Player Matchup

Izanami
Izanami
Ateni555
Izanami
Level 48
God Stats
6W - 6L
1,398 SR
Queue Stats
54W - 52L
1,564 Elo+
Solo
Cerberus
Cerberus
Hood Vinez
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,520 Elo+
Party 3
Xing Tian
Xing Tian
HoodRawdog
Xing Tian
Level 14
God Stats
2W - 2L
1,808 SR
Queue Stats
14W - 18L
1,610 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Telriel
Ah Muzen Cab
Level 121
God Stats
5W - 2L
1,715 SR
Queue Stats
355W - 340L
1,572 Elo+
Party 1
Sobek
Sobek
goulmurash
Sobek
Level 141
God Stats
0W - 2L
1,567 SR
Queue Stats
24W - 26L
1,513 Elo+
Party 1
Team Averages
Level 91
1,598 SR
1,556 Elo+

VS

Team Averages
Level 92
1,880 SR
1,922 Elo+
Achilles
Achilles
DontHaveBeads
Achilles
Level 28
God Stats
7W - 0L
1,960 SR
Queue Stats
452W - 28L
2,131 Elo+
Party 2
Izanami
Izanami
MrBeausus
Izanami
Level 126
God Stats
3W - 4L
1,644 SR
Queue Stats
113W - 74L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Ratmilk
Gilgamesh
Level 160
God Stats
17W - 2L
2,074 SR
Queue Stats
1,745W - 104L
2,166 Elo+
Party 2
Ymir
Ymir
RatsTTMilk
Ymir
Level 17
God Stats
38W - 1L
2,154 SR
Queue Stats
193W - 8L
2,168 Elo+
Party 2
Agni
Agni
Tritusss
Agni
Level 129
God Stats
18W - 10L
1,566 SR
Queue Stats
55W - 42L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ateni555
Izanami
9
1 / 6 / 0
5,523
552
1,557
7,172
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Hood Vinez
Cerberus
9
0 / 2 / 0
5,100
510
2,337
8,957
5,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
HoodRawdog
Xing Tian
8
0 / 4 / 0
4,638
464
1,843
7,596
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Telriel
Ah Muzen Cab
9
1 / 3 / 0
5,188
519
2,749
5,155
1,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
7
0 / 4 / 2
4,841
484
1,656
9,008
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DontHaveBeads
Achilles
12
3 / 0 / 0
6,886
689
7,446
6,708
2,713
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MrBeausus
Izanami
12
6 / 0 / 6
7,404
740
5,557
2,718
778
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Ratmilk
Gilgamesh
12
4 / 1 / 7
6,703
670
6,015
6,234
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 11
6,485
649
6,080
6,784
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
2 / 1 / 3
6,024
602
3,066
3,276
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
19
19
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ateni555
Izanami
1
6
0
0.17
W
Achilles
DontHaveBeads
Achilles
3
0
0
3
L
Cerberus
Hood Vinez
Cerberus
0
2
0
0
L
Xing Tian
HoodRawdog
Xing Tian
0
4
0
0
W
Izanami
MrBeausus
Izanami
6
0
6
9
W
Gilgamesh
Ratmilk
Gilgamesh
4
1
7
7.5
W
4
0
11
9.5
L
Ah Muzen Cab
Telriel
Ah Muzen Cab
1
3
0
0.33
W
Agni
2
1
3
3.5
L
Sobek
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,142
Damage
28,164
37,888
Taken
25,720
14,581
Mitigated
11,279
11,492
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ateni555
Izanami
1,557
988
0
1,286
7,172
1,031
0
900
6,272
0
28,448
W
Achilles
DontHaveBeads
Achilles
7,446
2,817
0
2,057
6,708
2,713
0
2,751
3,957
0
41,638
L
Cerberus
Hood Vinez
Cerberus
2,337
219
0
4,180
8,957
5,254
0
0
8,957
30,255
0
L
Xing Tian
HoodRawdog
Xing Tian
1,843
262
0
2,016
7,596
2,815
0
1,796
5,738
22,483
0
W
Izanami
MrBeausus
Izanami
5,557
3,702
0
1,180
2,718
778
681
223
2,495
0
44,209
W
Gilgamesh
Ratmilk
Gilgamesh
6,015
2,472
0
3,178
6,234
2,338
0
1,188
5,046
0
44,742
W
6,080
1,968
0
1,144
6,784
4,516
185
946
5,838
24,714
4,416
L
Ah Muzen Cab
Telriel
Ah Muzen Cab
2,749
946
0
1,515
5,155
1,285
0
2,172
2,885
0
27,027
W
Agni
3,066
477
0
250
3,276
934
94
728
2,548
27,529
0
L
Sobek
1,656
122
0
2,495
9,008
4,196
0
3,652
5,282
6,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
33,502
280
Minions Killed
396
0
Camps Cleared
0
924,748
Distance Traveled
1,066,728
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,523
552
63
6
0
168,982
5
W
Achilles
6,886
689
90
9
0
217,268
1
L
Cerberus
5,100
510
95
10
0
182,539
4
L
Xing Tian
4,638
464
43
4
0
197,518
2
W
Izanami
7,404
740
97
10
0
199,414
3
W
Gilgamesh
6,703
670
81
8
0
237,027
0
W
Ymir
6,485
649
55
6
0
219,707
3
L
Ah Muzen Cab
5,188
519
71
7
0
192,553
2
W
Agni
6,024
602
73
7
0
193,312
3
L
Sobek
4,841
484
8
1
0
183,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role