Player Matchup

Anubis
Anubis
DemonicQueen_xx
Anubis
Level 118
God Stats
7W - 7L
1,500 SR
Queue Stats
296W - 324L
1,174 Elo+
Solo
Jormungandr
Jormungandr
LovelyLo468
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 66L
1,293 Elo+
Party 1
Apollo
Apollo
RichmondVI
Apollo
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 38L
1,050 Elo+
Party 2
Bacchus
Bacchus
foxtrot468
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,334 Elo+
Party 1
Jing Wei
Jing Wei
thetrollgrinder
Jing Wei
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 48L
1,185 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,207 Elo+

VS

Team Averages
Level 69
1,561 SR
1,246 Elo+
Sobek
Sobek
Dre617
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,211 Elo+
Solo
Gilgamesh
Gilgamesh
imzoro
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Solo
Anhur
Anhur
longhornjo
Anhur
Level 128
God Stats
8W - 7L
1,804 SR
Queue Stats
356W - 366L
1,350 Elo+
Solo
Fenrir
Fenrir
quelaverga
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 143L
1,329 Elo+
Solo
Freya
Freya
samara-88
Freya
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 77L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 17
14,473
762
14,752
11,509
6,223
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
LovelyLo468
Jormungandr
19
1 / 5 / 25
13,387
705
10,360
36,108
28,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
RichmondVI
Apollo
20
8 / 5 / 19
13,555
713
23,244
15,879
7,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
foxtrot468
Bacchus
20
12 / 6 / 20
14,883
783
17,847
30,330
45,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
20
10 / 4 / 17
14,043
739
20,973
13,231
7,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dre617
Sobek
18
1 / 9 / 15
11,764
619
9,754
27,621
50,612
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
imzoro
Gilgamesh
20
11 / 6 / 3
14,219
748
28,105
19,063
10,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
20
6 / 7 / 11
13,076
688
28,722
18,520
10,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
quelaverga
Fenrir
18
4 / 13 / 10
12,287
647
12,263
22,476
19,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
samara-88
Freya
20
2 / 5 / 11
11,581
610
6,812
13,834
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
74
40
Kills
24
24
Deaths
40
98
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
4
17
4.38
L
Sobek
Dre617
Sobek
1
9
15
0.94
W
Jormungandr
LovelyLo468
Jormungandr
1
5
25
2.7
W
Apollo
RichmondVI
Apollo
8
5
19
3.5
W
Bacchus
foxtrot468
Bacchus
12
6
20
3.67
L
Gilgamesh
imzoro
Gilgamesh
11
6
3
2.08
L
Anhur
6
7
11
1.64
L
Fenrir
quelaverga
Fenrir
4
13
10
0.69
L
Freya
samara-88
Freya
2
5
11
1.5
W
Jing Wei
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,176
Damage
85,656
107,057
Taken
101,514
95,828
Mitigated
97,185
36,270
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,752
376
1,830
2,758
11,509
6,223
317
606
10,819
30,369
0
L
Sobek
Dre617
Sobek
9,754
1,395
847
2,779
27,621
50,612
270
10,340
17,281
16,901
0
W
Jormungandr
LovelyLo468
Jormungandr
10,360
3,830
1,075
11,888
36,108
28,945
631
5,542
30,385
26,232
0
W
Apollo
RichmondVI
Apollo
23,244
10,276
1,040
3,670
15,879
7,828
3,636
3,958
11,696
0
42,795
W
Bacchus
foxtrot468
Bacchus
17,847
1,387
3,081
7,649
30,330
45,391
501
5,449
22,317
31,660
0
L
Gilgamesh
imzoro
Gilgamesh
28,105
10,703
818
4,856
19,063
10,647
0
6,967
12,096
0
50,458
L
Anhur
28,722
15,073
1,425
4,106
18,520
10,371
1,248
9,157
9,363
0
67,887
L
Fenrir
quelaverga
Fenrir
12,263
3,011
768
2,691
22,476
19,042
0
9,486
12,990
0
18,149
L
Freya
samara-88
Freya
6,812
3,228
1,950
3,019
13,834
6,513
96
7,009
6,825
12,994
0
W
Jing Wei
20,973
12,300
1,189
2,090
13,231
7,441
1,920
1,011
12,075
0
53,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,341
Gold Earned
62,927
179
Minions Killed
148
0
Camps Cleared
0
1,563,646
Distance Traveled
1,543,533
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,473
762
47
2
0
320,858
3
L
Sobek
11,764
619
9
0
0
278,347
0
W
Jormungandr
13,387
705
16
1
0
293,454
0
W
Apollo
13,555
713
29
2
0
290,605
0
W
Bacchus
14,883
783
18
1
0
309,093
0
L
Gilgamesh
14,219
748
38
2
0
363,674
0
L
Anhur
13,076
688
78
4
0
283,361
0
L
Fenrir
12,287
647
6
0
0
282,963
0
L
Freya
11,581
610
17
1
0
335,188
0
W
Jing Wei
14,043
739
69
4
0
349,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role