Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ABO7NAN
Izanami
Level 107
God Stats
5W - 2L
1,594 SR
Queue Stats
174W - 107L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
KoOoKoOo3490
Kukulkan
Level 124
God Stats
6W - 2L
1,915 SR
Queue Stats
239W - 156L
1,629 Elo+
Party 1
Horus
Horus
Powah07
Horus
Level 27
God Stats
4W - 1L
1,704 SR
Queue Stats
111W - 31L
1,790 Elo+
Party 1
Hercules
Hercules
alo0oy911
Hercules
Level 124
God Stats
1W - 0L
1,259 SR
Queue Stats
77W - 55L
1,472 Elo+
Party 1
Team Averages
Level 105
1,594 SR
1,602 Elo+

VS

Team Averages
Level 86
1,572 SR
1,380 Elo+
Sylvanus
Sylvanus
DEZPYRO
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,184 Elo+
Solo
Hera
Hera
ThirstyForAHunk
Hera
Level 27
God Stats
1W - 1L
1,739 SR
Queue Stats
66W - 73L
1,475 Elo+
Solo
Odin
Odin
XSampz
Odin
Level 122
God Stats
1W - 2L
1,838 SR
Queue Stats
56W - 53L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Zhaoyi
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,273 Elo+
Solo
Vamana
Vamana
加具土命
Vamana
Level 123
God Stats
0W - 2L
1,282 SR
Queue Stats
87W - 96L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 1 / 17
10,234
853
20,342
10,812
5,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ABO7NAN
Izanami
17
13 / 2 / 13
10,491
874
19,397
8,452
3,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
KoOoKoOo3490
Kukulkan
15
3 / 1 / 13
9,126
761
10,874
7,732
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Powah07
Horus
15
4 / 1 / 17
9,992
833
6,533
11,776
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
alo0oy911
Hercules
16
2 / 1 / 23
9,524
794
9,710
22,542
13,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DEZPYRO
Sylvanus
14
1 / 4 / 2
8,307
692
5,337
16,572
16,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 3
7,481
623
9,914
9,622
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
XSampz
Odin
13
2 / 6 / 1
8,166
681
7,332
12,800
10,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Zhaoyi
Zhong Kui
14
1 / 7 / 0
7,768
647
10,818
11,269
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
13
1 / 5 / 1
7,515
626
8,279
20,890
17,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
12
30
Kills
5
6
Deaths
30
83
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
17
16.5
W
Izanami
ABO7NAN
Izanami
13
2
13
9.75
L
Sylvanus
DEZPYRO
Sylvanus
1
4
2
0.5
W
Kukulkan
KoOoKoOo3490
Kukulkan
3
1
13
9.5
W
Horus
Powah07
Horus
4
1
17
12.5
L
0
8
3
0.19
L
Odin
XSampz
Odin
2
6
1
0.42
L
Zhong Kui
Zhaoyi
Zhong Kui
1
7
0
0.14
W
Hercules
alo0oy911
Hercules
2
1
23
13.5
L
Vamana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,856
Damage
41,680
61,314
Taken
71,153
36,959
Mitigated
54,394
36,815
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,342
2,644
1,257
2,250
10,812
5,406
1,336
5,167
5,645
43,248
0
W
Izanami
ABO7NAN
Izanami
19,397
11,260
1,720
3,108
8,452
3,246
2,108
4,585
3,867
0
35,466
L
Sylvanus
DEZPYRO
Sylvanus
5,337
676
3,122
2,983
16,572
16,376
0
6,988
9,419
9,266
0
W
Kukulkan
KoOoKoOo3490
Kukulkan
10,874
262
2,655
1,546
7,732
3,464
682
2,052
5,680
25,247
0
W
Horus
Powah07
Horus
6,533
3,480
6,196
4,903
11,776
11,308
322
5,193
6,097
0
8,546
L
9,914
1,583
357
291
9,622
3,154
0
4,295
5,327
23,756
0
L
Odin
XSampz
Odin
7,332
2,156
0
454
12,800
10,172
0
4,924
7,797
0
10,839
L
Zhong Kui
Zhaoyi
Zhong Kui
10,818
692
0
801
11,269
7,027
0
5,611
5,658
19,785
0
W
Hercules
alo0oy911
Hercules
9,710
2,551
1,844
11,336
22,542
13,535
769
9,072
13,470
0
15,569
L
Vamana
8,279
2,968
1,034
7,316
20,890
17,665
0
9,398
11,362
0
18,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
39,237
128
Minions Killed
89
0
Camps Cleared
0
1,207,799
Distance Traveled
972,916
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,234
853
45
4
0
223,878
0
W
Izanami
10,491
874
44
4
0
222,738
1
L
Sylvanus
8,307
692
6
1
0
168,356
0
W
Kukulkan
9,126
761
26
2
0
265,692
2
W
Horus
9,992
833
3
0
0
248,956
1
L
Hera
7,481
623
26
2
0
182,208
1
L
Odin
8,166
681
7
1
0
214,786
0
L
Zhong Kui
7,768
647
31
3
0
193,807
2
W
Hercules
9,524
794
10
1
0
246,535
0
L
Vamana
7,515
626
19
2
0
213,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role