Player Matchup

Janus
Janus
CrabWithAStick
Janus
Level 124
God Stats
0W - 1L
1,690 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
ThisTeddyScary
Anubis
Level 77
God Stats
4W - 4L
1,423 SR
Queue Stats
116W - 120L
1,454 Elo+
Solo
Ah Puch
Ah Puch
Venomspitter15
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
YachtDoge
Artemis
Level 119
God Stats
13W - 12L
1,407 SR
Queue Stats
626W - 670L
1,437 Elo+
Solo
The Morrigan
The Morrigan
lazyeyedllama25
The Morrigan
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 187L
1,437 Elo+
Solo
Team Averages
Level 111
1,504 SR
1,466 Elo+

VS

Team Averages
Level 79
1,598 SR
1,627 Elo+
Merlin
Merlin
DrC4BR4
Merlin
Level 156
God Stats
1W - 0L
1,534 SR
Queue Stats
59W - 48L
1,582 Elo+
Party 1
Discordia
Discordia
MANI_40
Discordia
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 208L
1,522 Elo+
Solo
Artemis
Artemis
Marc699
Artemis
Level 88
God Stats
2W - 0L
1,730 SR
Queue Stats
10W - 4L
1,707 Elo+
Party 1
Nox
Nox
Reyes2G
Nox
Level 68
God Stats
1W - 1L
1,726 SR
Queue Stats
11W - 5L
1,703 Elo+
Party 1
Bacchus
Bacchus
acjybweiulvbawle
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 9
7,714
701
6,716
9,365
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 5
8,027
730
2,198
11,194
4,815
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 7
10,758
978
11,619
12,405
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
YachtDoge
Artemis
15
4 / 6 / 6
8,916
811
8,712
8,591
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
lazyeyedllama25
The Morrigan
11
1 / 6 / 5
7,062
642
2,252
6,286
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrC4BR4
Merlin
18
9 / 4 / 15
10,467
952
15,448
6,741
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
MANI_40
Discordia
18
7 / 2 / 16
10,461
951
9,770
7,158
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Marc699
Artemis
16
10 / 3 / 15
10,398
945
8,621
7,633
3,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nox
14
4 / 2 / 9
8,918
811
5,862
5,303
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 19
9,029
821
4,860
12,876
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
105
15
Kills
31
31
Deaths
16
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
7
9
0.79
W
Merlin
DrC4BR4
Merlin
9
4
15
4.13
W
Discordia
MANI_40
Discordia
7
2
16
7.5
W
Artemis
Marc699
Artemis
10
3
15
5.83
W
Nox
4
2
9
4.25
L
2
8
5
0.56
L
7
4
7
2.63
L
Artemis
YachtDoge
Artemis
4
6
6
1.17
W
1
5
19
2.1
L
The Morrigan
lazyeyedllama25
The Morrigan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,497
Damage
44,561
47,841
Taken
39,711
14,512
Mitigated
25,479
11,975
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,716
348
111
605
9,365
2,238
165
7,028
2,337
12,969
0
W
Merlin
DrC4BR4
Merlin
15,448
247
1,270
1,074
6,741
2,821
684
4,771
1,970
32,257
0
W
Discordia
MANI_40
Discordia
9,770
91
1,965
2,300
7,158
3,332
972
4,307
2,851
33,350
0
W
Artemis
Marc699
Artemis
8,621
2,475
895
1,380
7,633
3,292
3,145
5,899
1,734
0
23,287
W
Nox
5,862
190
498
376
5,303
2,257
1,163
3,902
1,401
17,161
0
L
2,198
76
45
2,353
11,194
4,815
0
8,840
2,354
16,000
0
L
11,619
238
1,251
5,024
12,405
3,504
0
8,961
3,444
26,545
0
L
Artemis
YachtDoge
Artemis
8,712
3,044
1,218
942
8,591
2,455
0
6,525
2,066
0
15,658
W
4,860
215
248
2,169
12,876
13,777
90
3,906
8,970
9,800
0
L
The Morrigan
lazyeyedllama25
The Morrigan
2,252
323
208
218
6,286
1,500
0
4,550
1,627
3,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
49,273
103
Minions Killed
141
0
Camps Cleared
0
882,078
Distance Traveled
1,031,555
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,714
701
16
1
0
190,434
1
W
Merlin
10,467
952
34
3
0
203,670
0
W
Discordia
10,461
951
47
4
0
212,447
0
W
Artemis
10,398
945
26
2
0
187,588
0
W
Nox
8,918
811
27
2
0
213,673
3
L
Anubis
8,027
730
25
2
0
169,148
2
L
Ah Puch
10,758
978
35
3
0
200,907
0
L
Artemis
8,916
811
24
2
0
152,349
1
W
Bacchus
9,029
821
7
1
0
214,177
6
L
The Morrigan
7,062
642
3
0
0
169,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role