Player Matchup

Hun Batz
Hun Batz
CombativeBeast
Hun Batz
Level 118
God Stats
23W - 36L
1,400 SR
Queue Stats
248W - 272L
1,309 Elo+
Solo
Sylvanus
Sylvanus
Dark_Alabaster
Sylvanus
Level 108
God Stats
8W - 3L
1,828 SR
Queue Stats
245W - 258L
1,391 Elo+
Party 1
Zeus
Zeus
Nonos316
Zeus
Level 123
God Stats
142W - 144L
1,501 SR
Queue Stats
381W - 432L
1,349 Elo+
Solo
Danzaburou
Danzaburou
WrathfulSlayer
Danzaburou
Level 101
God Stats
5W - 5L
1,385 SR
Queue Stats
279W - 293L
1,449 Elo+
Party 1
Agni
Agni
powdered_armour5
Agni
Level 26
God Stats
3W - 4L
1,368 SR
Queue Stats
74W - 72L
1,444 Elo+
Party 1
Team Averages
Level 95
1,496 SR
1,388 Elo+

VS

Team Averages
Level 104
1,533 SR
1,388 Elo+
Nike
Nike
 
Nike
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
CalixM99
Da Ji
Level 104
God Stats
11W - 14L
1,492 SR
Queue Stats
474W - 473L
1,321 Elo+
Solo
Cupid
Cupid
CaptbrngDown
Cupid
Level 135
God Stats
1W - 3L
1,902 SR
Queue Stats
89W - 101L
1,585 Elo+
Party 3
Atlas
Atlas
CodyWan_Kenobi66
Atlas
Level 42
God Stats
20W - 18L
1,314 SR
Queue Stats
43W - 66L
1,184 Elo+
Party 2
Persephone
Persephone
TheLasagnaLips
Persephone
Level 101
God Stats
4W - 8L
1,458 SR
Queue Stats
6W - 14L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
0 / 2 / 4
5,387
539
2,461
6,089
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
9
3 / 0 / 9
6,249
625
4,495
9,267
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
9
1 / 3 / 1
5,483
548
2,251
3,542
749
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
WrathfulSlayer
Danzaburou
13
16 / 1 / 1
8,621
862
11,449
6,909
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 3
5,230
523
2,423
5,951
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
4 / 3 / 1
5,411
541
5,991
7,087
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
CalixM99
Da Ji
8
4 / 4 / 2
5,374
537
4,281
7,922
5,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 7 / 2
4,853
485
2,530
6,965
953
Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 5 / 0
4,495
450
1,342
7,156
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
TheLasagnaLips
Persephone
8
0 / 2 / 1
5,252
525
2,820
4,636
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
9
10
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
3
1
1.5
L
Da Ji
CalixM99
Da Ji
4
4
2
1.25
L
1
7
2
0.29
L
0
5
0
0
W
Hun Batz
0
2
4
1
W
Sylvanus
3
0
9
7.5
W
Zeus
1
3
1
0.5
L
Persephone
TheLasagnaLips
Persephone
0
2
1
0.25
W
Danzaburou
WrathfulSlayer
Danzaburou
16
1
1
16.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
16,964
31,758
Taken
33,766
12,081
Mitigated
11,041
12,167
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,991
1,293
269
1,448
7,087
2,030
0
3,057
4,030
0
25,894
L
Da Ji
CalixM99
Da Ji
4,281
855
77
1,893
7,922
5,170
0
1,764
6,158
0
17,819
L
2,530
1,879
68
698
6,965
953
0
1,590
5,375
0
14,463
L
1,342
692
0
324
7,156
2,058
0
1,082
6,074
10,615
0
W
Hun Batz
2,461
1,082
0
1,857
6,089
1,730
0
167
5,922
0
19,717
W
Sylvanus
4,495
1,312
1,028
4,562
9,267
5,351
319
1,694
7,573
12,579
0
W
Zeus
2,251
317
17
183
3,542
749
336
0
3,542
27,426
0
L
Persephone
TheLasagnaLips
Persephone
2,820
341
0
260
4,636
830
0
1,676
2,958
23,163
0
W
Danzaburou
WrathfulSlayer
Danzaburou
11,449
5,192
0
3,724
6,909
2,579
2,172
1,510
5,399
0
45,604
W
2,423
58
0
796
5,951
1,672
423
791
5,160
23,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
25,385
248
Minions Killed
166
0
Camps Cleared
0
907,764
Distance Traveled
904,273
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,411
541
40
4
0
193,214
1
L
Da Ji
5,374
537
36
4
0
191,945
0
L
Cupid
4,853
485
22
2
0
142,018
2
L
Atlas
4,495
450
19
2
0
176,538
0
W
Hun Batz
5,387
539
42
4
0
188,296
1
W
Sylvanus
6,249
625
15
2
0
200,413
1
W
Zeus
5,483
548
57
6
0
169,584
1
L
Persephone
5,252
525
49
5
0
200,558
0
W
Danzaburou
8,621
862
88
9
0
167,529
0
W
Agni
5,230
523
46
5
0
181,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role