymir
Ymir
Silver II
EPAIN02
Ymir
Silver II
Level 87
God Stats
9W - 6L
1,500 SR
Queue Stats
56W - 61L
1,317 MMR
Party 2
Mulan
Mulan
Gold V
Lognuts
Mulan
Gold V
Level 155
God Stats
7W - 3L
1,351 SR
Queue Stats
18W - 15L
1,516 MMR
Party 1
Arachne
Arachne
Gold IV
pablo5681
Arachne
Gold IV
Level 84
God Stats
15W - 12L
1,552 SR
Queue Stats
109W - 106L
1,414 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
tacticalcujo
Cernunnos
Bronze IV
Level 60
God Stats
7W - 6L
1,386 SR
Queue Stats
30W - 36L
1,314 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Co5neeks
Sun Wukong
18
0 / 4 / 6
11,467
441
11,345
25,244
25,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
18
1 / 8 / 11
11,527
443
10,113
29,231
34,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Jonnymacks
Chiron
20
8 / 6 / 5
13,385
515
20,092
21,132
9,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 12 / 6
12,849
494
24,760
34,224
13,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
TnT1629
Ah Puch
18
5 / 9 / 6
12,406
477
19,069
21,063
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CliodhnaBastetGilgameshSylvanus

VS

Bans
Chang'eAtlasCabrakanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 14
14,818
570
22,924
23,893
9,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
EPAIN02
Ymir
20
9 / 2 / 17
15,166
583
14,879
24,465
40,277
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mulan
Lognuts
Mulan
20
8 / 3 / 5
14,331
551
23,006
24,189
30,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
pablo5681
Arachne
20
15 / 8 / 8
16,483
634
26,425
28,103
14,123
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
tacticalcujo
Cernunnos
20
4 / 6 / 10
13,438
517
15,848
16,977
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
22
Kills
39
39
Deaths
22
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Co5neeks
Sun Wukong
0
4
6
0.75
W
3
3
14
3.33
L
Cerberus
1
8
11
0.81
W
Ymir
EPAIN02
Ymir
9
2
17
8.75
L
Chiron
Jonnymacks
Chiron
8
6
5
1.75
W
Mulan
Lognuts
Mulan
8
3
5
3.5
L
8
12
6
0.92
L
Ah Puch
TnT1629
Ah Puch
5
9
6
0.89
W
Arachne
pablo5681
Arachne
15
8
8
2.38
W
Cernunnos
tacticalcujo
Cernunnos
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,379
Damage
103,082
130,894
Taken
117,627
91,874
Mitigated
103,212
34,997
Healing
40,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Co5neeks
Sun Wukong
11,345
2,765
0
7,069
25,244
25,258
490
7,009
17,612
0
77,783
W
22,924
6,529
0
13,896
23,893
9,170
2,788
8,340
15,553
132,727
616
L
Cerberus
10,113
249
373
6,390
29,231
34,127
0
7,839
21,199
58,985
0
W
Ymir
EPAIN02
Ymir
14,879
3,360
579
2,870
24,465
40,277
256
7,250
17,215
46,950
0
L
Chiron
Jonnymacks
Chiron
20,092
8,266
786
6,122
21,132
9,428
758
3,899
17,107
0
99,858
W
Mulan
Lognuts
Mulan
23,006
5,970
0
8,074
24,189
30,627
1,053
4,611
19,578
0
87,448
L
24,760
5,638
0
12,760
34,224
13,868
0
11,971
21,991
0
103,533
L
Ah Puch
TnT1629
Ah Puch
19,069
669
0
1,497
21,063
9,193
0
6,896
13,987
71,930
0
W
Arachne
pablo5681
Arachne
26,425
20,061
0
10,130
28,103
14,123
1,676
6,851
21,252
0
154,349
W
Cernunnos
tacticalcujo
Cernunnos
15,848
7,427
234
4,867
16,977
9,015
1,319
2,677
14,300
0
95,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,634
Gold Earned
74,236
691
Minions Killed
673
0
Camps Cleared
0
2,207,118
Distance Traveled
2,332,657
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,467
441
134
5
0
494,495
1
W
Sol
14,818
570
201
8
0
483,113
6
L
Cerberus
11,527
443
146
6
0
429,181
6
W
Ymir
15,166
583
41
2
0
458,827
2
L
Chiron
13,385
515
164
6
0
440,175
2
W
Mulan
14,331
551
145
6
0
463,921
8
L
Pele
12,849
494
136
5
0
441,484
2
L
Ah Puch
12,406
477
111
4
0
401,783
0
W
Arachne
16,483
634
157
6
0
498,870
7
W
Cernunnos
13,438
517
129
5
0
427,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role