Player Matchup

Izanami
Izanami
D2 Deku
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
FollowedElf8
Sol
Level 6
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 1
Guan Yu
Guan Yu
Oradaga4829
Guan Yu
Level 102
God Stats
12W - 13L
1,627 SR
Queue Stats
587W - 623L
1,435 Elo+
Party 3
Hercules
Hercules
halo boy ameer
Hercules
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 276L
1,532 Elo+
Party 1
Nox
Nox
lv anunnaki
Nox
Level 45
God Stats
3W - 4L
1,800 SR
Queue Stats
248W - 232L
1,573 Elo+
Party 1
Team Averages
Level 52
1,624 SR
1,551 Elo+

VS

Team Averages
Level 91
1,684 SR
1,493 Elo+
Tyr
Tyr
BonnyAppleseed
Tyr
Level 89
God Stats
2W - 0L
1,730 SR
Queue Stats
84W - 110L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Jupiuter955
Jing Wei
Level 100
God Stats
1W - 0L
1,542 SR
Queue Stats
237W - 214L
1,531 Elo+
Party 2
Fenrir
Fenrir
Nasty_Nate__42
Fenrir
Level 42
God Stats
15W - 10L
1,563 SR
Queue Stats
733W - 697L
1,408 Elo+
Party 2
Ganesha
Ganesha
Sleepy_Nomad
Ganesha
Level 109
God Stats
17W - 13L
1,794 SR
Queue Stats
108W - 99L
1,542 Elo+
Party 2
Skadi
Skadi
gin_and_subtonic
Skadi
Level 114
God Stats
13W - 6L
1,790 SR
Queue Stats
335W - 309L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D2 Deku
Izanami
7
0 / 7 / 0
4,844
440
1,182
6,560
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 4 / 0
4,410
401
1,217
5,005
660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Oradaga4829
Guan Yu
11
1 / 1 / 0
6,148
559
5,578
6,855
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
7
0 / 3 / 1
5,103
464
2,217
11,280
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 0
5,245
477
2,587
5,034
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,332
576
1,865
6,942
3,446
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Jupiuter955
Jing Wei
12
10 / 0 / 6
7,866
715
9,263
4,365
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 6
6,411
583
2,040
5,898
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Sleepy_Nomad
Ganesha
9
0 / 0 / 12
6,505
591
2,615
5,796
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 1 / 4
6,936
631
5,726
3,423
1,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
19
20
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Izanami
D2 Deku
Izanami
0
7
0
0
L
0
4
0
0
W
Jing Wei
Jupiuter955
Jing Wei
10
0
6
13
W
3
0
6
6
L
Guan Yu
Oradaga4829
Guan Yu
1
1
0
1
W
Ganesha
Sleepy_Nomad
Ganesha
0
0
12
6
W
6
1
4
8
L
Hercules
0
3
1
0.17
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,781
Damage
21,509
34,734
Taken
26,424
12,341
Mitigated
12,925
10,040
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,865
482
0
1,458
6,942
3,446
0
0
6,420
0
32,995
L
Izanami
D2 Deku
Izanami
1,182
907
0
343
6,560
565
803
656
5,904
0
20,820
L
1,217
363
0
46
5,005
660
356
0
5,005
12,344
0
W
Jing Wei
Jupiuter955
Jing Wei
9,263
7,332
0
1,304
4,365
1,320
1,227
344
4,021
0
47,075
W
2,040
457
0
623
5,898
2,032
120
1,765
4,133
0
31,659
L
Guan Yu
Oradaga4829
Guan Yu
5,578
370
0
4,372
6,855
4,247
391
155
6,700
0
31,236
W
Ganesha
Sleepy_Nomad
Ganesha
2,615
97
637
2,503
5,796
5,094
80
466
5,295
13,411
0
W
5,726
2,471
0
500
3,423
1,033
698
1,229
2,194
0
39,616
L
Hercules
2,217
564
287
4,709
11,280
5,544
0
1,595
9,685
0
12,423
L
2,587
390
0
283
5,034
1,325
106
209
4,825
19,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,750
Gold Earned
34,050
195
Minions Killed
313
0
Camps Cleared
0
910,190
Distance Traveled
1,124,721
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,332
576
78
7
0
216,369
2
L
Izanami
4,844
440
52
5
0
176,069
0
L
Sol
4,410
401
27
2
0
167,072
0
W
Jing Wei
7,866
715
91
8
0
204,024
4
W
Fenrir
6,411
583
66
6
0
253,263
0
L
Guan Yu
6,148
559
72
7
0
213,605
0
W
Ganesha
6,505
591
4
0
0
233,946
1
W
Skadi
6,936
631
74
7
0
217,119
0
L
Hercules
5,103
464
17
2
0
169,796
1
L
Nox
5,245
477
27
2
0
183,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role