Player Matchup

Danzaburou
Danzaburou
Batman7462
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BigBigLoko
Morgan Le Fay
Level 81
God Stats
11W - 13L
1,491 SR
Queue Stats
64W - 81L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Darkveise
Cu Chulainn
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,523 Elo+
Party 1
Geb
Geb
JG10000
Geb
Level 100
God Stats
16W - 17L
1,511 SR
Queue Stats
95W - 127L
1,448 Elo+
Party 1
Serqet
Serqet
RuneEmperor
Serqet
Level 158
God Stats
1W - 2L
1,563 SR
Queue Stats
90W - 123L
1,434 Elo+
Party 1
Team Averages
Level 109
1,513 SR
1,473 Elo+

VS

Team Averages
Level 110
1,532 SR
1,515 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
GoChaseYourSelf
Awilix
Level 146
God Stats
74W - 44L
1,528 SR
Queue Stats
396W - 359L
1,558 Elo+
Party 3
Athena
Athena
Nolzilla_3129
Athena
Level 84
God Stats
8W - 14L
1,426 SR
Queue Stats
340W - 360L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
platypusfan117
Morgan Le Fay
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,495 Elo+
Party 2
Izanami
Izanami
zFookMe
Izanami
Level 89
God Stats
23W - 29L
1,704 SR
Queue Stats
340W - 344L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Batman7462
Danzaburou
11
0 / 3 / 0
7,104
507
4,068
9,856
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
BigBigLoko
Morgan Le Fay
12
1 / 2 / 3
6,611
472
7,205
6,917
1,995
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Darkveise
Cu Chulainn
10
0 / 5 / 1
6,481
463
4,619
14,003
5,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
10
1 / 1 / 2
6,255
447
5,428
11,789
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
11
3 / 5 / 2
6,789
485
3,562
9,455
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 2
7,880
563
6,386
5,268
4,434
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 5
7,820
559
8,780
9,808
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 5
6,696
478
4,800
10,304
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
platypusfan117
Morgan Le Fay
12
3 / 3 / 2
7,092
507
8,203
9,580
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
zFookMe
Izanami
14
4 / 0 / 1
8,380
599
8,389
6,183
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
16
16
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
2
5
L
Danzaburou
Batman7462
Danzaburou
0
3
0
0
L
Morgan Le Fay
BigBigLoko
Morgan Le Fay
1
2
3
1.25
L
Cu Chulainn
Darkveise
Cu Chulainn
0
5
1
0.1
W
4
1
5
6.5
L
Geb
1
1
2
2
W
1
1
5
3.5
L
Serqet
3
5
2
0.8
W
Morgan Le Fay
platypusfan117
Morgan Le Fay
3
3
2
1.33
W
Izanami
zFookMe
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
36,558
52,020
Taken
41,143
20,306
Mitigated
18,874
9,146
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,386
1,228
291
1,640
5,268
4,434
0
975
4,293
42,613
0
L
Danzaburou
Batman7462
Danzaburou
4,068
1,922
0
3,220
9,856
1,969
0
465
9,391
0
42,528
L
Morgan Le Fay
BigBigLoko
Morgan Le Fay
7,205
805
0
1,137
6,917
1,995
48
3,277
3,640
39,097
0
L
Cu Chulainn
Darkveise
Cu Chulainn
4,619
686
0
620
14,003
5,327
582
5,897
8,106
813
33,505
W
8,780
3,533
0
3,674
9,808
3,274
0
2,081
7,315
0
51,110
L
Geb
5,428
405
0
1,716
11,789
7,943
0
5,836
5,953
19,676
0
W
4,800
816
503
2,874
10,304
5,984
0
4,276
5,260
16,763
0
L
Serqet
3,562
270
0
2,453
9,455
3,072
0
3,914
5,541
0
27,967
W
Morgan Le Fay
platypusfan117
Morgan Le Fay
8,203
843
44
2,452
9,580
3,073
145
4,531
4,495
43,952
0
W
Izanami
zFookMe
Izanami
8,389
5,152
0
2,012
6,183
2,109
1,328
721
5,370
0
64,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
37,868
329
Minions Killed
422
0
Camps Cleared
0
1,223,414
Distance Traveled
1,362,789
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,880
563
103
7
0
226,859
1
L
Danzaburou
7,104
507
104
7
0
227,034
1
L
Morgan Le Fay
6,611
472
76
5
0
258,551
5
L
Cu Chulainn
6,481
463
59
4
0
193,245
2
W
Awilix
7,820
559
95
7
0
322,413
4
L
Geb
6,255
447
30
2
0
270,957
1
W
Athena
6,696
478
29
2
0
298,833
3
L
Serqet
6,789
485
60
4
0
273,627
1
W
Morgan Le Fay
7,092
507
61
4
0
260,237
4
W
Izanami
8,380
599
134
10
0
254,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role