Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Just add2 Water
Ah Muzen Cab
Level 156
God Stats
17W - 11L
1,552 SR
Queue Stats
58W - 40L
1,579 Elo+
Party 2
Shiva
Shiva
Juttin77
Shiva
Level 144
God Stats
0W - 4L
1,409 SR
Queue Stats
34W - 24L
1,500 Elo+
Party 2
Arachne
Arachne
Sgtslaughter081
Arachne
Level 139
God Stats
0W - 2L
1,601 SR
Queue Stats
20W - 13L
1,572 Elo+
Party 2
Hel
Hel
TheTinFoilGod
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,422 Elo+
Party 2
Ymir
Ymir
Tight Pippy
Ymir
Level 23
God Stats
16W - 10L
1,518 SR
Queue Stats
16W - 10L
1,549 Elo+
Party 2
Team Averages
Level 116
1,516 SR
1,524 Elo+

VS

Team Averages
Level 84
1,584 SR
1,514 Elo+
Baron Samedi
Baron Samedi
DrunkenFerret
Baron Samedi
Level 139
God Stats
3W - 2L
1,417 SR
Queue Stats
52W - 50L
1,494 Elo+
Party 1
Fenrir
Fenrir
LilPapiChulo
Fenrir
Level 48
God Stats
4W - 0L
1,780 SR
Queue Stats
4W - 2L
1,619 Elo+
Party 1
Cabrakan
Cabrakan
WarmerSnake
Cabrakan
Level 47
God Stats
8W - 9L
1,502 SR
Queue Stats
56W - 46L
1,504 Elo+
Solo
Tiamat
Tiamat
Warnjir
Tiamat
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,439 Elo+
Party 1
Xbalanque
Xbalanque
xImmortalAFROx
Xbalanque
Level 101
God Stats
2W - 0L
1,722 SR
Queue Stats
53W - 59L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Just add2 Water
Ah Muzen Cab
20
11 / 2 / 21
18,413
1,228
47,739
22,636
7,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
Juttin77
Shiva
20
7 / 8 / 20
15,936
1,062
20,363
36,477
49,475
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
9 / 10 / 14
16,435
1,096
12,840
23,525
7,720
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 10 / 18
15,710
1,047
19,203
19,928
7,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 9 / 27
15,479
1,032
6,214
32,985
38,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrunkenFerret
Baron Samedi
20
11 / 4 / 20
17,316
1,154
24,119
16,458
14,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
8 / 11 / 23
16,213
1,081
19,999
36,251
21,517
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
WarmerSnake
Cabrakan
20
6 / 11 / 23
15,527
1,035
20,227
27,101
18,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Warnjir
Tiamat
20
6 / 5 / 31
16,511
1,101
28,909
15,984
11,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
xImmortalAFROx
Xbalanque
20
8 / 3 / 29
17,197
1,146
36,998
18,893
7,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
165
34
Kills
39
39
Deaths
34
100
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrunkenFerret
Baron Samedi
11
4
20
5.25
L
Ah Muzen Cab
Just add2 Water
Ah Muzen Cab
11
2
21
10.75
L
Shiva
Juttin77
Shiva
7
8
20
2.13
W
Fenrir
8
11
23
1.77
L
9
10
14
1.6
L
5
10
18
1.4
L
2
9
27
1.72
W
Cabrakan
WarmerSnake
Cabrakan
6
11
23
1.59
W
Tiamat
Warnjir
Tiamat
6
5
31
4.3
W
Xbalanque
xImmortalAFROx
Xbalanque
8
3
29
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,359
Damage
130,252
135,551
Taken
114,687
111,810
Mitigated
74,104
27,638
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrunkenFerret
Baron Samedi
24,119
172
2,371
2,838
16,458
14,257
0
1,779
14,629
61,676
0
L
Ah Muzen Cab
Just add2 Water
Ah Muzen Cab
47,739
21,163
0
8,732
22,636
7,974
0
12,298
9,888
0
122,579
L
Shiva
Juttin77
Shiva
20,363
2,208
1,332
3,107
36,477
49,475
0
15,016
20,469
3,469
33,340
W
Fenrir
19,999
2,688
384
2,431
36,251
21,517
0
7,063
28,455
0
43,919
L
12,840
9,489
0
3,152
23,525
7,720
0
17,066
5,861
0
26,955
L
19,203
902
6,092
5,223
19,928
7,717
0
9,953
9,514
40,865
0
L
6,214
1,189
0
0
32,985
38,924
0
16,606
15,440
21,561
0
W
Cabrakan
WarmerSnake
Cabrakan
20,227
2,282
0
0
27,101
18,739
0
10,266
16,504
35,668
0
W
Tiamat
Warnjir
Tiamat
28,909
1,279
0
2,781
15,984
11,664
0
3,251
12,580
50,841
0
W
Xbalanque
xImmortalAFROx
Xbalanque
36,998
20,901
0
5,856
18,893
7,927
0
5,443
13,407
0
88,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,973
Gold Earned
82,764
319
Minions Killed
372
12
Camps Cleared
10
1,510,540
Distance Traveled
1,368,808
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,316
1,154
109
7
2
273,799
0
L
Ah Muzen Cab
18,413
1,228
175
12
2
297,983
0
L
Shiva
15,936
1,062
25
2
0
301,984
0
W
Fenrir
16,213
1,081
48
3
0
285,028
3
L
Arachne
16,435
1,096
20
1
4
320,139
1
L
Hel
15,710
1,047
63
4
3
300,397
0
L
Ymir
15,479
1,032
36
2
3
290,037
0
W
Cabrakan
15,527
1,035
36
2
4
252,003
0
W
Tiamat
16,511
1,101
58
4
1
280,922
1
W
Xbalanque
17,197
1,146
121
8
3
277,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role