Player Matchup

Merlin
Merlin
Corphishh
Merlin
Level 109
God Stats
31W - 18L
1,589 SR
Queue Stats
97W - 50L
1,610 Elo+
Party 3
Ao Kuang
Ao Kuang
CustomerService
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 119L
1,615 Elo+
Party 3
Cliodhna
Cliodhna
Henry saltzman
Cliodhna
Level 26
God Stats
2W - 2L
1,262 SR
Queue Stats
7W - 5L
1,531 Elo+
Party 4
Skadi
Skadi
Maath777
Skadi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 4
Kumbhakarna
Kumbhakarna
VJake
Kumbhakarna
Level 27
God Stats
4W - 0L
1,842 SR
Queue Stats
38W - 23L
1,610 Elo+
Party 3
Team Averages
Level 75
1,539 SR
1,579 Elo+

VS

Team Averages
Level 66
1,511 SR
1,516 Elo+
Kukulkan
Kukulkan
Kokodude
Kukulkan
Level 69
God Stats
25W - 23L
1,628 SR
Queue Stats
218W - 250L
1,618 Elo+
Party 2
Zeus
Zeus
MoJojojojo44
Zeus
Level 21
God Stats
35W - 36L
1,811 SR
Queue Stats
121W - 131L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
Ninthfreakshow
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 1
Bellona
Bellona
minus20
Bellona
Level 6
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 1
Hera
Hera
stingray0399
Hera
Level 133
God Stats
2W - 6L
1,289 SR
Queue Stats
118W - 113L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Corphishh
Merlin
14
2 / 1 / 9
8,329
1,190
7,466
3,413
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
14
5 / 0 / 6
8,747
1,250
4,500
4,558
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
13
4 / 2 / 7
8,297
1,185
4,616
6,654
1,960
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
Maath777
Skadi
14
2 / 1 / 9
8,158
1,165
5,265
5,581
1,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
VJake
Kumbhakarna
13
2 / 1 / 7
8,168
1,167
2,812
9,175
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

347

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kokodude
Kukulkan
13
0 / 1 / 4
7,467
1,067
6,715
4,910
1,703
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
7,357
1,051
9,314
5,701
1,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,738
963
4,012
6,854
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
minus20
Bellona
11
0 / 1 / 0
6,488
927
250
1,348
478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
4 / 5 / 1
8,600
1,229
4,469
7,494
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
15
Kills
5
5
Deaths
15
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Corphishh
Merlin
2
1
9
6.5
W
Ao Kuang
5
0
6
8
W
Cliodhna
4
2
7
3.75
L
Kukulkan
Kokodude
Kukulkan
0
1
4
2
W
Skadi
Maath777
Skadi
2
1
9
6.5
L
1
5
1
0.3
L
0
3
1
0.17
W
Kumbhakarna
VJake
Kumbhakarna
2
1
7
5.5
L
Bellona
minus20
Bellona
0
1
0
0
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
24,760
29,381
Taken
26,307
14,082
Mitigated
9,717
2,811
Healing
959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Corphishh
Merlin
7,466
296
0
0
3,413
1,200
0
2,553
829
35,455
0
W
Ao Kuang
4,500
1,142
0
1,326
4,558
1,561
0
4,068
433
13,988
0
W
Cliodhna
4,616
264
0
172
6,654
1,960
0
5,840
755
0
16,454
L
Kukulkan
Kokodude
Kukulkan
6,715
468
0
28
4,910
1,703
0
2,871
2,039
19,982
0
W
Skadi
Maath777
Skadi
5,265
2,449
0
334
5,581
1,829
0
5,028
498
0
13,781
L
9,314
708
0
0
5,701
1,761
0
3,385
2,316
22,410
0
L
4,012
564
0
330
6,854
3,700
0
3,657
3,197
8,494
0
W
Kumbhakarna
VJake
Kumbhakarna
2,812
255
0
979
9,175
7,532
0
6,691
2,136
5,977
0
L
Bellona
minus20
Bellona
250
66
242
184
1,348
478
0
842
506
0
285
L
4,469
1,297
0
175
7,494
2,075
0
4,023
3,471
18,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
36,650
138
Minions Killed
115
9
Camps Cleared
3
697,018
Distance Traveled
485,511
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,329
1,190
66
9
2
139,587
0
W
Ao Kuang
8,747
1,250
14
2
3
150,527
1
W
Cliodhna
8,297
1,185
29
4
2
137,127
0
L
Kukulkan
7,467
1,067
38
5
0
130,512
0
W
Skadi
8,158
1,165
25
4
1
144,343
0
L
Zeus
7,357
1,051
36
5
1
109,969
2
L
Cthulhu
6,738
963
7
1
2
98,461
0
W
Kumbhakarna
8,168
1,167
4
1
1
125,434
0
L
Bellona
6,488
927
0
0
0
25,322
0
L
Hera
8,600
1,229
34
5
0
121,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role