Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AnnaGamesXD
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,450 Elo+
Party 3
Baron Samedi
Baron Samedi
Endatrod
Baron Samedi
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 115L
1,339 Elo+
Party 2
Geb
Geb
RedHunter9278
Geb
Level 135
God Stats
3W - 1L
1,263 SR
Queue Stats
52W - 65L
1,574 Elo+
Party 3
Tiamat
Tiamat
toro_loco_545
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 74
1,453 SR
1,473 Elo+

VS

Team Averages
Level 72
1,500 SR
1,411 Elo+
Olorun
Olorun
HadesGangsta
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 182L
1,440 Elo+
Party 1
Da Ji
Da Ji
MiauLeh09
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Timoshee
Pele
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,161 Elo+
Solo
Ao Kuang
Ao Kuang
WhangisKhan
Ao Kuang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 262L
1,485 Elo+
Party 1
Bacchus
Bacchus
disturbdplayer
Bacchus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
10 / 5 / 14
10,121
920
14,667
18,432
8,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
16
9 / 1 / 19
10,036
912
10,142
10,475
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Endatrod
Baron Samedi
15
4 / 1 / 22
9,093
827
14,919
6,981
2,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 25
8,667
788
6,154
13,652
11,986
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 1 / 23
9,779
889
15,321
6,282
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 8 / 5
8,059
733
8,117
13,002
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
MiauLeh09
Da Ji
8
0 / 5 / 1
6,031
548
1,091
5,475
1,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
14
2 / 7 / 4
8,318
756
9,256
12,742
5,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
WhangisKhan
Ao Kuang
15
6 / 5 / 2
9,324
848
9,509
15,697
12,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 6 / 5
7,696
700
5,299
19,008
17,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
27
31
Kills
10
10
Deaths
31
103
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
5
14
3.4
W
Fenrir
9
1
19
18.5
W
Baron Samedi
Endatrod
Baron Samedi
4
1
22
15
L
Olorun
2
8
5
0.56
L
Da Ji
MiauLeh09
Da Ji
0
5
1
0.1
W
2
2
25
7.25
L
Pele
2
7
4
0.57
L
Ao Kuang
WhangisKhan
Ao Kuang
6
5
2
1.4
L
0
6
5
0.42
W
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,203
Damage
33,272
55,822
Taken
65,924
38,419
Mitigated
45,567
26,787
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,667
9,451
1,481
4,754
18,432
8,246
744
8,305
10,127
0
14,127
W
Fenrir
10,142
3,002
1,810
2,869
10,475
10,593
863
4,145
6,330
0
18,570
W
Baron Samedi
Endatrod
Baron Samedi
14,919
2,411
6,473
3,235
6,981
2,955
1,109
3,219
3,762
25,860
0
L
Olorun
8,117
3,915
2,147
2,776
13,002
8,270
0
6,181
5,161
16,063
0
L
Da Ji
MiauLeh09
Da Ji
1,091
478
0
0
5,475
1,908
0
2,917
2,166
0
2,170
W
6,154
610
607
3,848
13,652
11,986
822
4,607
9,045
10,761
0
L
Pele
9,256
625
1,536
1,887
12,742
5,102
0
7,920
4,279
0
21,621
L
Ao Kuang
WhangisKhan
Ao Kuang
9,509
3,880
41
3,934
15,697
12,382
0
7,346
6,907
14,347
0
L
5,299
875
0
2,887
19,008
17,905
0
10,942
6,481
14,010
0
W
15,321
1,258
226
1,484
6,282
4,639
1,139
2,649
3,633
31,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,696
Gold Earned
39,428
81
Minions Killed
76
0
Camps Cleared
0
1,038,255
Distance Traveled
770,250
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,121
920
20
2
0
169,898
0
W
Fenrir
10,036
912
17
2
0
250,286
1
W
Baron Samedi
9,093
827
13
1
0
191,139
1
L
Olorun
8,059
733
22
2
0
145,404
1
L
Da Ji
6,031
548
2
0
0
79,972
3
W
Geb
8,667
788
4
0
0
210,818
1
L
Pele
8,318
756
21
2
0
194,432
1
L
Ao Kuang
9,324
848
15
1
0
181,403
0
L
Bacchus
7,696
700
16
1
0
169,039
0
W
Tiamat
9,779
889
27
2
0
216,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role