Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AMAURYENS
Cu Chulainn
Level 80
God Stats
1W - 2L
1,332 SR
Queue Stats
15W - 12L
1,668 Elo+
Party 2
Baba Yaga
Baba Yaga
DominicGuerrero
Baba Yaga
Level 135
God Stats
1W - 2L
1,700 SR
Queue Stats
17W - 17L
1,559 Elo+
Party 2
Hachiman
Hachiman
Goodnessake
Hachiman
Level 110
God Stats
1W - 3L
1,311 SR
Queue Stats
156W - 174L
1,559 Elo+
Solo
Cerberus
Cerberus
Steavejohn15
Cerberus
Level 160
God Stats
0W - 1L
1,406 SR
Queue Stats
48W - 43L
1,613 Elo+
Solo
Team Averages
Level 126
1,450 SR
1,580 Elo+

VS

Team Averages
Level 148
1,495 SR
1,568 Elo+
Anubis
Anubis
Arεs
Anubis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,601 Elo+
Party 1
Jormungandr
Jormungandr
Noxide1
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 63L
1,450 Elo+
Party 1
Artemis
Artemis
Rika ASCE
Artemis
Level 160
God Stats
4W - 3L
1,646 SR
Queue Stats
335W - 297L
1,597 Elo+
Party 3
Gilgamesh
Gilgamesh
SubparMinotaur
Gilgamesh
Level 145
God Stats
6W - 1L
1,441 SR
Queue Stats
376W - 339L
1,568 Elo+
Solo
Cerberus
Cerberus
Tiny Mandals
Cerberus
Level 160
God Stats
6W - 4L
1,390 SR
Queue Stats
219W - 196L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 3 / 4
7,173
797
8,945
7,203
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
AMAURYENS
Cu Chulainn
12
1 / 6 / 5
6,872
764
6,992
13,044
9,401
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
DominicGuerrero
Baba Yaga
13
4 / 2 / 3
7,511
835
9,044
6,922
3,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Goodnessake
Hachiman
12
1 / 4 / 5
6,720
747
7,578
6,432
2,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Steavejohn15
Cerberus
11
0 / 4 / 5
6,698
744
3,578
12,265
7,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arεs
Anubis
15
4 / 1 / 10
8,550
950
6,558
5,845
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Noxide1
Jormungandr
16
5 / 0 / 13
9,292
1,032
9,645
9,837
9,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Rika ASCE
Artemis
13
1 / 3 / 15
7,866
874
9,086
7,825
4,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
SubparMinotaur
Gilgamesh
15
3 / 1 / 14
9,061
1,007
9,233
13,220
9,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Tiny Mandals
Cerberus
15
5 / 2 / 12
9,362
1,040
6,481
12,236
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
7
Kills
18
19
Deaths
7
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
4
1
L
Cu Chulainn
AMAURYENS
Cu Chulainn
1
6
5
0.58
W
Anubis
Arεs
Anubis
4
1
10
9
L
Baba Yaga
DominicGuerrero
Baba Yaga
4
2
3
2.75
L
Hachiman
Goodnessake
Hachiman
1
4
5
0.88
W
Jormungandr
Noxide1
Jormungandr
5
0
13
11.5
W
Artemis
Rika ASCE
Artemis
1
3
15
2.83
L
Cerberus
Steavejohn15
Cerberus
0
4
5
0.63
W
Gilgamesh
SubparMinotaur
Gilgamesh
3
1
14
10
W
Cerberus
Tiny Mandals
Cerberus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,137
Damage
41,003
45,866
Taken
48,963
24,519
Mitigated
40,840
13,325
Healing
17,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,945
1,877
0
1,192
7,203
2,765
0
5,088
2,115
25,872
0
L
Cu Chulainn
AMAURYENS
Cu Chulainn
6,992
599
130
2,387
13,044
9,401
0
4,263
8,781
0
12,372
W
Anubis
Arεs
Anubis
6,558
36
989
627
5,845
3,457
1,478
3,413
2,432
25,104
0
L
Baba Yaga
DominicGuerrero
Baba Yaga
9,044
799
531
2,864
6,922
3,071
0
4,360
2,562
16,444
0
L
Hachiman
Goodnessake
Hachiman
7,578
3,537
129
647
6,432
2,075
0
4,178
2,254
0
13,189
W
Jormungandr
Noxide1
Jormungandr
9,645
1,202
1,619
2,115
9,837
9,915
653
3,569
6,172
22,369
0
W
Artemis
Rika ASCE
Artemis
9,086
2,409
1,856
1,509
7,825
4,385
1,393
4,340
3,355
0
20,318
L
Cerberus
Steavejohn15
Cerberus
3,578
59
1,707
3,738
12,265
7,207
0
4,795
7,470
5,930
0
W
Gilgamesh
SubparMinotaur
Gilgamesh
9,233
1,845
3,771
2,719
13,220
9,181
979
5,088
8,040
0
15,548
W
Cerberus
Tiny Mandals
Cerberus
6,481
277
30
2,006
12,236
13,902
669
5,157
6,948
14,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
44,131
90
Minions Killed
109
0
Camps Cleared
0
767,544
Distance Traveled
950,641
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,173
797
38
4
0
150,627
1
L
Cu Chulainn
6,872
764
16
2
0
159,358
0
W
Anubis
8,550
950
37
4
0
184,067
0
L
Baba Yaga
7,511
835
12
1
0
175,751
0
L
Hachiman
6,720
747
13
1
0
131,344
1
W
Jormungandr
9,292
1,032
21
2
0
207,048
1
W
Artemis
7,866
874
16
2
0
162,055
0
L
Cerberus
6,698
744
11
1
0
150,464
0
W
Gilgamesh
9,061
1,007
18
2
0
201,786
0
W
Cerberus
9,362
1,040
17
2
0
195,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role